______ ________  ___ ___  ___  ___  ______
| ___ \  _  |  \/  | |  \/  | / _ \ | ___ \
| |_/ / | | | .  . | | .  . |/ /_\ \| |_/ /
|    /| | | | |\/| | | |\/| ||  _  ||  __/
| |\ \\ \_/ / |  | | | |  | || | | || |
\_| \_|\___/\_|  |_/ \_|  |_/\_| |_/\_|

By
 _____ ______ _   __
|  __ \|  ___| | / /
| |  \/| |_  | |/ /  ___ _ __  _ __   ___  _ __
| | __ |  _| |    \ / _ \ '_ \| '_ \ / _ \| '_ \
| |_\ \| |   | |\  \  __/ | | | | | | (_) | | | |
 \____/\_|   \_| \_/\___|_| |_|_| |_|\___/|_| |_|
______             _      _____ _____
| ___ \           | |    |  _  |  _  |
| |_/ / __ _ _ __ | | __  \ V /| |/' |
| ___ \/ _` | '_ \| |/ /  / _ \|  /| |
| |_/ / (_| | | | |   <  | |_| \ |_/ /
\____/ \__,_|_| |_|_|\_\ \_____/\___/
Data - 000000/007FFF

$80|8000-8001 [data] Skip NTSC/PAL and SRAM mapping check
$80|8002-8003 [data] Demo recorder
$80|8004-8005 [data] Debug mode
$80|8006-8007 [data] Debug scrolling
$80|8008-8009 [data] Something for the audio man
$80|800A-8027 Load new music (parameter after call)
$80|8028-8058 Load new music (parameter in $00)
$80|8059-80FF Process music data
$80|8100-8110 Increment Y (once or twice), bank overflow check
$80|8111-8145 Random number generator
$80|8146-818D ???
$80|818E-81A5 Change nth bit to address offset and mask
$80|81A6-81BF Set boss bits in A for current area ($7E:D828,X)
$80|81C0-81DB Clear boss bits in A for current area ($7E:D828,X)
$80|81DC-81F9 Checks if the boss bits for the current area matches any bits in A. SEC if there's a match
$80|81FA-8211 Marks an event as happened. Event bit # must be stored in A
$80|8212-8232 Marks an event as not happened. Event bit # must be stored in A
$80|8233-824E Checks if an event has happened. Event bit # must be stored in A. CLC if 0, SEC if 1
$80|824F-8260 Write 'supermetroid' to SRAM ($70:1FE0..1FEB)
$80|8261-82AC Check for non-corrupt SRAM
$80|82AD-82B8 [data] 'madadameyohn' garbage written if there's corrupt SRAM
$80|82B9-82C4 [data] 'supermetroid' written to SRAM
$80|82C5-82D5 Wait until the end of a VBlank
$80|82D6-8337 Multiplies A and Y together (16-bit * 16-bit). Result in $05F1-$05F4
$80|8338-834A Wait for IEQ
$80|834B-835C Enable NMI with $84 options
$80|835D-836E Disable NMI with $84 options
$80|836F-8381 Set force blank
$80|8382-8394 Clear force blank
$80|8395-83BC DMA, slot 1, 200h bytes from $7E:C000 through $2122 (CGRAM Data Write)
$80|83BD-83CF 8-bit write Y bytes of A to $00:X
$80|83D0-83E2 16-bit write Y bytes of A to $00:X
$80|83E3-83F5 8-bit write Y bytes of A to $7E:X
$80|83F6-8408 16-bit write Y bytes of A to $7E:X
$80|8409-841B 16-bit write Y bytes of A to $7F:X
$80|841C-8461 Boot
$80|8462-8081 Soft reset
$80|8482-8572 Game initialisation
$80|8573-8576 Infinite loop; pointed to by misc. error handling
$80|8577-858B Wait A many IRQs
$80|858C-85B5 Load mirror of current area's map explored
$80|85C6-85F5 Mirror current area's map explored
$80|85F6-875C NTSC/PAL and SRAM mapping check
$80|875D-8791 Initialise $4200..420D
$80|8792-88B3 Initialise $2100..2133
$80|83B4-88D0 Clear a load of RAM
$80|88D1-88EA Write a load of 1C2Fh
$80|88EB-88FD Write 800h bytes of A to $7E:3000
$80|88FE-8910 Write 800h bytes of A to $7E:4000
$80|8911-8923 Write 800h bytes of A to $7E:6000
$80|8924-894C Handle fading out
$80|894D-896D Handle fading in
$80|896E-8B19 Clear unused OAM (sprites to Y=F0h), clear OAM data offset
$80|8B1A-8B4E Clear all OAM high-x bits and sizes
$80|8B4F-8BB9 Unpack mode 7 DMAs
$80|8BBA-8BD2 Handle mode 7 DMAs
$80|8BD3-8C82 Handle mode 7 DMAs continued
$80|8C83-8CD7 Process $D0,X VRAM writes
$80|8CD8-8DAB Execute horizontal scrolling DMAs
$80|8DAC-8EA1 Execute vertical scrolling DMAs
$80|8EA2-8EF3 Handle $0340,X VRAM reads
$80|8EF4-8F0B Check for command timer
$80|8F0C-8FA2 ???
$80|8FA3-8FC0 ???
$80|8FC1-8FF6 Changes music song/instruments or music track to A, with an 8-frame delay. Makes sure 0639 does not lap 063B
$80|8FF7-9020 Changes music song/instruments or music track to A, with a Y-frame delay (minimum of 8). Does not stop 0639 from lapping 063B
$80|9021-902A Sound library 1, $0653 = 0Fh
$80|902B-9034 Sound library 1, $0653 = 09h
$80|9035-903E Sound library 1, $0653 = 03h
$80|903F-9048 Sound library 1, $0653 = 01h
$80|9049-9050 Sound library 1, $0653 = 06h
$80|9051-90A2 Sound library 1
$80|90A3-90AC Sound library 2, $0653 = 0Fh
$80|90AD-90B6 Sound library 2, $0653 = 09h
$80|90B7-90C0 Sound library 2, $0653 = 03h
$80|90C1-90CA Sound library 2, $0653 = 01h
$80|90CB-90D2 Sound library 2, $0653 = 06h
$80|90D3-9124 Sound library 2
$80|9125-912E Sound library 3, $0653 = 0Fh
$80|912F-9138 Sound library 3, $0653 = 09h
$80|9139-9142 Sound library 3, $0653 = 03h
$80|9143-914C Sound library 3, $0653 = 01h
$80|914D-9154 Sound library 3, $0653 = 06h
$80|9155-91A6 Sound library 3
$80|91A7-91A8 NOP : RTS
$80|91A9-91ED Set up a (H)DMA transfer
$80|91EE-9339 Update hardware registers
$80|833A-9375 Update OAM & CGRAM
$80|9376-9415 Samus' graphics -> VRAM
$80|9416-9458 Handle misc. animations (spikes, FX1)
$80|9459-9582 Read controller input.  Also a debug branch
$80|9583-9615 NMI
$80|9616-9631 [data] Interrupt commands
$80|9632-966D DMA transfer to VRAM
$80|966E-967F Go to [A7h] at top of next frame. Else run 966Eh again
$80|9680-968A Nothing. Clear bits 4 and 5 of 84 and run 966Eh at the start of next frame
$80|968B-96A8 Set BG3 for status bar (Tilemap at B000, 32x64 tiles), clear gradients, enable BG3, run 96A9h at end of status bar
$80|96A9-96D2 Put [70h] in [2130h], [73h] in [2131h], [5Bh] in [2109h], and [6Ah] in [212Ch]. Run [A7h] next, or 968Bh if not there, on first line
$80|96D3-96F0 Set BG3 for status bar (Tilemap at B000, 32x64 tiles), clear gradients, enable BG3, run 96F1h at end of status bar
$80|96F1-9719 Disable(?) sprites, and if either room's Unknown4 bit 0 is set, don't enable BG1. Run [A7h] next, or 96A9h if not there, on first line
$80|971A-9732 Enable BG3, but disable the gradients. Run 9733h next after Status Bar
$80|9733-9757 Put [70h] in [2130h], [73h] in [2131h], [5Bh] in [2109h]. Run [A7h] next, or 971Ah if not there, on first line
$80|9758-9770 Enable BG3, but disable the gradients. Run 9771h next after Status Bar
$80|9771-97A8 Disable(?) sprites, and if either room's Unknown4 bit 0 is set, don't enable BG1. DMA transfer to VRAM if [05BCh] is set, scroll screen if not done, then runs 97A9h at bottom of screen
$80|97A9-97C0 Set [05B4h] to 1. If [A7h] is set to something, use it. Else go to 9758h next from
$80|97C1-97D9 Enable BG3, disable gradients, run 97DAh after status bar
$80|97DA-9809 Disable(?) sprites, and if either room's Unknown4 bit 0 is set, don't enable BG1. Scroll screen if not done, run 980A next near bottom of screen
$80|980A-9829 DMA transfer to VRAM if [05BCh] is set, set [05B4h] to 1. If [A7h] is set to something, use it, else go to 97C1h next from
$80|982A-9840 
$80|9841-985E 
$80|985F-9869 
$80|986A-988A IRQ
$80|988B-99CE [data] HUD tilemap
$80|988B-98CA [data] HUD tilemap - top row, never changed
$80|98CB-998A [data] HUD tilemap - item selector background
$80|998B-9996 [data] HUD tilemap - auto reserve
$80|9997-99A2 [data] HUD tilemap - empty auto reserve
$80|99A3-99AE [data] HUD tilemap - missiles
$80|99AF-99B6 [data] HUD tilemap - super missiles
$80|99B7-99BE [data] HUD tilemap - power bombs
$80|99BF-99C6 [data] HUD tilemap - grapple
$80|99C7-99CE [data] HUD tilemap - x-ray
$80|99CF-9A0D Add missiles to HUD WRAM tilemap
$80|9A0E-9A1D Add super missiles to HUD WRAM tilemap
$80|9A1E-9A2D Add power bombs to HUD WRAM tilemap
$80|9A2E-9A3D Add grapple to HUD WRAM tilemap
$80|9A3E-9A4B Add x-ray to HUD WRAM tilemap
$80|9A4C-9A78 Add to HUD WRAM tilemap
$80|9A79-9B43 HUD routine when game is loading
$80|9B44-9CE9 HUD routine when game is paused/running
$80|9CEA-9D77 (Un)highlight HUD item
$80|9D78-9D97 Draw three HUD digits
$80|9D98-9DBE Draw two HUD digits
$80|9DBF-9DE6 [data] HUD digits tilemap values
$80|9DE7-9E08 Process timer
$80|9E09-9E1B Ceres start timer
$80|9E1C-9E2E Mother Brain start timer
$80|9E2F-9E40 Delay timer running/movement
$80|9E41-9E57 Run timer, delay movement
$80|9E58-9E8B Move timer, still running
$80|9E8C-9E92 Set timer to A_high minutes and A_low seconds
$80|9E93-9EA8 Clear timer RAM
$80|9EA9-9EEB Finally stop timer movement, still running
$80|9EEC-9F6B Timer centisecond decrements
$80|9F6C-9F94 
$80|9F95-9FB0 
$80|9FB3-9DF3 
$80|9FD4-9FE7 [data] Timer digits spritemap pointers
$80|9FE8-A05F [data] Timer digits spritemaps
$80|A060-A07A [data] Timer TIME sprite
$80|A07B-A12A 
$80|A12B-A148 
$80|A149-A175 
$80|A176-A1E2 
$80|A1E3-A210 
$80|A211-A23E 
$80|A23F-A29B 
$80|A29C-A2F8 
$80|A2F9-A339 Calculates Layer 2's X scroll position (0917) based on Layer 1 (0911) and Layer 2's X scroll percent (091B)
$80|A33A-A37A Calculates Layer 2's Y scroll position (0919) based on Layer 1 (0915) and Layer 2's Y scroll percent (091C)
$80|A37B-A39F Translates Layer 1 and Layer 2 scroll positions to BG1 and BG2 scroll positions
$80|A3A0-A3AA Updates only BG1 when scrolling, I think
$80|A3AB-A4BA Updates BG1 and BG2 graphics when scrolling
$80|A4BB-A527 Calculate blocks scrolled for various layers, which is used to update room graphics
$80|A528-A640 Handles autoscrolling when Samus isn't moving horizontally and part of the screen is on a no-scroll area
$80|A641-A6BA Handles scrolling when Samus moves and triggered scrolling right. Checks scrollmap
$80|A6BB-A730 Handles scrolling when Samus moves and triggered scrolling left
$80|A731-A892 
$80|A893-A935 
$80|A936-A9AB 
$80|A9AC-A9D5 Debug scroll position save/loading
$80|A9D6-AB6F 
$80|AB70-AB74 Update a block in Layer 2 / BG2
$80|AB75-AD1C Update a block in Layer 1 / BG1
$80|AD1D-AD2F Run to 'Fix' doors moving up; redraws top row of blocks
$80|AD30-AD49 
$80|AD4A-AD73 
$80|AD74-AD9D 
$80|AD9E-ADC7 
$80|ADC8-AE07 
$80|AE08-AE0F [data] Function pointers, used by $AD30
$80|AE10-AE28 Record X/Y scrolling for BG1/BG2 during room transitions
$80|AE29-AE4D 
$80|AE4E-AE75
$80|AE76-AE7D [data] Function pointers, used by $AE4E
$80|AE7E-AEC1 
$80|AEC2-AF01 
$80|AF02-AF88 
$80|AF89-B031 Scrolling routine for doors moving up. First time run is actually a fix to redraw top row of blocks
$80|B032-B0C1 
$80|B0C2-B0FE 
$80|B0FF-B118 Decompression routine. 3 bytes after JSL are the target address, and $47 contains a 3 byte source address
$80|B119-B265 Decompression routine. Target address in $4C (3 bytes), source address in $47 (3 bytes)
$80|B266-B270 
$80|B271-B436 
$80|B437-BC36 [data] Tilemap for failed NTSC/PAL check
$80|BC37-C436 [data] Tilemap for failed SRAM mapping check
$80|C437-C4B4 
$80|C4B5-C4C4 [data] Pointers to each area's saves/elevators
$80|C4C5-C5CE [data] Crateria saves/elevators
$80|C5CF-C6C8 [data] Brinstar saves/elevators
$80|C6D9-C81A [data] Norfair saves/elevators
$80|C81B-C916 [data] Wrecked Ship saves/elevators
$80|C917-CA2E [data] Maridia saves/elevators
$80|CA2F-CB2A [data] Tourian saves/elevators
$80|CB2B-CC18 [data] Ceres saves/elevators
$80|CC19-CD06 [data] Debug saves/elevators
$80|CD07-CD45 
$80|CD46-CD51 [data] Pointers to each area's elevator bits
$80|CD52-CD65 [data] Crateria elevator bits
$80|CD66-CD75 [data] Brinstar elevator bits
$80|CD76-CD81 [data] Norfair elevator bits
$80|CD82-CD85 [data] Maridia elevator bits
$80|CD86-CD89 [data] Tourian elevator bits
$80|CD8A-CD8D [data] Wrecked Ship elevator bits
$80|CD8E-FFBF Free space
$80|FFC0-FFFF [data] Game header
______             _      _____  __
| ___ \           | |    |  _  |/  |
| |_/ / __ _ _ __ | | __  \ V / `| |
| ___ \/ _` | '_ \| |/ /  / _ \  | |
| |_/ / (_| | | | |   <  | |_| |_| |_
\____/ \__,_|_| |_|_|\_\ \_____/\___/
Data - 008000-00FFFF

$81|
$81|EF1A-FEFF Free Space
$81|FF00-FF5F =*=|XX|ASCII-Thanks to Genji
$81|FF60-FFFF Free Space
______             _      _____  _____
| ___ \           | |    |  _  |/ __  \
| |_/ / __ _ _ __ | | __  \ V / `' / /'
| ___ \/ _` | '_ \| |/ /  / _ \   / /
| |_/ / (_| | | | |   <  | |_| |./ /___
\____/ \__,_|_| |_|_|\_\ \_____/\_____/
Data - 010000-017FFF

$82|
$82|964A-965E =P= Pointers To Region Tilemaps
$82|965F-966E =P= Pointers To Region Names
$82|966F-9716 Region Names
$82|9717-9726 =P= Pointers To Map Station Data
$82|9727-9826 Map Station / Crateria
$82|9827-9926 Map Station / Brinstar
$82|9927-9A26 Map Station / Norfair
$82|9A27-9B26 Map Station / Wrecked Ship
$82|9B27-9C26 Map Station / Maridia
$82|9C27-9D26 Map Station / Tourian And Debug
$82|9D27-9E26 Map Station / Ceres
$82|
$82|F70F-FFFF Free Space
______             _      _____  _____
| ___ \           | |    |  _  ||____ |
| |_/ / __ _ _ __ | | __  \ V /     / /
| ___ \/ _` | '_ \| |/ /  / _ \     \ \
| |_/ / (_| | | | |   <  | |_| |.___/ /
\____/ \__,_|_| |_|_|\_\ \_____/\____/

Data - 018000-01FFFF - FX1/FX1 Misc/DDB

$83|8000-800F FX1|CR|Samus' Ship
$83|8010-801F FX1|CR|Crateria Mainstreet
$83|8020-802F FX1|CR|Old Escape Shaft
$83|8030-803F FX1|CR|Torizo & Bombs
$83|8040-804F FX1|CR|HallBefore Torizo
$83|8050-805F FX1|CR|Crateria Mainstreet
$83|8060-806F FX1|CR|Old Escape Shaft
$83|8070-807F FX1|CR|Old Escape Shaft
$83|8080-808F FX1|CR|MB's Old Room
$83|8090-809F FX1|CR|Elevator To Blue BR
$83|80A0-80AF FX1|CR|Hall Before Chozo
$83|80B0-80BF FX1|CR|CR Missile Chozo
$83|80C0-80CF FX1|CR|Samus' Ship
$83|80D0-80DF FX1|CR|Samus' Ship
$83|80E0-80EF FX1|CR|Gauntlet East
$83|80F0-80FF FX1|CR|Crateria Mainstreet
$83|8100-810F FX1|CR|Crateria Powerbombs
$83|8110-8111 FX1|CR|CR Save [NULL]
$83|8112-8121 FX1|CR|West of WS
$83|8122-8131 FX1|CR|Cave To HZoomer
$83|8132-8141 FX1|CR|Cave West Of Moat
$83|8142-8143 FX1|CR|Elevator To Maridia [NULL]
$83|8144-8153 FX1|CR|East Of WS
$83|8154-8155 FX1|CR|Zigzag Kago Shaft [NULL]
$83|8156-8165 FX1|CR|Crab Maze
$83|8166-8167 FX1|CR|Before Elevator to Maridia [NULL]
$83|8168-8169 FX1|CR|Pipe East of Ship [NULL]
$83|816A-8179 FX1|CR|The Moat
$83|817A-817B FX1|CR|Elevator To Red Brinstar [NULL]
$83|817C-818B FX1|CR|Gauntlet West
$83|818C-818D FX1|CR|The HZoomer [NULL]
$83|818E-819D FX1|CR|Old Escape Shaft
$83|819E-81AD FX1|CR|MB's Old Room
$83|81AE-81BD FX1|CR|Elevator To Blue Brinstar
$83|81BE-81BF FX1|CR|Torizo & Bombs [NULL]
$83|81C0-81C1 FX1|CR|Hall Before Torizo [NULL]
$83|81C2-81C3 FX1|CR|Hall To CR Map-Slope W/ ETank-Elev To Green Brinstar-Before Elev To Green Brinstar-CR Map Station-2 Missile Packs [NULL] (WTF Nintendo...)
$83|81C4-81D3 FX1|CR|Super Jump Shaft
$83|81D4-81E3 FX1|CR|Hall Before Chozo
$83|81E4-81F3 FX1|CR|CR Missile Chozo
$83|81F4-8203 FX1|BR|Metroid 1 Start-Before 1st Missiles-Ceiling ETank (wtf again)
$83|8204-8213 FX1|BR|Green Mainstreet
$83|8214-8223 FX1|BR|Supers After SporeSpawn
$83|8224-8225 FX1|BR|Hall To Brinstar Map [NULL]
$83|8226-8227 FX1|BR|Mockball Supers [NULL]
$83|8228-8229 FX1|BR|Brinstar Reserve Tank [NULL]
$83|822A-822B FX1|BR|Brinstar Map Station [NULL]
$83|822C-823B FX1|BR|Firefleas Before Refill
$83|823C-823D FX1|BR|Brinstar Missile Refill [NULL]
$83|823E-824D FX1|BR|The Dachola's Pit
$83|824E-825D FX1|BR|Pink Mainstreet
$83|825E-826D FX1|BR|Before SporeSpawn
$83|826E-827D FX1|BR|SporeSpawn
$83|827E-828D FX1|BR|Pink Powerbomb Cave
$83|828E-828F FX1|BR|Geega Pipe Missiles [NULL]
$83|8290-829F FX1|BR|Metroid 1 Start
$83|82A0-82AF FX1|BR|Shaft 2 1st Missiles
$83|82B0-82BF FX1|BR|Ceiling Energy Tank
$83|82C0-82CF FX1|BR|Newbie Bridge
$83|82D0-82D1 FX1|BR|Leeches Before Tank [NULL]
$83|82D2-82E1 FX1|BR|False Floor ETank
$83|82E2-82F1 FX1|BR|Tiny Room With Supers 
$83|82F2-82F3 FX1|BR|Dachola E Refill [NULL]
$83|82F4-8303 FX1|BR|Hall After SS Super
$83|8304-8313 FX1|BR|Watery ETank Hall
$83|8314-8323 FX1|BR|First Missile Tank
$83|8324-8333 FX1|BR|Gated Room Before Tank
$83|8334-8335 FX1|BR|Tank Beyond Gate [NULL]
$83|8336-8337 FX1|BR|Pink Mainstreet Save [NULL]
$83|8338-8347 FX1|BR|Invisi-Ledge Room
$83|8348-8349 FX1|BR|Room With Missiles X2 [NULL]
$83|834A-834B FX1|BR|Green Mainstreet Save [NULL]
$83|834C-834D FX1|BR|Near Etecoons Save [NULL]
$83|834E-835D FX1|BR|The Red Shaft
$83|835E-836D FX1|BR|Fireflea's Before X-Ray
$83|836E-836F FX1|BR|X-Ray Scope Room [NULL]
$83|8370-837F FX1|BR|Between Shaft & Main
$83|8380-838F FX1|BR|Red Mainstreet
$83|8390-839F FX1|BR|Powerbombs In Mouth
$83|83A0-83AF FX1|BR|First Powerbombs
$83|83B0-83BF FX1|BR|Room With Two Skrees
$83|83C0-83CF FX1|BR|Room Before Spazer
$83|83D0-83D1 FX1|BR|Spazer Room [NULL]
$83|83D2-83E1 FX1|BR|Hideout Room 1-Leeches ETank-Kihunter Swarm
$83|83E2-83F1 FX1|BR|Fake Kraid
$83|83F2-83F3 FX1|BR|Room Before Kraid [NULL]
$83|83F4-83F5 FX1|BR|Kraid [NULL]
$83|83F6-8405 FX1|CR|Hall Before Statues
$83|8406-8407 FX1|BR|Red Shaft E Refill [NULL]
$83|8408-8409 FX1|BR|Kraids Double Refill [NULL]
$83|840A-8419 FX1|CR|4 Statues
$83|841A-8429 FX1|BR|Elevator To Norfair
$83|842A-842B FX1|BR|Varia Room [NULL]
$83|842C-842D FX1|BR|Kraid Save [NULL]
$83|842E-842F FX1|BR|Red Mainstreet Save [NULL]
$83|8430-843F FX1|NO|Hall Under Ice Beam
$83|8440-844F FX1|NO|Missiles In Lava
$83|8450-845F FX1|NO|First Heat Room
$83|8460-846F FX1|NO|Rocky Mainstreet
$83|8470-847F FX1|NO|Mockball Hall To Ice
$83|8480-848F FX1|NO|Hall Above Ice Beam
$83|8490-849F FX1|NO|Ice Beam Room
$83|84A0-84AF FX1|NO|Before Ice Beam
$83|84B0-84BF FX1|NO|Crumbling Ledges
$83|84C0-84CF FX1|NO|Slope to Crocomire
$83|84D0-84DF FX1|NO|Crocomire
$83|84E0-84EF FX1|NO|High Jump Boots
$83|84F0-84FF FX1|NO|Missiles/Green Gate
$83|8500-850F FX1|NO|Room Before Hi-Jump
$83|8510-851F FX1|NO|Room After Crocomire
$83|8520-852F FX1|NO|Save After Crocomire
$83|8530-853F FX1|NO|Powerbombs After Crocomire
$83|8540-854F FX1|NO|Shaft 2 Cave Before Grapple
$83|8550-855F FX1|NO|Curvy Missile Hall
$83|8560-856F FX1|NO|Grapple Blocks & 2 Lakes
$83|8570-857F FX1|NO|Big Cave Before Grapple
$83|8580-858F FX1|NO|Between Grapple Lakes
$83|8590-859F FX1|NO|Grapple Blocks & 1 Lake
$83|85A0-85AF FX1|NO|Grapple Beam
$83|85B0-85BF FX1|NO|Norfair Reserve Tank
$83|85C0-85CF FX1|NO|Cave Before Reserve Tank
$83|85D0-85DF FX1|NO|Bubble Mainstreet
$83|85E0-85EF FX1|NO|Hall Before SpeedBooster
$83|85F0-85FF FX1|NO|Hall Before SpeedBooster
$83|8600-860F FX1|NO|SpeedBooster
$83|8610-861F FX1|NO|Shaft East Of Bubbles
$83|8620-862F FX1|NO|Before Wave Beam
$83|8630-863F FX1|NO|Wave Beam Room
$83|8640-864F FX1|NO|Northwest of Lavaquake
$83|8650-865F FX1|NO|Lavaquake Shaft
$83|8660-866F FX1|NO|Lavaquake Shaft
$83|8670-867F FX1|NO|Shaft Before Lava Moat
$83|8680-868F FX1|NO|Magdolite Hall
$83|8690-869F FX1|NO|Shaft Below Bubbles
$83|86A0-86AF FX1|NO|Gravity Jump Moat
$83|86B0-86BF FX1|NO|Elevator To Lower Norfair
$83|86C0-86CF FX1|NO|Cave South West Of Bubbles
$83|86D0-86DF FX1|NO|Lavaquake Before Bubbles
$83|86E0-86EF FX1|NO|Lavaquake Before Bubbles
$83|86F0-86FF FX1|NO|West Of Double Door Energy Refill
$83|8700-870F FX1|NO|EAST OF DD E REFILL
$83|8710-871F FX1|NO|DBL DOORED E REFILL
$83|8720-872F FX1|NO|"POINTLESS ROOM"
$83|8730-873F FX1|NO|SHAFT NE OF BUBBLES
$83|8740-874F FX1|NO|NORFAIR MAP STATION
$83|8750-875F FX1|NO|SAVE AT BUBBLE MAIN
$83|8760-8761 FX1|NO|SBOOST RUBBLE HALLWAY [NULL]
$83|8762-8763 FX1|NO|PIRATES & MZOOMERS [NULL]
$83|8764-8765 FX1|NO|DOUBLE DOORED SAVE [NULL]
$83|8766-8767 FX1|NO|SAVE BEFORE CROC [NULL]
$83|8768-8769 FX1|NO|SAVE @ ELEV 2 LNORFAIR [NULL]
$83|876A-8779 FX1|NO|Orange Acid Chozo
$83|877A-8789 FX1|NO|Orange Acid Chozo
$83|878A-8799 FX1|NO|FIRST LNORFAIR ROOM
$83|879A-8799 FX1|NO|GOLDEN TORIZO
$83|87AA-87B9 FX1|NO|RIPPER II SWARM
$83|87BA-87BB FX1|NO|SCREW ATK E REFILL [NULL]
$83|87BC-87CB FX1|NO|RIDLEY
$83|87CC-87DB FX1|NO|HALL B4 RIDLEY
$83|87DC-87EB FX1|NO|SHAFT B4 PILLARS
$83|87EC-87FB FX1|NO|*DUMMIED ROOM*
$83|87FC-880B FX1|NO|1-WAY SHAFT/HALL
$83|880C-881B FX1|NO|POLYPS & PILLARS
$83|881C-882B FX1|NO|WEST OF NINJA PIRATES
$83|882C-883B FX1|NO|SHAFT B4 ACIDQUAKE
$83|893C-884B FX1|NO|Huge Acidquake Cave
$83|894C-885B FX1|NO|Huge Acidquake Cave
$83|885C-886B FX1|NO|MAZE TO 1-WAY PBOMBS
$83|886C-887B FX1|NO|1-WAY POWER BOMBS
$83|887C-888B FX1|NO|RED KIHUNTER SHAFT
$83|888C-889B FX1|NO|B4 NINJA PIRATES
$83|889C-88AB FX1|NO|NINJA PIRATES
$83|88AC-889B FX1|NO|LAST LNORFAIR ROOM
$83|88BC-88CB FX1|NO|ROOM BEHIND RIDLEY
$83|88CC-88DB FX1|NO|SCREW ATTACK
$83|88DC-88EB FX1|NO|FIREFLEA ETANK
$83|88EC-88FB FX1|NO|RED KIHUNTER SAVE
$83|88FC-88FD DDB|NA|Elevator thing
$83|88FE-8915 DDB|CR|This is for the landing site landing thing
$83|8916-8945 DDB|CR|LANDING SITE
$83|8946-895D DDB|CR|ACID HALL W OF LSITE
$83|895E-89B1 DDB|CR|CRATERIA MAINSTREET
$83|89B2-89BD DDB|CR|ACID PB HALL NE OF LSITE
$83|89BE-89C9 DDB|CR|MAINSTREET SAVE ROOM
$83|89CA-8A11 DDB|CR|ROOM B4 WS
$83|8A12-8A29 DDB|CR|HALL W/ WAVERS & HIRUS
$83|8A2A-8A4D DDB|CR|KIHUNTER ROOM E OF LSITE
$83|8A4E-8A65 DDB|CR|ELEV 2 MARIDIA
$83|8A66-8A7D DDB|CR|ROOM AFTER WRECKED SHIP
$83|8A7E-8A95 DDB|CR|ZIGZAG KAGO SHAFT
$83|8A96-8AA1 DDB|CR|WATERY BALL MAZE W/ CRABS
$83|8AA2-8AAD DDB|CR|SMALL ROOM B4 MA ELEV
$83|8AAE-8AB9 DDB|CR|WATERY BALL MAZE W/ BRABS
$83|8ABA-8AC5 DDB|CR|SMALL ROOM B4 MA ELEV
$83|8AC6-8ADD DDB|CR|SMALL TUBE ROOM E OF LSITE
$83|8ADE-8AF5 DDB|CR|MISSILE ON A PILLAR ROOM
$83|8AF6-8B0D DDB|CR|ELEV B4 RED BRINSTAR
$83|8B0E-8B25 DDB|CR|ACID HALL W/ ETANK
$83|8B26-8B3D DDB|CR|ROOM W/ HZOOMER
$83|8B3E-8B79 DDB|CR|OLD TOURIAN SHAFT
$83|8B7A-8B91 DDB|CR|OLD MB ROOM
$83|8B92-8BA9 DDB|CR|ELEV 2 OLD BRINSTAR
$83|8BAA-8BB5 DDB|CR|BOMB TORIZO ROOM
$83|8BB6-8BCD DDB|CR|HALL B4 BOMB TORIZO
$83|8BCE-8BE5 DDB|CR|HALL B4 CRATERIA MAP
$83|8BE6-8BFD DDB|CR|DIAG HALL W/ 1ST ETANK
$83|8BFE-8C15 DDB|CR|ELEV 2 GREEN BRINSTAR
$83|8C16-8C2D DDB|CR|HALL B4 ELEV 2 GREEN BRIN
$83|8C2E-8C39 DDB|CR|CRATERIA MAP ROOM
$83|8C3A-8C69 DDB|CR|DUAL MISSILE BRICK SHAFT
$83|8C6A-8C81 DDB|CR|"SHINESPARK 4 A SMISSILE" SHAFT
$83|8C82-8C99 DDB|CR|HALL B4 CHOZO HOLDING MISSILE
$83|8C9A-8CA5 DDB|CR|CHOZO STATUE HOLDING MISSILE
$83|8CA6-8D11 DDB|BR|GREEN BRINSTAR SHAFT
$83|8D12-8D1D DDB|BR|GREEN BRINSTAR SHAFT
$83|8D1E-8D35 DDB|BR|AFTER SPORE SPAWN, 1ST SMISSILE
$83|8D36-8D4D DDB|BR|ROOM B4 BRINSTAR MAP STATION
$83|8D4E-8D65 DDB|BR|ROOM B4 BRINSTAR RESERVE TANK
$83|8D66-8D71 DDB|BR|BRINSTAR RESERVE TANK ROOM
$83|8D72-8D7D DDB|BR|BRINSTAR MAP ROOM
$83|8D7E-8D95 DDB|BR|FIREFLEA ROOM B4 BRIN M STATION
$83|8D96-8DA1 DDB|BR|BRINSTAR MISSILE STATION
$83|8DA2-8DC5 DDB|BR|ROOM W/ DACHORA
$83|8DC6-8E31 DDB|BR|PINK BRINSTAR MAINSTREET
$83|8E32-8E49 DDB|BR|ROOM B4 SPORE SPAWN
$83|8E4A-8E61 DDB|BR|SPORE SPAWN'S ROOM
$83|8E62-8E79 DDB|BR|PB/GIANT SIDEHOPPER ROOM W OF PINK MAIN
$83|8E7A-8E9D DDB|BR|ROOM W/ FAKE GEEGA PIPE MISSILES
$83|8E9E-8EC1 DDB|BR|MORPH BALL ROOM
$83|8EC2-8EE5 DDB|BR|ROOM B4 1ST MISSILES
$83|8EE6-8EFD DDB|BR|ROOM W/ SECOND EYE CAMERA
$83|8EFE-8E15 DDB|BR|CRUMBPLE BRIDGE B4 RED BRINSTAR
$83|8F16-8F2D DDB|BR|SMALL ROOM W/ 4 LEECHES
$83|8F2E-8F5D DDB|BR|METROID1 ETANK IN HALL TRAP
$83|8F5E-8F69 DDB|BR|SMISSILE BEYOND ETANK TRAP
$83|8F6A-8F75 DDB|BR|ENERGY RECHARGE BEHIND DACHORA
$83|8F76-8F8D DDB|BR|ROOM AFTER 1ST SMISSILES
$83|8F8E-8FA5 DDB|BR|WATERY ETANK SPEEDBOOST HALL
$83|8FA6-8FB1 DDB|BR|1ST MISSILE ROOM
$83|8FB2-8FC9 DDB|BR|ROOM W/ SIDEHOPPERS & GATE B4 ETANK
$83|8FCA-8FD5 DDB|BR|ETANK ROOM E OF PINK MAIN
$83|8FD6-8FE1 DDB|BR|SAVE OFF TOP OF PINK MAIN
$83|8FE2-8FF9 DDB|BR|INVISIBLE BRIDGE W/ BOULDERS
$83|8FFA-9005 DDB|BR|ROOM AFTER INVIS BRIDGE
$83|9006-9011 DDB|BR|SAVE FROM GREEN BRIN ELEV SHAFT
$83|9012-901D DDB|BR|SAVE UNDER ETANK TRAP
$83|901E-9059 DDB|BR|RED BRINSTAR MAIN SHAFT
$83|905A-9071 DDB|BR|ROOM B4 XRAY
$83|9072-907D DDB|BR|XRAY ROOM
$83|907E-9095 DDB|BR|SPIKE & NOM FLOWER HALL
$83|9096-90D1 DDB|BR|RED BRIN ELEV SHAFT FROM CR
$83|90D2-90DD DDB|BR|RED BRIN ELEV SHAFT FROM CR
$83|90DE-90E9 DDB|BR|PBS UNDER BRIDGE W/ GIANT SIDEHOPS
$83|90EA-90F5 DDB|BR|ROOM W/ 1ST PBS
$83|90F6-910D DDB|BR|ROOM W/ SKREES OVER WATER
$83|910E-9131 DDB|BR|ROOM B4 SPAZER
$83|9132-913D DDB|BR|SPAZER ROOM
$83|913E-9161 DDB|BR|1ST ROOM OF KRAID'S LAIR
$83|9162-916D DDB|BR|ETANK & LEECHES IN KRAID LAIR
$83|916E-9191 DDB|BR|KIHUNTER SWARM IN KRAID'S LAIR
$83|9192-91A9 DDB|BR|HALL W/ MINIKRAID & PIRATES
$83|91AA-91CD DDB|BR|ROOM B4 KRAID
$83|91CE-91E5 DDB|BR|KRAID'S ROOM
$83|91E6-91FD DDB|CR|HALL TO BLUE STATUES
$83|91FE-9209 DDB|BR|E STATION @ BOTTOM OF RED BRIN SHAFT
$83|920A-9215 DDB|BR|STATIONS BEFORE KRAID
$83|9216-922D DDB|CR|GOLDEN STATUE ROOM
$83|922E-9251 DDB|BR|ELEV 2 NORFAIR
$83|9252-925D DDB|BR|VARIA SUIT ROOM
$83|925E-9269 DDB|BR|SAVE B4 KRAID
$83|926A-9275 DDB|BR|SAVE NEAR PBOMBS
$83|9276-928D DDB|NO|7A75D
$83|928E-92A5 DDB|NO|7A788
$83|92A6-92BD DDB|NO|7A7B3
$83|92BE-92F9 DDB|NO|NORFAIR ELEV SHAFT
$83|88FC-8907 DDB|[LIFT]
$83|92FA-9311 DDB|NO|NORFAIR ELEV SHAFT
$83|9312-9341 DDB|NO|7A815
$83|9342-9359 DDB|NO|7A865
$83|935A-9365 DDB|NO|ICE BEAM ROOM
$83|9366-9389 DDB|NO|ROOM B4 ICE BEAM
$83|938A-93A1 DDB|NO|7A8F8
$83|93A2-93DD DDB|NO|ROOM B4 CROCOMIRE
$83|93DE-93F5 DDB|NO|CROCOMIRE'S ROOM
$83|93F6-9401 DDB|NO|HI-JUMP ROOM
$83|9502-9419 DDB|NO|7AA0E
$83|941A-9431 DDB|NO|7AA41
$83|9432-9461 DDB|NO|ROOM AFTER CROCO
$83|9462-946D DDB|NO|SAVE AFTER CROCO
$83|946E-9479 DDB|NO|PBOMBS AFTER CROCO
$83|947A-94A9 DDB|NO|LONG SHAFT AFTER CROCO
$83|94AA-94B5 DDB|NO|7AB3B
$83|94B6-94CD DDB|NO|ROOM AFTER GRAPPLE
$83|94CE-94E5 DDB|NO|ROOM B4 GRAPPLE
$83|94E6-94FD DDB|NO|7ABD2
$83|94FE-9515 DDB|NO|7AC00
$83|9516-952D DDB|NO|7AC2B
$83|952E-9539 DDB|NO|NORFAIR RESERVE TANK
$83|953A-9551 DDB|NO|ROOM B4 NORFAIR RTANK
$83|9552-95A5 DDB|NO|BUBBLE MAINSTREET
$83|95A6-95BD DDB|NO|LAVAQUAKE B4 SPEEDBOOST
$83|95BE-95C9 DDB|NO|SPEEDBOOST ROOM
$83|95CA-9605 DDB|NO|7AD5E
$83|9606-9629 DDB|NO|7ADAD
$83|962A-9635 DDB|NO|7ADDE
$83|9636-964D DDB|NO|7AE07
$83|964E-9665 DDB|NO|7AE32
$83|9666-9695 DDB|NO|7AE74
$83|9696-96AD DDB|NO|7AEB4
$83|96AE-96D1 DDB|NO|7AEDF
$83|96D2-96E9 DDB|NO|7AF14
$83|96EA-970D DDB|NO|7AF3F
$83|970E-9731 DDB|NO|7AF72
$83|9732-9749 DDB|NO|7AFA3
$83|974A-976D DDB|NO|7AFCE
$83|976E-9785 DDB|NO|7AFFB
$83|9786-979D DDB|NO|7B026
$83|979E-97A9 DDB|NO|7B051
$83|97AA-97C1 DDB|NO|7B07A
$83|97C2-97CD DDB|NO|7B0B4
$83|97CE-97D9 DDB|NO|7B0DD
$83|97DA-97F1 DDB|NO|7B106
$83|97F2-9809 DDB|NO|7B139
$83|980A-9821 DDB|NO|7B167
$83|9822-982D DDB|NO|7B192
$83|982E-9839 DDB|NO|7B1BB
$83|983A-9851 DDB|NO|7B1E5
$83|9852-9875 DDB|NO|7B236
$83|9876-988D DDB|NO|7B283
$83|988E-98A5 DDB|NO|7B2DA
$83|98A6-98B1 DDB|NO|7B305
$83|98B2-98C9 DDB|NO|7B32E
$83|98CA-98E1 DDB|NO|7B37A
$83|98E2-991D DDB|NO|7B3A5
$83|991E-9929 DDB|NO|7B3E1
$83|992A-9941 DDB|NO|7B40A
$83|9942-9959 DDB|NO|7B457
$83|995A-9971 DDB|NO|7B482
$83|9972-9995 DDB|NO|7B4AD
$83|9996-99AD DDB|NO|7B4E5
$83|99AE-99D1 DDB|NO|7B510
$83|99D2-99E9 DDB|NO|7B55A
$83|99EA-9A19 DDB|NO|7B585
$83|9A1A-9A31 DDB|NO|7B5D5
$83|9A32-9A49 DDB|NO|7B62B
$83|9A4A-9A61 DDB|NO|7B656
$83|9A62-9A6D DDB|NO|7B698
$83|9A6E-9A91 DDB|NO|7B6C1
$83|9A92-9AB5 DDB|NO|7B6EE
$83|9AB6-9AC1 DDB|NO|7B741
$83|9AC2-9AD1 FX1|WS|WS RESERVE TANK
$83|9AD2-9AE1 FX1|WS|CONVEYOR BELT HALL
$83|9AE2-9AF1 FX1|WS|HALLWAY ATOP WS
$83|9AF2-9B01 FX1|WS|E OF HALL ATOP WS
$83|9B02-9B11 FX1|WS|WS MAINSTREET
$83|9B12-9B21 FX1|WS|SPIKEY WATERY HALL
$83|9B22-9B31 FX1|WS|SHAFT TO ETANK ROOM
$83|9B32-9B41 FX1|WS|WRECKED SHIP ETANK ROOM
$83|9B42-9B51 FX1|WS|HALLWAY B4 PHANTOON
$83|9B62-9B63 FX1|WS|PHANTOON [NULL]
$83|9B64-9B73 FX1|WS|HALL 2 WATER/SPIKES
$83|9B64-9B73 FX1|WS|TINY ROOM W/ SUPERS
$83|9B74-7B83 FX1|WS|HALLWAY WITH SUPERS
$83|9B94-9BA3 FX1|WS|GRAVITY SUIT-WS SAVE
$83|9BA4-9BA3 FX1|WS|WS RESERVE TANK
$83|9BB4-9BC3 FX1|WS|CONVEYOR BELT CALL
$83|9BC4-9BD3 FX1|WS|HALLWAY ATOP WS
$83|9BD4-9BE3 FX1|WS|E OF HALL ATOP WS
$83|9BE4-9BF3 FX1|WS|WS MAINSTREET
$83|9BF4-9C03 FX1|WS|SPIKEY WATERY ROOM
$83|9C04-9C13 FX1|WS|SHAFT TO ETANK ROOM
$83|9C14-9C23 FX1|WS|WRECKED SHIP ETANK ROOM
$83|9C24-9C33 FX1|WS|HALLWAY B4 PHANTOON
$83|9C34-9C43 FX1|WS|WS MAP STATION
$83|9C44-9C53 FX1|WS|PHANTOON
$83|9C54-9C63 FX1|WS|HALL 2 WATER/SPIKES
$83|9C64-9C73 FX1|WS|TINY ROOM W/ SUPERS
$83|9C74-9C83 FX1|WS|SUPERS HALLWAY-GRAVITY SUIT-WS SAVE
$83|9C84-9C93 FX1|MA|SAVE AT GLASS PIPE
$83|9C94-9CA3 FX1|MA|THE GLASS PIPE
$83|9CA4-9CB3 FX1|MA|WEST OF GLASS PIPE
$83|9CB4-9CCE FX1|MA|EAST OF GLASS PIPE
$83|9CC4-9CD3 FX1|MA|ROOM ABOVE THE PIPE
$83|9CD4-9CE3 FX1|MA|ROOM BEFORE TUTRLES
$83|9CE4-9CF3 FX1|MA|TUTRLES AND ETANK
$83|9CF4-9D03 FX1|MA|CRAB SUPERJUMP HALL
$83|9D04-9D13 FX1|MA|HUGE GRAPPLE CAVE
$83|9D14-9D23 FX1|MA|EXIT 2 RED BRINSTAR
$83|9D24-9D33 FX1|MA|MISSILES AND SUPERS
$83|9D34-9D43 FX1|MA|B4 MISSILES/SUPERS
$83|9D44-9D53 FX1|MA|PIPE SHAFT W/CRABS
$83|9D54-9D63 FX1|MA|ABOVE PIPE SHAFT
$83|9D64-9D73 FX1|MA|CAVE W/ BROKEN PIPE
$83|9D74-9D83 FX1|MA|EAST OF BROKEN PIPE
$83|9D84-9D93 FX1|MA|ROOM BEFORE PLASMA
$83|9D94-9DA3 FX1|MA|PLASMA BEAM ROOM
$83|9DA4-9DB3 FX1|MA|W OF ELEV TO CRAT.
$83|9DB4-9DC3 FX1|MA|ELEVATOR TO CRATERIA
$83|9DC4-9DD3 FX1|MA|GREY DOOR TO PLASMA
$83|9DD4-9DE3 FX1|MA|SHAFT TO PLASMA
$83|9DE4-9DF3 FX1|MA|MARIDIA MAP STATION
$83|9DF4-9E03 FX1|MA|SAME AT ELEVATOR TO CR
$83|9E04-9E13 FX1|MA|Fast Pink Pipe
$83|9E14-9E23 FX1|MA|Fast Pink Pipe
$83|9E24-9E33 FX1|MA|Fast Pink Pipe
$83|9E34-9E43 FX1|MA|"LIL ROOM W/ QSAND"
$83|9E44-9E53 FX1|MA|QUICKSAND HALL WEST
$83|9E54-9E63 FX1|MA|BETWEEN QSAND HALLS
$83|9E64-9E73 FX1|MA|QUICKSAND HALL EAST
$83|9E74-9E83 FX1|MA|W QSAND ITEM CAVE
$83|9E84-9E93 FX1|MA|E QSAND ITEM CAVE
$83|9E94-9EA3 FX1|MA|W QSPATH 2 CAVE-E QSPATH 2 CAVE
$83|9EA4-9EB3 FX1|MA|PIPE/GRAP MAIN ST.
$83|9EB4-9EC3 FX1|MA|"LIL ROOM QSP DEST"
$83|9EC4-9ED3 FX1|MA|ROOM BEFORE BOTWOON
$83|9ED4-9EE3 FX1|MA|B4 SHAKTOOL (FULL)
$83|9EE4-9EF3 FX1|MA|B4 SHAKTOOL (PART)
$83|9EF4-9F03 FX1|MA|SPRING BALL ROOM
$83|9F04-9F13 FX1|MA|HALL E OF PIPE MAIN
$83|9F14-9F23 FX1|MA|BIG MOCKTROID ROOM
$83|9F24-9F33 FX1|MA|SAVE AT PIPE MAIN
$83|9F34-9F43 FX1|MA|ROOM BEFORE DRAYGON
$83|9F44-9F53 FX1|MA|ETANK AFTER BOTWOON
$83|9F54-9F63 FX1|MA|SAVE BEFORE DRAYGON
$83|9F64-9F73 FX1|MA|MA MISSILE REFILL
$83|9F74-9F83 FX1|MA|"LIL ROOM QSP"-DBL QSANDPATH
$83|9F84-9F93 FX1|MA|SHAKTOOL'S HALLWAY
$83|9F94-9FA3 FX1|MA|MOCKTROID SHAFT
$83|9FA4-9FB3 FX1|MA|BOTWOON
$83|9FB4-9FC3 FX1|MA|SPACE JUMP
$83|9FC4-9FD3 FX1|MA|E REFILL B4 DRAYGON
$83|9FD4-9FE3 FX1|MA|CACTUS SHAFT
$83|9FE4-9FF3 FX1|MA|CACTUS & SPIKE ROOM
$83|9FF4-A003 FX1|MA|DRAYGON
$83|A004-A013 FX1|TO|Elevator To Crateria
$83|A014-A023 FX1|TO|1st Metroid Hallway
$83|A024-A033 FX1|TO|1st Metroid Shaft
$83|A034-A043 FX1|TO|2nd Metroid Hallway
$83|A044-A053 FX1|TO|2nd Metroid Shaft
$83|A054-A063 FX1|TO|First Sand Pit Room
$83|A064-A073 FX1|TO|Drained Torizo Room
$83|A074-A083 FX1|TO|The Super Metroid
$83|A084-A093 FX1|TO|Shaft After Super Metroid
$83|A094-A0A3 FX1|TO|Tourian Double Refill
$83|A0A4-A0B3 FX1|TO|Mother Brain
$83|A0B4-A0C3 FX1|TO|Mother Brain
$83|A0C4-A0D3 FX1|TO|Mother Brain
$83|A0D4-A0E3 FX1|TO|Tourian Eye Door
$83|A0E4-A0F3 FX1|TO|Shaft Before Mother Brain
$83|A0F4-A103 FX1|TO|Last Save
$83|A104-A113 FX1|TO|1st Room After Mother Brain
$83|A114-A123 FX1|TO|2st Room After Mother Brain
$83|A124-A133 FX1|TO|3st Room After Mother Brain
$83|A134-A143 FX1|TO|4st Room After Mother Brain
$83|A144-A145 FX1|TO|Save At Elevator To Crateria [NULL]
$83|A146-A155 FX1|CE|Elevator Shaft
$83|A156-A157 FX1|CE|Falling Ceiling
$83|A158-A159 FX1|CE|Short Zig Zag Shaft
$83|A15A-A15B FX1|CE|Computer Room
$83|A15C-A15D FX1|CE|Hall Before Ridley
$83|A15E-A16D FX1|CE|Ridley At Ceres
$83|A16E-A17D FX1|CE|Ridley At Ceres
$83|A17E-A17F FX1|CE|Falling Ceiling
$83|A180-A181 FX1|CE|Short Zig Zag Shaft
$83|A182-A183 FX1|CE|Computer Room
$83|A184-A185 FX1|CE|Hall Before Ridley
$83|A186-A187 FX1|CE|Ridley At Ceres
$83|A188-A189 FX1|DB-TO|Debug Room-Mother Brain (WAT?)
$83|A18A-A18B DDB|NA|Elevator thing
$83|A18C-A1AF DDB|WS|Wrecked Ship Reserve Tank
$83|A1B0-A1C7 DDB|WS|Conveyor Belt Hall
$83|A1C8-A1EB DDB|WS|Hallway Atop Wrecked Ship
$83|A1EC-A1F7 DDB|WS|East Of Hall Atop Wrecked Ship
$83|A1F8-A24B DDB|WS|Wrecked Ship Mainstreet
$83|A24C-A263 DDB|WS|Spikey Watery Hall
$83|A264-A287 DDB|WS|Shaft To ETank Room
$83|A288-A293 DDB|WS|Wrecked Ship ETank
$83|A294-A2B7 DDB|WS|Hallway Before Phantoon
$83|A2B8-A2C3 DDB|WS|Wrecked Ship Map Station
$83|A2C4-A2CF DDB|WS|Phantoon
$83|A2D0-A2E7 DDB|WS|Hall To Water/Spikes
$83|A2E8-A2F3 DDB|WS|Tiny Room With Supers
$83|A2F4-A2FF DDB|WS|Hallway With Supers
$83|A300-A317 DDB|WS|Gravity Suit
$83|A318-A323 DDB|WS|Wrecked Ship Save
$83|A324-A32F DDB|MA|Save At Glass Pipe
$83|A330-A35F DDB|MA|The Glass Pipe
$83|A360-A377 DDB|MA|West Of Glass Pipe
$83|A378-A29B DDB|MA|East Of Glass Pipe
$83|A39C-A3D7 DDB|MA|Room Above The Glass Pipe
$83|A3D8-A407 DDB|MA|Room Before Turtles
$83|A408-A413 DDB|MA|Turtles And ETank
$83|A414-A42B DDB|MA|Crab Superjump Hall
$83|A42C-A473 DDB|MA|Huge Grapple Cave
$83|A474-A48B DDB|MA|Exit To Red Brinstar
$83|A48C-A497 DDB|MA|Missiles And Supers
$83|A498-A4AF DDB|MA|Before Missiles And Supers
$83|A4B0-A4D3 DDB|MA|Pipe Shaft With Crabs
$83|A4D4-A4F7 DDB|MA|Above Pipe Shaft
$83|A4F8-A527 DDB|MA|Cave With Broken Pipe
$83|A528-A53F DDB|MA|East Of Broken Pipe
$83|A540-A557 DDB|MA|Room Before Plasma
$83|A558-A563 DDB|MA|Plasma Beam Room
$83|A564-A57B DDB|MA|West Of Elevator To Crateria
$83|A57C-A5BF DDB|MA|Elevator To Crateria
$83|A5A0-A5CF DDB|MA|Grey Door To Plasma
$83|A5D0-A5E7 DDB|MA|Shaft To Plasma
$83|A5E8-A5F3 DDB|MA|Maridia Map Room
$83|A5F4-A5FF DDB|MA|Maridia Save Room
$83|A600-A617 DDB|MA|Fast Pink Pipe
$83|A618-A63B DDB|MA|"LIL ROOM W/ QSAND"
$83|A63C-A65F DDB|MA|QUICKSAND HALL WEST
$83|A660-A683 DDB|MA|BETWEEN QSAND HALLS
$83|A684-A6A7 DDB|MA|QUICKSAND HALL EAST
$83|A6A8-A6BF DDB|MA|W QSAND ITEM CAVE
$83|A6C0-A6D7 DDB|MA|E QSAND ITEM CAVE
$83|A6D8-A6EF DDB|MA|W QSPATH 2 CAVE
$83|A6F0-A707 DDB|MA|E QSPATH 2 CAVE
$83|A708-A74F DDB|MA|PIPE/GRAP MAIN ST.
$83|A750-A767 DDB|MA|"LIL ROOM QSP DEST"
$83|A768-A77F DDB|MA|ROOM BEFORE BOTWOON
$83|A780-A7AF DDB|MA|B4 SHAKTOOL (FULL)
$83|A7B0-A7C7 DDB|MA|B4 SHAKTOOL (PART)
$83|A7C8-A7D3 DDB|MA|SPRING BALL ROOM
$83|A7D4-A7DF DDB|MA|HALL E OF PIPE MAIN
$83|A7E0-A827 DDB|MA|BIG MOCKTROID ROOM
$83|A828-A833 DDB|MA|SAVE AT PIPE MAIN
$83|A834-A84B DDB|MA|ROOM BEFORE DRAYGON
$83|A84C-A87B DDB|MA|ETANK AFTER BOTWOON
$83|A87C-A893 DDB|MA|SAVE BEFORE DRAYGON
$83|A894-A89F DDB|MA|MA MISSILE REFILL
$83|A8A0-A8AB DDB|MA|"LIL ROOM QSP"
$83|A8AC-A8C3 DDB|MA|DBL QSANDPATH
$83|A8C4-A8DB DDB|MA|SHAKTOOL'S HALLWAY
$83|A8DC-A90B DDB|MA|MOCKTROID SHAFT
$83|A90C-A923 DDB|MA|BOTWOON
$83|A924-A92F DDB|MA|SPACE JUMP
$83|A930-A93B DDB|MA|E REFILL B4 DRAYGON
$83|A93C-A953 DDB|MA|CACTUS SHAFT
$83|A954-A86B DDB|MA|CACTUS & SPIKE ROOM
$83|A96C-A983 DDB|MA|DRAYGON
$83|A984-A9A7 DDB|TO|Elevator To Crateria
$83|A9A8-A9BF DDB|TO|1st Metroid Hallway
$83|A9C0-A9D7 DDB|TO|1st Metroid Shaft
$83|A9D8-A9EF DDB|TO|2nd Metroid Hallway
$83|A9F0-AA07 DDB|TO|2nd Metroid Shaft
$83|AA08-AA1F DDB|TO|First Sand Pit Room
$83|AA20-AA37 DDB|TO|Drained Torizo Room
$83|AA38-AA4F DDB|TO|The Super Metroid
$83|AA50-AA73 DDB|TO|Shaft After Super Metroid
$83|AA74-AA7F DDB|TO|Tourian Double Refill
$83|AA80-AA97 DDB|TO|Mother Brain
$83|AA98-AAAF DDB|TO|Tourian Eye Door
$83|AAB0-AAD3 DDB|TO|Shaft Before Mother Brain
$83|AAD4-AADF DDB|TO|Last Save
$83|AAE0-AAF3 DDB|TO|1st Room After Mother Brain
$83|AAF4-AB0F DDB|TO|2st Room After Mother Brain
$83|AB10-AB27 DDB|TO|3st Room After Mother Brain
$83|AB28-AB3F DDB|TO|4st Room After Mother Brain
$83|AB40-AB4B DDB|TO|Save At Elevator To Crateria
$83|AB4C-AB57 DDB|CE|Elevator Shaft
$83|AB58-AB6F DDB|CE|Falling Ceiling
$83|AB70-AB87 DDB|CE|Short Zig Zag Shaft
$83|AB88-AB9F DDB|CE|Computer Room
$83|ABA0-ABB7 DDB|CE|Hall Before Ridley
$83|ABB8-ABC3 DDB|CE|Ridley At Ceres
$83|ABC4-ABEF DDB|DB|Debug Room
$83|ABF0-AC17 FX1_Layer3        PTBL To Layer3 Maps
$83|AC18-AC45 FX1_Layer3        PTBL For JML To $88
$83|AC46-AC55 FX1_Palette       PTBL To Regioned TBLS
$83|AC56-AC65 FX1_Animate Tile  PTBL To Regioned TBLS
$83|AC66-AC75 Crateria           Palette FX Bits Table
$83|AC76-AC85 Crateria       Tile Animation Bits Table
$83|AC86-AC95 Brinstar           Palette FX Bits Table
$83|AC96-ACA5 Brinstar       Tile Animation Bits Table
$83|ACA6-ACB5 Norfair            Palette FX Bits Table
$83|ACB6-ACC5 Norfair        Tile Animation Bits Table
$83|ACC6-ACD5 Wrecked Ship       Palette FX Bits Table
$83|ACD6-ACE5 Wrecked Ship   Tile Animation Bits Table
$83|ACE6-ACF5 Maridia            Palette FX Bits Table
$83|ACF6-AD05 Maridia        Tile Animation Bits Table
$83|AD06-AD15 Tourian            Palette FX Bits Table
$83|AD16-AD25 Tourian        Tile Animation Bits Table
$83|AD26-AD35 Ceres              Palette FX Bits Table
$83|AD36-AD45 Ceres          Tile Animation Bits Table
$83|AD46-AD55 Debug              Palette FX Bits Table
$83|AD56-AD65 Debug          Tile Animation Bits Table
$83|AD66-FFFF FREE SPACE
______             _      _____   ___
| ___ \           | |    |  _  | /   |
| |_/ / __ _ _ __ | | __  \ V / / /| |
| ___ \/ _` | '_ \| |/ /  / _ \/ /_| |
| |_/ / (_| | | | |   <  | |_| \___  |
\____/ \__,_|_| |_|_|\_\ \_____/   |_/
Data - 020000-027FFF - /PLM Data

$84|
$84|8482-84E5 Load PLM
$84|
$84|86B4-86BB Store Calling Address To 1D27,X
$84|
$84|8764-880D Beam PLM (Graphic?)
$84|
$84|88B0-88F2 Beam Pickup PLM
$84|
$84|EFD3-FFFF Free Space
______             _      _____  _____
| ___ \           | |    |  _  ||  ___|
| |_/ / __ _ _ __ | | __  \ V / |___ \
| ___ \/ _` | '_ \| |/ /  / _ \     \ \
| |_/ / (_| | | | |   <  | |_| |/\__/ /
\____/ \__,_|_| |_|_|\_\ \_____/\____/
Data - 028000-02FFFF - Message box stuff

$85|8000-803F TileMap|Large message box top/bottom border tilemap
$85|8040-807F TileMap|Small message box top/bottom border tilemap
$85|8080-877E ;Message box ASM
$85|8426-8435 TileMap|Within ASM, tilemap values for button letters, 7 buttons + 1 space, 2 bytes each
$85|823F-8240 TileMap|Within ASM, tilemap value for fill tile above and below message boxes
$85|
$85|877F-87BE TileMap|Energy Tank
$85|87BF-88BE TileMap|Missiles
$85|88BF-89BE TileMap|Super Missiles
$85|89BF-8ABE TileMap|Power Bomb
$85|8ABF-8BBE TileMap|Grapple Beam
$85|8BBF-8CBE TileMap|X-Ray Scope
$85|8CBF-8CFE TileMap|Varia Suit
$85|8CFF-8D3E TileMap|Spring Ball
$85|8D3F-8D7E TileMap|Morphing Ball
$85|8D7F-8DBE TileMap|Screw Attack
$85|8DBF-8DFE TileMap|Hi-Jump
$85|8DFF-8E3E TileMap|Space Jump
$85|8E3F-8F3E TileMap|Speed Booster
$85|8F3F-8F7E TileMap|Charge Beam
$85|8F7F-8FBE TileMap|Ice Beam
$85|8FBF-8FFE TileMap|Wave Beam
$85|8FFF-903E TileMap|Spazer
$85|903F-907E TileMap|Plasma Beam
$85|907F-917E TileMap|Bomb
$85|917F-923E TileMap|Map Data Access Completed.
$85|923F-92FE TileMap|Energy Recharge Completed.
$85|92FF-93BE TileMap|Missile Reload Completed.
$85|93BF-94BE TileMap|Would you like to save?
$85|94BF-94FE TileMap|Save Completed.
$85|94FF-953E TileMap|Reserve Tank
$85|953F-957E TileMap|Gravity Suit
$85|957F-9580 TileMap|Blank 00 00?
$85|9581-95C0 TileMap|"=>YES    NO" for save dialog (unused)
$85|95C1-9600 TileMap|"=>YES    NO" for save dialog (when selecting YES)
$85|9601-9640 TileMap|"  YES  =>NO" for save dialog (when selecting NO)
$85|9641-9642 TileMap|Blank 00 00?
$85|9643-FFFF Free Space
______             _      _____   ____
| ___ \           | |    |  _  | / ___|
| |_/ / __ _ _ __ | | __  \ V / / /___
| ___ \/ _` | '_ \| |/ /  / _ \ | ___ \
| |_/ / (_| | | | |   <  | |_| || \_/ |
\____/ \__,_|_| |_|_|\_\ \_____/\_____/
Data - 030000-037FFF

$86|
$86|F4A6-FFFF Free Space
______             _      _____  ______
| ___ \           | |    |  _  ||___  /
| |_/ / __ _ _ __ | | __  \ V /    / /
| ___ \/ _` | '_ \| |/ /  / _ \   / /
| |_/ / (_| | | | |   <  | |_| |./ /
\____/ \__,_|_| |_|_|\_\ \_____/\_/
Data - 038000-03FFFF - Chozo Statues/FX1 Ani GFX

$87|8000-8563 Unknown at this time(most likely FX1 Stuff)
$87|8564-8B63 GFX|UC|Crateria Lake
$87|8B64-8E63 GFX|UC|Tourian Lava[unused]
$87|8E64-8EE3 GFX|UC|Wrecked Ship Treadmill
$87|8EE4-9063 GFX|UC|Wrecked Ship Screen
$87|9064-9163 GFX|UC|"X"
$87|9164-92E3 GFX|UC|Maridia Sand
$87|92E4-9363 GFX|UC|"X"
$87|9364-9963 GFX|UC|Statue Crystal Eye Smash
$87|9964-9C03 GFX|UC|Brinstar Mouth GFX
$87|9C04-9F03 GFX|UC|Spike Animation GFX
$87|9F04-A563 GFX|UC|"X"
$87|A564-AA03 GFX|UC|Rain/Spore/Lava/Acid FX1 GFX
$87|AA04-AD63 Blank Space
$87|AD64-B363 GFX|UC|Statue Ghosts
$87|B364-C963 GFX|UC|Chozo Statues
$87|C964-FFFF Free Space
______             _      _____  _____
| ___ \           | |    |  _  ||  _  |
| |_/ / __ _ _ __ | | __  \ V /  \ V /
| ___ \/ _` | '_ \| |/ /  / _ \  / _ \
| |_/ / (_| | | | |   <  | |_| || |_| |
\____/ \__,_|_| |_|_|\_\ \_____/\_____/
Data - 040000-047FFF

$88|
$88|EE32-FFFF Free Space
______             _      _____  _____
| ___ \           | |    |  _  ||  _  |
| |_/ / __ _ _ __ | | __  \ V / | |_| |
| ___ \/ _` | '_ \| |/ /  / _ \ \____ |
| |_/ / (_| | | | |   <  | |_| |.___/ /
\____/ \__,_|_| |_|_|\_\ \_____/\____/
Data - 048000-04FFFF

$89|8000-90FF GFX|UC|Uncommon Items
$89|
$89|AEFD-FFFF Free Space
______             _      _____   ___
| ___ \           | |    |  _  | / _ \
| |_/ / __ _ _ __ | | __  \ V / / /_\ \
| ___ \/ _` | '_ \| |/ /  / _ \ |  _  |
| |_/ / (_| | | | |   <  | |_| || | | |
\____/ \__,_|_| |_|_|\_\ \_____/\_| |_/
Data - 050000-057FFF

$8A|8000-883F TileMap|02|Lava
$8A|8840-907F TileMap|04|Lava/Acid/Orange Soda
$8A|9080-98BF TileMap|06|Water
$8A|98C0-A0FF TileMap|08|Spores
$8A|A100-A93F TileMap|0A|Rain
$8A|A940-B17F TileMap|0C|Fog
$8A|
$8A|E980-FFFF Free Space
______             _      _____ ______
| ___ \           | |    |  _  || ___ \
| |_/ / __ _ _ __ | | __  \ V / | |_/ /
| ___ \/ _` | '_ \| |/ /  / _ \ | ___ \
| |_/ / (_| | | | |   <  | |_| || |_/ /
\____/ \__,_|_| |_|_|\_\ \_____/\____/
Data - 058000-05FFFF

$8B|
$8B|F760-FFFF Free Space
______             _      _____ _____
| ___ \           | |    |  _  /  __ \
| |_/ / __ _ _ __ | | __  \ V /| /  \/
| ___ \/ _` | '_ \| |/ /  / _ \| |
| |_/ / (_| | | | |   <  | |_| | \__/\
\____/ \__,_|_| |_|_|\_\ \_____/\____/
Data - 060000-067FFF

$8C|
$8C|F3E9-FFFF Free Space
______             _      ___________
| ___ \           | |    |  _  |  _  \
| |_/ / __ _ _ __ | | __  \ V /| | | |
| ___ \/ _` | '_ \| |/ /  / _ \| | | |
| |_/ / (_| | | | |   <  | |_| | |/ /
\____/ \__,_|_| |_|_|\_\ \_____/___/
Data - 068000-06FFFF

$8D|
$8D|FFF0-FFFF Free Space
______             _      _____  _____
| ___ \           | |    |  _  ||  ___|
| |_/ / __ _ _ __ | | __  \ V / | |__
| ___ \/ _` | '_ \| |/ /  / _ \ |  __|
| |_/ / (_| | | | |   <  | |_| || |___
\____/ \__,_|_| |_|_|\_\ \_____/\____/
Data - 070000-077FFF

$8E|8000-BFFF GFX|UC|Anti-Piracy Tileset
$8E|D000-D5FF GFX|UC|Menu Tiles
$8E|D600-DBFF GFX|UC|Beta Minimap
$8E|DC00-E3FF =T=|XX|Zebes and Stars
$8E|E400-E5FF PAL|XX|Anti-Piracy Palette
$8E|E600-FFFF Free Space
______             _      _____ ______
| ___ \           | |    |  _  ||  ___|
| |_/ / __ _ _ __ | | __  \ V / | |_
| ___ \/ _` | '_ \| |/ /  / _ \ |  _|
| |_/ / (_| | | | |   <  | |_| || |
\____/ \__,_|_| |_|_|\_\ \_____/\_|
Data - 78000-7FFFF - PLM/Door Scroll ASM/MDb/BGi/Room State Selects/GFX table/Music Table/some random crap?

$8F|8000-8025 PLM|CR|Samus' Ship
$8F|8026-8057 PLM|CR|Samus' Ship
$8F|8058-8059 PLM|CR|Gauntlet East
$8F|805A-8103 PLM|CR|Crateria Mainstreet
$8F|8104-81CB PLM|CR|Crateria Mainstreet
$8F|81CC-81D3 PLM|CR|Crateria Powerbombs
$8F|81D4-81DB PLM|CR|Crateria Save
$8F|81DC-81FB PLM|CR|West of Wrecked Ship
$8F|81FC-81FD PLM|CR|Cave To HZoomer
$8F|81FE-822F PLM|CR|Cave West Of Moat
$8F|8230-8237 PLM|CR|Elevator To Maridia
$8F|8238-8239 PLM|CR|East of Wrecked Ship
$8F|823A-823B PLM|CR|Zigzag Kago Shaft
$8F|823C-823D PLM|CR|Crab Maze
$8F|823E-8245 PLM|CR|Before Elevator To Maridia
$8F|8246-8247 PLM|CR|Pipe East Of Ship
$8F|8248-824F PLM|CR|The Moat
$8F|8250-825D PLM|CR|Elevator To Red Brinstar
$8F|825E-826B PLM|CR|Gauntlet West
$8F|826C-826D PLM|CR|The HZoomer
$8F|826E-830B PLM|CR|Old Escape Shaft
$8F|830C-83B5 PLM|CR|Old Escape Shaft
$8F|83B6-83CF PLM|CR|Mother Brains' Old Room
$8F|83D0-83F5 PLM|CR|Mother Brains' Old Room
$8F|83F6-83FD PLM|CR|Elevator To Blue Brinstar
$8F|83FE-8411 PLM|CR|Torizo & Bombs
$8F|8412-841F PLM|CR|Torizo & Bombs
$8F|8420-8427 PLM|CR|Hall Before Torizo
$8F|8428-842F PLM|CR|Hall Before Torizo
$8F|8430-8431 PLM|CR|Hall To Crateria Map
$8F|8432-8439 PLM|CR|Slope With ETank
$8F|843A-8441 PLM|CR|Elevator To Green Brinstar
$8F|8442-8443 PLM|CR|Before Elevator To Green Brinstar
$8F|8444-844B PLM|CR|Crateria Map Station
$8F|844C-8477 PLM|CR|Twin Missle Packs
$8F|8478-847F PLM|CR|Shinespark Shaft
$8F|8480-8481 PLM|CR|Hall Before Chozo
$8F|8482-8483 PLM|CR|Hall Before Chozo
$8F|8484-8485 PLM|CR|Crateria Missile Chozo
$8F|8486-848D PLM|CR|Crateria Missile Chozo
$8F|848E-84D7 PLM|BR|Green Mainstreet
$8F|84D8-84EB PLM|BR|Supers After SporeSpawn
$8F|84EC-84F3 PLM|BR|Hall to Brinstar Map
$8F|84F4-8525 PLM|BR|Mockball Supers
$8F|8526-853F PLM|BR|Brinstar Reserve Tank
$8F|8540-8547 PLM|BR|Brinstar Map Station
$8F|8548-854F PLM|BR|Firefleas Before Refill
$8F|8550-8557 PLM|BR|Brinstar Missile Refill Station
$8F|8558-85E3 PLM|BR|The Dachola's Pit
$8F|85E4-8633 PLM|BR|Pink Brinstar Mainstreet
$8F|8634-8641 PLM|BR|Hallway Before Spore Spawn
$8F|8642-8649 PLM|BR|Spore Spawn
$8F|864A-8663 PLM|BR|Pink Brinstar Power Bomb Cave
$8F|8664-867D PLM|BR|Geega Pipe Missiles
$8F|867E-8753 PLM|BR|Metroid 1 Start [Standard/Events]
$8F|8754-878B PLM|BR|Shaft 2 First Missile
$8F|878C-87A5 PLM|BR|Ceiling Energy Tank
$8F|87A6-87AD PLM|BR|Newbie Bridge
$8F|87AE-87AF PLM|BR|Leeches Before Tank
$8F|87B0-87CF PLM|BR|False Floor Energy Tank Room
$8F|87D0-87D7 PLM|BR|Tiny Room with Supers
$8F|87D8-87DF PLM|BR|Dachola Energy Refill
$8F|87E0-87E7 PLM|BR|Wall after Spore Spawn Supers
$8F|87E8-8801 PLM|BR|Watery Energy Tank Hall
$8F|8802-8809 PLM|BR|First Missile Pack
$8F|880A-8823 PLM|BR|Gated Room Before Tank
$8F|8824-882B PLM|BR|Tank Beyond Gate
$8F|882C-8833 PLM|BR|Pink Mainstreet Save
$8F|8834-8835 PLM|BR|Invisible Ledge Room
$8F|8836-8843 PLM|BR|Room with Missiles X2
$8F|8844-884B PLM|BR|Green Mainstreet Save
$8F|884C-8853 PLM|BR|Near Etecoons Save
$8F|8854-886D PLM|BR|The Red Shaft
$8F|886E-8875 PLM|BR|Firefleas Before X-Ray
$8F|8876-887D PLM|BR|X-Ray Scope Room
$8F|887E-887F PLM|BR|Between Shaft & Main
$8F|8880-88BD PLM|BR|Red Mainstreet
$8F|88BE-88D7 PLM|BR|Powerbombs in Mouth
$8F|88D8-891B PLM|BR|"First" Powerbombs
$8F|891C-891D PLM|BR|Room with Two Skrees
$8F|891E-896D PLM|BR|Room Before Spazer
$8F|896E-8975 PLM|BR|Spazer Room
$8F|8976-8995 PLM|BR|In Kraid's Hideout
$8F|8996-89A3 PLM|BR|Energy Tank with Leeches
$8F|89A4-89F3 PLM|BR|Ki-Hunter Swarm
$8F|89F4-8A01 PLM|BR|Fake Kraid
$8F|8A02-8A2D PLM|BR|Room Before Kraid
$8F|8A2E-8A3B PLM|BR|Kraid
$8F|8A3C-8A3D PLM|CR|Hall Before Statues
$8F|8A3E-8A45 PLM|BR|Red Shaft Energy Refill
$8F|8A46-8A53 PLM|BR|Kraid's Double Refill
$8F|8A54-8A5B PLM|CR|Four Statues
$8F|8A5C-8AC9 PLM|BR|Elevator to Nofair
$8F|8ACA-8AD1 PLM|BR|Varia Room
$8F|8AD2-8AD9 PLM|BR|Kraid's Save
$8F|8ADA-8AE1 PLM|BR|Red Mainstreet Save
$8F|8AE2-8AE3 PLM|NO|Hall Under Ice Beam
$8F|8AE4-8AF1 PLM|NO|Missiles in Lava
$8F|8AF2-8AF9 PLM|NO|First Heat Room
$8F|8AFA-8B13 PLM|NO|Rocky Mainstreet
$8F|8B14-8B21 PLM|NO|Mockball Hall To Ice
$8F|8B22-8B23 PLM|NO|Hall Above Ice Beam
$8F|8B24-8B2B PLM|NO|Ice Beam Room
$8F|8B2C-8B45 PLM|NO|Room Before Ice Beam
$8F|8B46-8B4D PLM|NO|Crumbling Ledges
$8F|8B4E-8B9D PLM|NO|Slope to Crocomire
$8F|8B9E-8BAB PLM|NO|Crocomire
$8F|8BAC-8BB3 PLM|NO|High Jump Boots
$8F|8BB4-8BC7 PLM|NO|Green Gate/Missiles
$8F|8BC8-8BF3 PLM|NO|Energy Tank Before High Jump
$8F|8BF4-8BFB PLM|NO|Room After Crocomire
$8F|8BFC-8C03 PLM|NO|Save After Crocomire
$8F|8C04-8C0B PLM|NO|Powerbombs After Crocomire
$8F|8C0C-8C13 PLM|NO|Shaft To Cave Before Grapple
$8F|8C14-8C1B PLM|NO|Curvy Missile Hall
$8F|8C1C-8C29 PLM|NO|Grapple Blocks and Two Lakes
$8F|8C2A-8C31 PLM|NO|Big Cave Before Grapple
$8F|8C32-8C33 PLM|NO|Between Grapple Lakes
$8F|8C34-8C35 PLM|NO|Grapple Blocks and One Lake
$8F|8C36-8C3D PLM|NO|Grapple Beam Room
$8F|8C3E-8C4B PLM|NO|Norfair Reserve Tank
$8F|8C4C-8C59 PLM|NO|Before Norfair Reserve Tank
$8F|8C5A-8C6D PLM|NO|Bubble Mainstreet
$8F|8C6E-8C81 PLM|NO|Hall Before Speed Boots
$8F|8C82-8C89 PLM|NO|Speed Booster Room
$8F|8C8A-8CAF PLM|NO|Shaft East of Bubbles
$8F|8CB0-8CC9 PLM|NO|Room Before Wave Beam
$8F|8CCA-8CD1 PLM|NO|Wave Beam Room
$8F|8CD2-8CD3 PLM|NO|Northwest of Lava Quake
$8F|8CD4-8D1D PLM|NO|Lava Quake Shaft
$8F|8D1E-8D55 PLM|NO|Shaft Before Lava Moat
$8F|8D56-8D57 PLM|NO|Magdolite Hall
$8F|8D58-8D7D PLM|NO|Shaft Two "Pointless"
$8F|8D7E-8D7F PLM|NO|Gravity Jump Moat
$8F|8D80-8D87 PLM|NO|Elevator To Lower Norfair
$8F|8D88-8D95 PLM|NO|Cave Southwest of Bubbles
$8F|8D96-8D97 PLM|NO|Lava Quake Before Bubbles
$8F|8D98-8D99 PLM|NO|West of DD Energy Refill
$8F|8D9A-8D9B PLM|NO|East of DD Energy Refill
$8F|8D9C-8DA3 PLM|NO|Doubled Doored Energy Refill
$8F|8DA4-8DA5 PLM|NO|"Pointless Room"
$8F|8DA6-8DD7 PLM|NO|Shaft Northeast of Bubbles
$8F|8DD8-8DDF PLM|NO|Norfair Map Station
$8F|8DE0-8DE7 PLM|NO|Bubble Mainstreet Save
$8F|8DE8-8DE9 PLM|NO|Leeches/Speed Blocks
$8F|8DEA-8DEB PLM|NO|Pirates & MZoomers
$8F|8DEC-8DF3 PLM|NO|Double Doored Save
$8F|8DF4-8DFB PLM|NO|Save Before Crocomire
$8F|8DFC-8E03 PLM|NO|Save At Elevator To Lower Norfair
$8F|8E04-8E11 PLM|NO|Orange Soda Chozo
$8F|8E12-8E3D PLM|NO|First Lower Norfair Room
$8F|8E3E-8E81 PLM|NO|Golden Torizo
$8F|8E82-8E8F PLM|NO|Ripper II Swarm
$8F|8E90-8E97 PLM|NO|Screw Attack Energy Refill
$8F|8E98-8EA5 PLM|NO|Ridley
$8F|8EA6-8EB9 PLM|NO|Hall Before Ridley
$8F|8EBA-8ED3 PLM|NO|Shaft Before Pillars
$8F|8ED4-8ED5 PLM|NO|*Dummy Room*
$8F|8ED6-8F37 PLM|NO|1-Way Shaft/Hall
$8F|8F38-8F39 PLM|NO|Polyps & Pillars
$8F|8F3A-8F3B PLM|NO|West of Elite Pirates
$8F|8F3C-8F79 PLM|NO|Shaft Before Sodaquake
$8F|8F7A-8F7B PLM|NO|Huge Sodaquake Cave
$8F|8F7C-8FD1 PLM|NO|Maze Two One-Way Powerbombs
$8F|8FD2-8FD9 PLM|NO|One-Way Powerbombs
$8F|8FDA-9035 PLM|NO|Red Ki-Hunter Shaft
$8F|9036-90C7 PLM|NO|Before Elite Pirates
$8F|90C8-90CF PLM|NO|Elite Space Pirates
$8F|90D0-9107 PLM|NO|Last Lower Norfair Room
$8F|9108-910F PLM|NO|Room Behind Ridley
$8F|9110-9117 PLM|NO|Screw Attack Room
$8F|9118-918B PLM|NO|Fireflea Energy Tank
$8F|918C-9193 PLM|NO|Red Ki-Hunter Save
$8F|9194-91A8 L12|CR|Crateria Mainstreet - Shake screen during escape & clears a few blocks after saving animals
$8F|91A9-91B1 L12|CR|Old Tourian Escape Shaft - Auto-destroy the wall during escape
$8F|91B2-91BA L12|CR|Torizo and Bombs - Turn wall into shotblocks during escape
$8F|91BB-91BB L12|CR|Hallway before Torizo and Bombs - RTS
$8F|91BC-91BC L12|CR|92FD 975C 9E9F 9F11 9F64 - RTS
$8F|91BD-91C8 L12|CR|At Samus' Ship - Shake screen during escape, calls $88A7D8
$8F|91C9-91CD L12|CR|At Samus' Ship - Calls $88A7D8 (scrolling sky)
$8F|91CE-91D2 L12|CR|93FE 94FD 968F - Calls $88A800 (other scrolling sky)
$8F|91D3-91D3 L12|CR|RTS
$8F|91D4-91D4 L12|CR|RTS
$8F|91D5-91D5 L12|BR|RTS
$8F|91D6-91D6 L12|BR|RTS
$8F|91D7-91F3 L12|CR|Statues before Tourian - Calls $878027 a few times
$8F|91F4-91F4 L12|BR|RTS
$8F|91F5-91F5 L12|NO|RTS
$8F|91F6-91F6 L12|NO|RTS
$8F|91F7-91F7 L12|NO|RTS
$8F|91F8-92B2 MDB|CR|At Samus' Ship
$8F|92B3-92FC MDB|CR|Gauntlet East
$8F|92FD-93A9 MDB|CR|Crateria Mainstreet
$8F|93AA-93D4 MDB|CR|Crateria Power Bomb Cave
$8F|93D5-93FD MDB|CR|Crateria Save
$8F|93FE-9460 MDB|CR|West of Wrecked Ship
$8F|9461-948B MDB|CR|Watery Tunnel to the Red Geemer's Bridge
$8F|948C-94CB MDB|CR|Before the Missile Pack Moat
$8F|94CC-94FC MDB|CR|Elevator to Maridia
$8F|94FD-9551 MDB|CR|East of Wrecked Ship
$8F|9552-957C MDB|CR|Zig Zag Shaft East of East of Wrecked Ship
$8F|957D-95A7 MDB|CR|Rock Maze on the way to Maridia Elevator
$8F|95A8-95D3 MDB|CR|Small Room above Elevator to Maridia
$8F|95D4-95FE MDB|CR|Pipe Tunnel East of Samus' Ship
$8F|95FF-9629 MDB|CR|The Moat
$8F|962A-965A MDB|CR|Elevator to Red Shaft Brinstar
$8F|965B-968E MDB|CR|Gauntlet West
$8F|968F-96B9 MDB|CR|The Red Geemer's Bridge
$8F|96BA-975B MDB|CR|Old Tourian Escape Shaft
$8F|975C-97B4 MDB|CR|Mother Brain's Old Room
$8F|97B5-9803 MDB|CR|Elevator To Blue Rocky Brinstar
$8F|9804-9878 MDB|CR|Torizo and Bombs
$8F|9879-98E1 MDB|CR|Hallway before Torizo and Bombs
$8F|98E2-990C MDB|CR|Hallway leading to Crateria Map Station
$8F|990D-9937 MDB|CR|Slope with Energy Tank
$8F|9938-9968 MDB|CR|Elevator to Green Plant Brinstar
$8F|9969-9993 MDB|CR|Hallway before Elevator to Green Brinstar
$8F|9994-99BC MDB|CR|Crateria Map Station
$8F|99BD-99F8 MDB|CR|Double Missle Pack/Crumbling Block Shaft
$8F|99F9-9A43 MDB|CR|Old Tourian Super Jump Shaft
$8F|9A44-9A8F MDB|CR|Hallway from Mainstreet to Missiles
$8F|9A90-9AD8 MDB|CR|Crateria Missle Chozo
$8F|9AD9-9B5A MDB|BR|Green Mainstreet
$8F|9B5B-9B9C MDB|BR|Shaft Behind Spore Spawn with Supers
$8F|9B9D-9BC7 MDB|BR|Hallway to Brinstar Map Station
$8F|9BC8-9C06 MDB|BR|Mockball Supers
$8F|9C07-9C34 MDB|BR|Brinstar Reserve Tank and Missle Packs x2
$8F|9C35-9C5D MDB|BR|Brinstar Map Station
$8F|9C5E-9C88 MDB|BR|Fireflea Room before Missile Station
$8F|9C89-9CB2 MDB|BR|Brinstar Missile Station
$8F|9CB3-9D18 MDB|BR|Dachola's Pit
$8F|9D19-9D9B MDB|BR|Pink Brinstar Charge Beam Mainstreet
$8F|9D9C-9DC6 MDB|BR|Hallway before Spore Spawn
$8F|9DC7-9E10 MDB|BR|Spore Spawn
$8F|9E11-9E51 MDB|BR|Pink Brinstar Power Bomb Cave
$8F|9E52-9E9E MDB|BR|Missiles behind Green Pipe
$8F|9E9F-9F10 MDB|BR|Blue Rocky Brinstar Metroid 1 Start Point
$8F|9F11-9F63 MDB|BR|Shaft to First Missiles
$8F|9F64-9FB9 MDB|BR|Old Energy Tank in the ceiling Room
$8F|9FBA-9FE4 MDB|BR|Crumbling Bridge before Red Shaft
$8F|9FE5-A010 MDB|BR|Room with Leeches before False Floor Room
$8F|A011-A050 MDB|BR|False Floor Energy Tank Room
$8F|A051-A07A MDB|BR|Super Missiles beyond False Floor
$8F|A07B-A0A3 MDB|BR|Energy Station at Dachola's Pit
$8F|A0A4-A0D1 MDB|BR|Hallway Exitting Spore Spawn's Supers Room
$8F|A0D2-A106 MDB|BR|Energy Tank Room under Charge Beam Chozo
$8F|A107-A12F MDB|BR|Chozo with First Missiles
$8F|A130-A15A MDB|BR|Square Room with Gate off Pink Main Street
$8F|A15B-A183 MDB|BR|Energy Tank behind Gate in Pink Brinstar
$8F|A184-A1AC MDB|BR|Save off of Pink Mainstreet
$8F|A1AD-A1D7 MDB|BR|Blue Rocky Invisible Ledge Water Room
$8F|A1D8-A200 MDB|BR|Two Missile Packs beyond Invisiledge Room
$8F|A201-A229 MDB|BR|Save off of Green Mainstreet
$8F|A22A-A252 MDB|BR|Save off of False Floor Room
$8F|A253-A292 MDB|BR|The Red Shaft
$8F|A293-A2CD MDB|BR|Fireflea Room before X-Ray Scope
$8F|A2CE-A2F6 MDB|BR|X-Ray Scope Room
$8F|A2F7-A321 MDB|BR|Path Between Redshaft and Red Main Street
$8F|A322-A37B MDB|BR|Red Mainstreet/Elevator to Crateria
$8F|A37C-A3AD MDB|BR|Power Bombs under Mouth on the Floor
$8F|A3AE-A3DC MDB|BR|Power Bombs with Missile Pack Behind it
$8F|A3DD-A407 MDB|BR|Hallway East of Red Shaft with 2 Skrees
$8F|A408-A446 MDB|BR|Room before Spazer Room
$8F|A447-A470 MDB|BR|Spazer Room
$8F|A471-A4B0 MDB|BR|First Room in Kraid's Hideout
$8F|A4B1-A4D9 MDB|BR|Energy Tank in Kraid's Hideout
$8F|A4DA-A520 MDB|BR|Kihunter Swarm and Missile Pack
$8F|A521-A56A MDB|BR|Fake Kraid
$8F|A56B-A59E MDB|BR|Room before Kraid
$8F|A59F-A5EC MDB|BR|Kraid
$8F|A5ED-A617 MDB|CR|Crateria Hallway before Statues
$8F|A618-A640 MDB|BR|Red Shaft Energy Station
$8F|A641-A669 MDB|BR|Kraid's Double Recharge Station
$8F|A66A-A6A0 MDB|CR|Statues before Tourian
$8F|A6A1-A6E1 MDB|BR|Elevator to Norfair/Kraid's Hideout Maw
$8F|A6E2-A70A MDB|BR|Varia Room
$8F|A70B-A733 MDB|BR|Save in Kraid's Hideout
$8F|A734-A75C MDB|BR|Save off of Red Mainstreet
$8F|A75D-A787 MDB|NO|Hallway under Ice Beam Room
$8F|A788-A7B2 MDB|NO|Heat Room with Missiles in Lava
$8F|A7B3-A7DD MDB|NO|First Heat Room
$8F|A7DE-A814 MDB|NO|Elevator to Brinstar/Rocky Mainstreet
$8F|A815-A864 MDB|NO|Ice Beam Mockball Hall
$8F|A865-A88F MDB|NO|Hallway above Ice Beam Room
$8F|A890-A8B8 MDB|NO|Ice Beam Room
$8F|A8B9-A8F7 MDB|NO|Room before Ice Beam
$8F|A8F8-A922 MDB|NO|Crumbling Ledges and Missile Pack in wall
$8F|A923-A98C MDB|NO|Slope down towards Crocomire
$8F|A98D-A9E4 MDB|NO|Crocomire's Room
$8F|A9E5-AA0D MDB|NO|High Jump Boots Room
$8F|AA0E-AA40 MDB|NO|Heat Room with Green Gate to Rocky Mainstreet
$8F|AA41-AA81 MDB|NO|Room before High Jump Boots
$8F|AA82-AAB4 MDB|NO|Room after Crocomire
$8F|AAB5-AADD MDB|NO|Save after Crocomire
$8F|AADE-AB06 MDB|NO|Power Bomb room after Crocomire
$8F|AB07-AB3A MDB|NO|Shaft Leading down to Huge Long Jump Cave
$8F|AB3B-AB63 MDB|NO|Room with Missiles off of Previous shaft
$8F|AB64-AB8E MDB|NO|Grapple Blocks and Two Lakes
$8F|AB8F-ABD1 MDB|NO|Huge Long Jump Cave before Grapple
$8F|ABD2-ABFF MDB|NO|Shaft Between Grapple Lake Rooms
$8F|AC00-AC2A MDB|NO|Grapple Blocks and one Lake
$8F|AC2B-AC59 MDB|NO|Grapple Beam Room
$8F|AC5A-AC82 MDB|NO|Norfair Reserve Tank Room
$8F|AC83-ACB2 MDB|NO|Missile cave before Norfair Reserve tank
$8F|ACB3-ACEF MDB|NO|Bubble Mainstreet
$8F|ACF0-AD1A MDB|NO|Sloped Hallway before Speed Booster
$8F|AD1B-AD5D MDB|NO|Speed Booster Room
$8F|AD5E-ADAC MDB|NO|Rocky shaft east of Bubble Mainstreet
$8F|ADAD-ADDD MDB|NO|Room before Wave Beam
$8F|ADDE-AE06 MDB|NO|Wave Beam Room
$8F|AE07-AE31 MDB|NO|Hallway Under the Room before Wave Beam
$8F|AE32-AE73 MDB|NO|Earthquake and Lava rising hall and Shaft
$8F|AE74-AEB3 MDB|NO|Shaft before Lower Norfair Maw
$8F|AEB4-AEDE MDB|NO|Rocky Lava hallway under "Useless Cave"
$8F|AEDF-AF13 MDB|NO|Shaft under Bubble Mainstreet
$8F|AF14-AF3E MDB|NO|Ridley's Maw and Gravity Jump Lava Moat
$8F|AF3F-AF71 MDB|NO|Elevator to Lower Norfair
$8F|AF72-AFA2 MDB|NO|Square Cave southwest of Bubble Mainstreet
$8F|AFA3-AFCD MDB|NO|Quake and Lava hall before Bubble Mainstreet
$8F|AFCE-AFFA MDB|NO|Hallway West of Double Door Energy Station
$8F|AFFB-B025 MDB|NO|Hallway East of Double Door Energy Station
$8F|B026-B050 MDB|NO|Double Door Energy Station
$8F|B051-B079 MDB|NO|Useless Cave (Unused)
$8F|B07A-B0B3 MDB|NO|Shaft Between Bubble Main and Speed Slope
$8F|B0B4-B0DC MDB|NO|Norfair Map Station
$8F|B0DD-B105 MDB|NO|Save off of Bubble Mainstreet
$8F|B106-B138 MDB|NO|Speed Blocks and Leeches Hallway
$8F|B139-B166 MDB|NO|Shaft with Space Pirates and Steel Geemers
$8F|B167-B191 MDB|NO|Double Doored Save Point
$8F|B192-B1BA MDB|NO|Save before Crocomire
$8F|B1BB-B1E4 MDB|NO|Save off of Elevator room to Lower Norfair
$8F|B1E5-B235 MDB|NO|Lava Lowering Chozo Statue
$8F|B236-B282 MDB|NO|Hallway with Elevator to Upper Norfair
$8F|B283-B2D9 MDB|NO|Golden Torizo
$8F|B2DA-B304 MDB|NO|Ripper II Swarm Hallway after Screw Attack
$8F|B305-B32D MDB|NO|Energy Station off of Screw Attack room
$8F|B32E-B379 MDB|NO|Ridley
$8F|B37A-B3A4 MDB|NO|Hallway before Ridley
$8F|B3A5-B3E0 MDB|NO|Shaft before Polyps and Pillars Hallway
$8F|B3E1-B409 MDB|NO|Dummied out Norfair Room
$8F|B40A-B456 MDB|NO|One way Shaft/Hall with Missile Cave
$8F|B457-B481 MDB|NO|Hallway with Polyps and Pillars
$8F|B482-B4AC MDB|NO|Room west of the Metal Space Pirates
$8F|B4AD-B4E4 MDB|NO|Shaft Before Huge Earthquake and Lava Cave
$8F|B4E5-B50F MDB|NO|Huge Earthquake and Lava Cave
$8F|B510-B559 MDB|NO|Room With Metal Maze to One Way Power Bombs
$8F|B55A-B584 MDB|NO|One Way Power Bomb room
$8F|B585-B5D4 MDB|NO|Red Kihunter Shaft After Huge Quake Cave
$8F|B5D5-B62A MDB|NO|Room Before Metal Space Pirates
$8F|B62B-B655 MDB|NO|Metal Space Pirates
$8F|B656-B697 MDB|NO|Room with Missile Cave before Lower Norfair Exit
$8F|B698-B6C0 MDB|NO|Room behind Ridley
$8F|B6C1-B6ED MDB|NO|Screw Attack Room
$8F|B6EE-B740 MDB|NO|Fireflea and Boulders Room
$8F|B741-B769 MDB|NO|Save Off Of Red Kihunter Shaft
$8F|B76A-B7AD BGi|CR|At Samus' Ship
$8F|B7AE-B7F1 BGi|CR|West of Wrecked Ship
$8F|B7F2-B809 BGi|CR|East of Wrecked Ship
$8F|B80A-B814 BGi|CR|HZoomer's Bridge
$8F|B815-B83F BGi|BR|Kraid's Body
$8F|B840-B84C BGi|BR|After Kraid Fight
$8F|B863-B87D BGi|CR|Unused: Small Sky BG
$8F|B87E-B898 BGi|CR|Zigzag Kago Shaft
$8F|B899-B8B3 BGi|CR|Gauntlet Caves
$8F|B8B4-B8CE BGi|CR|Crateria Mainstreet
$8F|B8CF-B8E9 BGi|CR|Slope to Energy Tank
$8F|B8EA-B904 BGi|CR|Hall Before Torizo
$8F|B905-B91F BGi|CR|Old Tourian
$8F|B920-B93A BGi|CR|Hall to Crateria Map
$8F|B93B-B955 BGi|CR|Red Brinstar/Maridia Elevators
$8F|B956-B970 BGi|CR|Hall to Crateria MSL Chozo
$8F|B971-B980 ASM|CR|DoorASM 793FE Door $01
$8F|B981-B98B ASM|CR|DoorASM 796BA Door $00/798E2 Door $00/79A44 Door $01
$8F|B98C-B996 ASM|CR|DoorASM 7990D Door $01
$8F|B997-B9A1 ASM|CR|DoorASM 792B3 Door $00
$8F|B9A2-B9B2 ASM|CR|DoorASM 79879 Door $00
$8F|B9B3-B9C9 ASM|CR|DoorASM 793FE Door $04
$8F|B9CA-B9F0 ASM|CR|DoorASM 7968F Door $01
$8F|B9F1-B9FF ASM|CR|DoorASM 7962A Door $00
$8F|BA00-BA15 ASM|CR|DoorASM 799F9 Door $00/799F9 Door $01
$8F|BA16-BA20 ASM|CR|DoorASM 799BD Door $03
$8F|BA21-BA2B ASM|CR|DoorASM 7962A Door $01
$8F|BA2C-BA36 ASM|CR|DoorASM 7965B Door $01
$8F|BA37-BA51 BGi|BR|Green Mainstreet
$8F|BA52-BA6C BGi|BR|Newbie Bridge
$8F|BA6D-BA87 BGi|BR|Brinstar Reserve Tank
$8F|BA88-BAA2 BGi|BR|Hall to Brinstar Map
$8F|BAA3-BABD BGi|BR|Mockball Supers
$8F|BABE-BAD8 BGi|BR|Shaft Two First Missiles
$8F|BAD9-BAF3 BGi|BR|Gega Pipe Missiles
$8F|BAF4-BB0E BGi|BR|Old Brinstar
$8F|BB0F-BB29 BGi|BR|Unused: Ugly as Sin
$8F|BB2A-BB44 BGi|BR|Unused: Just as Ugly
$8F|BB45-BB5F BGi|BR|Pink Mainstreet
$8F|BB60-BB7A BGi|CR|The Statues
$8F|BB7B-BB95 BGi|BR|The Red Shaft
$8F|BB96-BBB0 BGi|BR|Unused: Not Bad
$8F|BBB1-BBCB BGi|BR|Unused: Less Cool
$8F|BBCC-BBE6 BGi|BR|The Red Hall
$8F|BBE7-BC01 BGi|BR|Double Skree Hall
$8F|BC02-BC1C BGi|BR|Room Before Spzaer
$8F|BC1D-BC37 BGi|BR|Unused: Eh, It's Ok
$8F|BC38-BC52 BGi|BR|X-Ray Scope Room
$8F|BC53-BC6D BGi|BR|Elevator to Norfair
$8F|BC6E-BC88 BGi|BR|Fake Kraid
$8F|BC89-BCA3 BGi|BR|Unused: Like Varia's
$8F|BCA4-BCB5 BGi|CR|Hallway to Statues
$8F|BCB6-BCD0 BGi|BR|Unused: Gah, Ugly
$8F|BCD1-BCEB BGi|BR|Unused: A Test?
$8F|BCEC-BD06 BGi|BR|"First" Powerbombs
$8F|BD07-BD15 ASM|BR|DoorASM 79AD9 Door $08/79FE5 Door $00
$8F|BD16-BD24 ASM|BR|DoorASM 79AD9 Door $07/7A22A Door $00
$8F|BD25-BD2F ASM|BR|DoorASM 79AD9 Door $06/7A011 Door $02/79938 Door $01
$8F|BD30-BD3E ASM|BR|DoorASM 79D19 Door $02
$8F|BD3F-BD4F ASM|BR|DoorASM 7A471 Door $00
$8F|BD50-BD5A ASM|BR|DoorASM 7A07B Door $00
$8F|BD5B-BD6B ASM|BR|DoorASM 7A0A4 Door $01
$8F|BD6C-BD76 ASM|BR|DoorASM 79AD9 Door $05
$8F|BD77-BD89 ASM|BR|DoorASM 7A0D2 Door $00
$8F|BD8A-BD94 ASM|BR|DoorASM 7A1AD Door $00
$8F|BD95-BD9F ASM|BR|DoorASM 7A641 Door $00
$8F|BDA0-BDAE ASM|BR|DoorASM 7A3DD Door $00/7A618 Door $00
$8F|BDAF-BDBF ASM|BR|DoorASM 7A322 Door $04
$8F|BDC0-BDD0 ASM|BR|DoorASM 79DC7 Door $00
$8F|BDD1-BDE1 ASM|BR|DoorASM 7A6A1 Door $00
$8F|BDE2-BDF0 ASM|BR|DoorASM 7A70B Door $00
$8F|BDF1-BDFF ASM|BR|DoorASM 7A447 Door $00
$8F|BE00-BE0A ASM|BR|DoorASM 7A184 Door $00
$8F|BE0B-BE19 ASM|BR|DoorASM 7A3AE Door $00
$8F|BE1A-BE24 ASM|BR|DoorASM 7A2F7 Door $01
$8F|BE25-BE35 ASM|BR|DoorASM 7A107 Door $00
$8F|BE36-BE3E ASM|BR|DoorASM 79AD9 Door $00
$8F|BE3F-BE59 BGi|NO|Above/Below Ice Beam
$8F|BE5A-BE74 BGi|NO|Slope to Crocomire
$8F|BE75-BE8F BGi|NO|Unused: Boring Crap
$8F|BE90-BEAA BGi|NO|Dummied Norfair Room
$8F|BEAB-BEC5 BGi|NO|Shaft Before Polyps Hall
$8F|BEC6-BEE0 BGi|NO|Magdolite Hall
$8F|BEE1-BEFB BGi|NO|Rocky Mainstreet
$8F|BEFC-BF16 BGi|NO|Before Big Quake Cave
$8F|BF17-BF31 BGi|NO|Ripper II Swarm
$8F|BF32-BF4C BGi|NO|Orange Soda Chozo
$8F|BF4D-BF67 BGi|NO|Halls to Ridley
$8F|BF68-BF82 BGi|NO|Norfair Reserve Tank
$8F|BF83-BF9D BGi|NO|Bubble Mainstreet
$8F|BF9E-BFBA ASM|NO|DoorASM 7B283 Door $00
$8F|BFBB-BFD9 ASM|NO|DoorASM 7B55A Door $01
$8F|BFDA-BFE8 ASM|NO|DoorASM 7AA82 Door $00
$8F|BFE9-BFF9 ASM|NO|DoorASM 7ACF0 Door $00
$8F|BFFA-C015 ASM|NO|DoorASM 7A865 Door $01
$8F|C016-C024 ASM|NO|DoorASM 7A9E5 Door $00
$8F|C025-C039 ASM|NO|DoorASM 7AE74 Door $01
$8F|C03A-C04A ASM|NO|DoorASM 7A890 Door $00
$8F|C04B-C055 ASM|NO|DoorASM 7B62B Door $01
$8F|C056-C066 ASM|NO|DoorASM 7B2DA Door $01/7B457 Door $00
$8F|C067-C077 ASM|NO|DoorASM 7B4E5 Door $01
$8F|C078-C088 ASM|NO|DoorASM 7B55A Door $00
$8F|C089-C0A1 ASM|NO|DoorASM 7B1E5 Door $00
$8F|C0A2-C0AC ASM|NO|DoorASM 7B40A Door $01
$8F|C0AD-C0C1 ASM|NO|DoorASM 7B510 Door $01
$8F|C0C2-C0D2 ASM|NO|DoorASM 7B6EE Door $02
$8F|C0D3-C0DD ASM|NO|DoorASM 7AC5A Door $00
$8F|C0DE-C0EE ASM|NO|DoorASM 7ACB3 Door $03
$8F|C0EF-C0F9 ASM|NO|DoorASM 7A8F8 Door $00
$8F|C0FA-C10A ASM|NO|DoorASM 7AFFB Door $01
$8F|C10B-C115 ASM|NO|DoorASM 7B4AD Door $00
$8F|C116-C11A FX2|CR|791F8 [Standard]
$8F|C11B-C11F FX2|CR|793FE [Standard]/794FD [Standard]/7968F [Standard]
$8F|C120-C123 FX2|CR|791F8 [Escape]
$8F|C124-C1E5 FX2|CR|792FD [Escape]/796BA [Escape]/79804 [Escape]/79879 [Escape]
$8F|C1E6-C214 FX2|BR|79CB3 [Standard]
$8F|C215-C22E PLM|WS|Wrecked Ship Reserve Tank
$8F|C22F-C230 PLM|WS|Conveyor Belt Hall
$8F|C231-C244 PLM|WS|Hallway Atop Wrecked Ship
$8F|C245-C246 PLM|WS|East of Hall Atop Wrecked Ship
$8F|C247-C27E PLM|WS|Wrecked Ship Mainstreet
$8F|C27F-C280 PLM|WS|Spikey Watery Hall
$8F|C281-C28E PLM|WS|Shaft Two Energy Tank Room
$8F|C28F-C290 PLM|WS|Wrecked Ship Energy Tank Room
$8F|C291-C2B0 PLM|WS|Hallway Before Phantoon
$8F|C2B1-C2B2 PLM|WS|Wrecked Ship Map Station
$8F|C2B3-C2BA PLM|WS|Phantoon
$8F|C2BB-C2BC PLM|WS|Hall to Spikey Hall
$8F|C2BD-C2BE PLM|WS|Tiny Room with Supers
$8F|C2BF-C2C6 PLM|WS|Hallway with Supers
$8F|C2C7-C2C8 PLM|WS|! Gravity Suit !
$8F|C2C7-C2C8 PLM|WS|! Wrecked Ship Save !
$8F|C2C9-C2D0 PLM|WS|Wrecked Ship Save
$8F|C2D1-C2FC PLM|WS|Wrecked Ship Reserve Tank
$8F|C2FD-C2FE PLM|WS|Conveyor Belt Hall
$8F|C2FF-C318 PLM|WS|Hallway Atop Wrecked Ship
$8F|C319-C320 PLM|WS|East of Hallway Atop Wrecked Ship  
$8F|C321-C322 PLM|WS|Spikey Watery Hall
$8F|C323-C336 PLM|WS|Shaft Two Energy Tank Room
$8F|C337-C33E PLM|WS|Wrecked Ship Energy Tank Room
$8F|C33F-C34C PLM|WS|Hallway Before Phantoon
$8F|C34D-C354 PLM|WS|Wrecked Ship Map Station
$8F|C355-C356 PLM|WS|Hall to Spiky Hall
$8F|C357-C35E PLM|WS|Tiny Room with Supers
$8F|C35F-C36C PLM|WS|Hallway with Supers
$8F|C36D-C374 PLM|WS|Gravity Suit Room
$8F|C375-C37C PLM|MA|Glass Tube Save
$8F|C37D-C3DE PLM|MA|The Glass Tube
$8F|C3DF-C3E0 PLM|MA|West of Glass Tube
$8F|C3E1-C42A PLM|MA|East of Glass Tube
$8F|C42B-C444 PLM|MA|Above Glass Tube
$8F|C445-C47C PLM|MA|Room Before Turtles
$8F|C47D-C48A PLM|MA|Turtles with Energy Tank
$8F|C48B-C498 PLM|MA|Superjump Crab Hall
$8F|C499-C49A PLM|MA|Huge Grapple Cave
$8F|C49B-C4A8 PLM|MA|Exit Two Red Brinstar
$8F|C4A9-C4BC PLM|MA|Missiles and Supers
$8F|C4BD-C4EE PLM|MA|Before Missiles/Supers
$8F|C4EF-C502 PLM|MA|Pipe Shaft with Crabs
$8F|C503-C53A PLM|MA|Above Pipe Shaft
$8F|C53B-C54E PLM|MA|Cave with Broken Pipe
$8F|C54F-C550 PLM|MA|East of Broken Pipe
$8F|C551-C552 PLM|MA|Room Before Plasma
$8F|C553-C560 PLM|MA|Plasma Beam Room
$8F|C561-C562 PLM|MA|West of Elevator to Crateria
$8F|C563-C570 PLM|MA|Elevator to Crateria
$8F|C571-C57E PLM|MA|Grey Door to Plasma
$8F|C57F-C580 PLM|MA|Shaft to Plasma
$8F|C581-C588 PLM|MA|Maridia Map Station
$8F|C589-C590 PLM|MA|Save at Elevator to Crateria
$8F|C591-C592 PLM|MA|Fast Pink Pipe
$8F|C593-C594 PLM|MA|"Little Room with Quicksand"
$8F|C595-C596 PLM|MA|Quicksand Hall West
$8F|C597-C5DA PLM|MA|Between Quicksand Halls
$8F|C5DB-C5DC PLM|MA|Quicksand Hall East
$8F|C5DD-C5EA PLM|MA|West Quicksand Item Cave
$8F|C5EB-C5F8 PLM|MA|East Quicksand Item Cave
$8F|C5F9-C5FA PLM|MA|West Quicksand Path to Cave
$8F|C5FB-C5FC PLM|MA|East Quicksand Path to Cave
$8F|C5FD-C610 PLM|MA|Pipe/Grapple Mainstreet
$8F|C611-C618 PLM|MA|"Little Room QSP DEST"
$8F|C619-C61A PLM|MA|Room Before Botwoon
$8F|C61B-C6AC PLM|MA|Before Shaktool (FULL)
$8F|C6AD-C6E4 PLM|MA|Before Shaktool (PART)
$8F|C6E5-C6EC PLM|MA|Spring Ball Room
$8F|C6ED-C6EE PLM|MA|Hall East of Pipe Main
$8F|C6EF-C702 PLM|MA|Big Mochtroid Room
$8F|C703-C70A PLM|MA|Pipe Mainstreet Save
$8F|C70B-C754 PLM|MA|Room Before Draygon
$8F|C755-C75C PLM|MA|Tank After Botwoon
$8F|C75D-C764 PLM|MA|Save Before Draygon
$8F|C765-C76C PLM|MA|Maridia Missile Refill
$8F|C76D-C76E PLM|MA|"Little Room Quicksand Path"
$8F|C76F-C770 PLM|MA|Split Quicksand Path
$8F|C771-C772 PLM|MA|Shaktool's Hallway
$8F|C773-C79E PLM|MA|Mochtroid Shaft
$8F|C79F-C7A6 PLM|MA|Botwoon
$8F|C7A7-C7AE PLM|MA|Space Jump
$8F|C7AF-C7B6 PLM|MA|East Refill Before Draygon
$8F|C7B7-C7B8 PLM|MA|Cactus Shaft
$8F|C7B9-C7BA PLM|MA|Cactus and Spike Room
$8F|C7BB-C7E0 PLM|MA|Draygon
$8F|C7E1-C7E8 PLM|TO|Elevator to Crateria
$8F|C7E9-C7F6 PLM|TO|First Metroid Hallway
$8F|C7F7-C804 PLM|TO|First Metroid Shaft
$8F|C805-C812 PLM|TO|Second Metroid Hallway
$8F|C813-C820 PLM|TO|Second Metroid Shaft
$8F|C821-C822 PLM|TO|First Sand Pit Room
$8F|C823-C830 PLM|TO|Drained Torizo Room
$8F|C831-C838 PLM|TO|The Metroid
$8F|C839-C840 PLM|TO|Shaft After Metroid
$8F|C841-C84E PLM|TO|Double Refill Room
$8F|C84F-C856 PLM|TO|Mother Brain
$8F|C857-C86A PLM|TO|Tourian Eye Door
$8F|C86B-C872 PLM|TO|Shaft before Mother Brain
$8F|C873-C87A PLM|TO|Last Save
$8F|C87B-C888 PLM|TO|1st Room after Mother Brain
$8F|C889-C896 PLM|TO|2nd Room after Mother Brain
$8F|C897-C8A4 PLM|TO|3rd Room after Mother Brain
$8F|C8A5-C8B2 PLM|TO|4th Room after Mother Brain
$8F|C8B3-C8BA PLM|TO|Elevator to Crateria Save
$8F|C8BB-C8BC PLM|CE|Ceres Elevator
$8F|C8BD-C8BE PLM|CE|Falling Ceiling
$8F|C8BF-C8C0 PLM|CE|Ceres Zig Zag Shaft
$8F|C8C1-C8C2 PLM|CE|Ceres Computer Room
$8F|C8C3-C8C4 PLM|CE|Before Ceres Ridley
$8F|C8C5-C8C6 PLM|CE|Ceres Ridley
$8F|C8C7-C8C7 L12|WS|RTS
$8F|C8C8-C8CF L12|WS|Hallway before Phantoon - Spawn enemy projectile $A3B0
$8F|C8D0-C8D0 L12|WS|RTS
$8F|C8D1-C8D1 L12|MA|RTS
$8F|C8D2-C8D2 L12|MA|RTS
$8F|C8D3-C8DB L12|MA|Shaktool Hallway - Set Shaktool event & scrolling
$8F|C8DC-C8DC L12|MA|RTS
$8F|C8DD-C909 L12|MA|Draygon - ???
$8F|C90A-C91D L12|TO|Elevator to Crateria - Set collected map
$8F|C91E-C91E L12|TO|RTS
$8F|C91F-C932 L12|TO|First Room after Mother Brain - Set event, shake screen
$8F|C933-C945 L12|TO|Second Room after Mother Brain - Shake screen
$8F|C946-C952 L12|TO|Third Room after Mother Brain - Shake screen
$8F|C953-C96D L12|TO|Fouth room after Mother Brain - Auto-destroys non-existent wall, shake screen
$8F|C96E-C975 L12|CE|Elevator Shaft - Removes door transition blocks during escape
$8F|C976-C97A L12|CE|Ceres - ???
$8F|C97B-C98D L12|CE|Ridley - ???
$8F|C98E-CA07 MDB|WS|Chozo and Reserve Tank
$8F|CA08-CA51 MDB|WS|Conveyor Belt Hallway Leading into Ship
$8F|CA52-CAAD MDB|WS|Hallway at top of Wrecked Ship
$8F|CAAE-CAF5 MDB|WS|Hallway East of Hallway Atop Ship
$8F|CAF6-CB8A MDB|WS|Wrecked Ship Mainstreet
$8F|CB8B-CBD4 MDB|WS|Hall with water and Crushing Spike Platforms
$8F|CBD5-CC26 MDB|WS|Shaft Leading out to Energy Tank room
$8F|CC27-CC6E MDB|WS|Energy Tank Room
$8F|CC6F-CCCA MDB|WS|Hallway before Phantoon
$8F|CCCB-CD12 MDB|WS|Wrecked Ship Map Station
$8F|CD13-CD5B MDB|WS|Phantoon
$8F|CD5C-CDA7 MDB|WS|Hallway with Water before Spike/Water Hall
$8F|CDA8-CDF0 MDB|WS|Small Room with Supers
$8F|CDF1-CE3F MDB|WS|Hallway With Supers
$8F|CE40-CE89 MDB|WS|Gravity Suit
$8F|CE8A-CED1 MDB|WS|Wrecked Ship Save
$8F|CED2-CEFA MDB|MA|Save Below Glass Tube
$8F|CEFB-CF53 MDB|MA|Glass Tube
$8F|CF54-CF7F MDB|MA|Room West of Glass Tube
$8F|CF80-CFC8 MDB|MA|Room East of Glass Tube
$8F|CFC9-D016 MDB|MA|Vertical Room above Glass Tube Room
$8F|D017-D054 MDB|MA|Space Pirates and Hidden Hall to Turtles
$8F|D055-D089 MDB|MA|Turtles and Energy Tank Room
$8F|D08A-D0B8 MDB|MA|Hall to Shinespark for Missile
$8F|D0B9-D103 MDB|MA|Huge Cave with Grapple Blocks at Top
$8F|D104-D13A MDB|MA|Exit to Brinstar Above Huge Grapple Cave
$8F|D13B-D16C MDB|MA|Missiles and Supers under False Floor
$8F|D16D-D1A2 MDB|MA|Room East of False Floor Ammo Cache Room
$8F|D1A3-D1DC MDB|MA|Pink Pipe Shaft After Huge Grapple Cave
$8F|D1DD-D21B MDB|MA|Room above Pink Pipe Shaft with Missile Cave
$8F|D21C-D251 MDB|MA|Cave with Broken tube
$8F|D252-D27D MDB|MA|Small Cave east of Broken tube
$8F|D27E-D2A9 MDB|MA|Small Room before Plasma Beam Room
$8F|D2AA-D2D8 MDB|MA|Plasma Beam Room
$8F|D2D9-D30A MDB|MA|Hallway West of Elevator shaft to Crateria
$8F|D30B-D33F MDB|MA|Elevator to Crateria
$8F|D340-D386 MDB|MA|Huge Cave with Grey Door to Plasma Beam Area
$8F|D387-D3B5 MDB|MA|Shaft Beyond Grey Door
$8F|D3B6-D3DE MDB|MA|Maridia Map Station
$8F|D3DF-D407 MDB|MA|Save off of Elevator to Crateria Room
$8F|D408-D432 MDB|MA|Vertial Pipe linking Upper/Lower Maridia
$8F|D433-D460 MDB|MA|Small room with Quicksand Pit
$8F|D461-D48D MDB|MA|Western Quicksand Filled Hallway
$8F|D48E-D4C1 MDB|MA|Room between quicksand Hallways
$8F|D4C2-D4EE MDB|MA|Eastern quicksand Filled Hallway
$8F|D4EF-D51D MDB|MA|Western quicksand item cave
$8F|D51E-D54C MDB|MA|Eastern quicksand item cave
$8F|D54D-D579 MDB|MA|Quicksand Path to Western Item Cave
$8F|D57A-D5A6 MDB|MA|Quicksand Path to Eastern Item Cave
$8F|D5A7-D5EB MDB|MA|Grappley-Pipey Room above Quickand Paths
$8F|D5EC-D616 MDB|MA|Small room quicksand path empties here
$8F|D617-D645 MDB|MA|Room before Botwoon
$8F|D646-D699 MDB|MA|Full Two Shafts before Shaktool
$8F|D69A-D6CF MDB|MA|Only Eastern Shaft Before Shaktool
$8F|D6D0-D6FC MDB|MA|Spring Ball Room
$8F|D6FD-D729 MDB|MA|Hall East off Grappley-Pipey Room
$8F|D72A-D764 MDB|MA|Mochtroids/Quicksand/Pipes/Grapple Blocks
$8F|D765-D78E MDB|MA|Save off of Grappley-Pipey Room
$8F|D78F-D7E3 MDB|MA|Room before Draygon
$8F|D7E4-D819 MDB|MA|Energy tank before Draygon
$8F|D81A-D844 MDB|MA|Double Doored Save before Draygon
$8F|D845-D86D MDB|MA|Maridian Missile Station
$8F|D86E-D897 MDB|MA|Quicksand path from small Quicksand Room
$8F|D898-D8C4 MDB|MA|Split Quicksand Path from Post-Botwoon Hall
$8F|D8C5-D912 MDB|MA|Shaktool Hallway
$8F|D913-D95D MDB|MA|Shaft after Post-Botwoon Energy Tank Hall
$8F|D95E-D9A9 MDB|MA|Botwoon
$8F|D9AA-D9D3 MDB|MA|Space Jump
$8F|D9D4-D9FD MDB|MA|Energy Station east of Double Doored Save
$8F|D9FE-DA2A MDB|MA|Shaft West of Cactus and Brick Room
$8F|DA2B-DA5F MDB|MA|Cactus and Brick Room with Spikes
$8F|DA60-DAAD MDB|MA|Draygon
$8F|DAAE-DAE0 MDB|TO|Elevator to Crateria
$8F|DAE1-DB30 MDB|TO|Metroid Hall from Elevator to Shaft
$8F|DB31-DB7C MDB|TO|Metroid Shaft
$8F|DB7D-DBCC MDB|TO|Metroid Hall between Shafts
$8F|DBCD-DC18 MDB|TO|Shaft to First Sand Pit Room
$8F|DC19-DC64 MDB|TO|First Sand Pit Room
$8F|DC65-DCB0 MDB|TO|Second Sand Pit Room
$8F|DCB1-DCFE MDB|TO|The Metroid
$8F|DCFF-DD2D MDB|TO|Shaft After Metroid
$8F|DD2E-DD57 MDB|TO|Tourian Double Recharge station
$8F|DD58-DDC3 MDB|TO|Mother Brain
$8F|DDC4-DDF2 MDB|TO|Sandy Hall after Post Metroid Shaft
$8F|DDF3-DE22 MDB|TO|Shaft Before Mother Brain
$8F|DE23-DE4C MDB|TO|Last Save
$8F|DE4D-DE79 MDB|TO|First Room after Mother Brain
$8F|DE7A-DEA6 MDB|TO|Second Room after Mother Brain
$8F|DEA7-DEDD MDB|TO|Third Room after Mother Brain
$8F|DEDE-DF1A MDB|TO|Fouth room after Mother Brain
$8F|DF1B-DF44 MDB|TO|Save off of Elevator Room
$8F|DF45-DF8C MDB|CE|Elevator Shaft
$8F|DF8D-DFD6 MDB|CE|Falling Ceiling Room
$8F|DFD7-E020 MDB|CE|Short Zig Zag Shaft
$8F|E021-E06A MDB|CE|Computer Room
$8F|E06B-E0B4 MDB|CE|Hallway Before Ridley
$8F|E0B5-E0FC MDB|CE|Ridley
$8F|E0FD-E107 BGi|WS|Phantoon Fight
$8F|E108-E112 BGi|MA|Draygon Fight
$8F|E113-E116 BGi|NA|No Phantoon/Draygon
$8F|E117-E131 BGi|WS|Conveyor Belt Hall
$8F|E132-E14C BGi|WS|Unused: Spike BG
$8F|E14D-E167 BGi|WS|Hall Before Phantoon
$8F|E168-E182 BGi|WS|Hall Atop Wrecked Ship
$8F|E183-E19D BGi|WS|Gravity Suit
$8F|E19E-E1B8 BGi|WS|Wrecked Ship Mainstreet
$8F|E1B9-E1D3 BGi|WS|Hall East of Atop Wrecked Ship
$8F|E1D4-E1D7 BGi|CE|Ceres Elevator Shaft
$8F|E1D8-E1E7 ASM|WS|DoorASM 7CAF6 Door $00
$8F|E1E8-E1F2 ASM|WS|DoorASM 7CB8B Door $00
$8F|E1F3-E1FD ASM|WS|DoorASM 7CC27 Door $00
$8F|E1FE-E20E ASM|WS|DoorASM 7CD13 Door $00
$8F|E20F-E219 ASM|WS|DoorASM 7CDF1 Door $00
$8F|E21A-E228 ASM|WS|DoorASM 7CC6F Door $00
$8F|E229-E247 ASM|WS|DoorASM 7CE40 Door $01
$8F|E248-E259 BGi|MA|Hall for Super Jump
$8F|E25A-E26B BGi|MA|Quicksand Hallways
$8F|E26C-E290 ASM|MA|DoorASM 7D48E Door $02
$8F|E291-E2B5 ASM|MA|DoorASM 7D340 Door $01
$8F|E2B6-E300 FX2|MA|7D408 [Standard]
$8F|E301-E308 ASM|MA|DoorASM 7D408 Door $01
$8F|E309-E317 ASM|MA|DoorASM 7D408 Door $00
$8F|E318-E344 ASM|MA|DoorASM 7D845 Door $00
$8F|E345-E355 ASM|MA|DoorASM 7CEFB Door $02
$8F|E356-E366 ASM|MA|DoorASM 7CF80 Door $01/7D3B6 Door $00
$8F|E367-E377 ASM|MA|DoorASM 7D104 Door $01
$8F|E378-E38C ASM|MA|DoorASM 7CF54 Door $00/7CF80 Door $00
$8F|E38D-E397 ASM|MA|DoorASM 7D7E4 Door $00
$8F|E398-E3A2 ASM|MA|DoorASM 7D5A7 Door $00
$8F|E3A3-E3B8 ASM|MA|DoorASM 7D4C2 Door $01/7D69A Door $00
$8F|E3B9-E3C7 ASM|MA|DoorASM 7D646 Door $03
$8F|E3C8-E3D8 ASM|MA|DoorASM 7D8C5 Door $00
$8F|E3D9-E3E7 ASM|MA|DoorASM 7DA60 Door $00
$8F|E3E8-E402 BGi|TO|Early Tourian Shafts
$8F|E403-E41D BGi|TO|Metroid Halls
$8F|E41E-E438 BGi|TO|Tourian Sand Pits
$8F|E439-E453 BGi|TO|Room After Mother Brain
$8F|E454-E46E BGi|TO|Later Tourian Shafts
$8F|E46F-E489 BGi|TO|Last Two Tourian Rooms
$8F|E48A-E4A4 BGi|TO|Mother Brain's Room
$8F|E4A5-E4BF BGi|CE|Ceres Reactor BG
$8F|E4C0-E4CE ASM|TO|DoorASM 7DAAE Door $01
$8F|E4CF-E4DF ASM|TO|DoorASM 7DEDE Door $01
$8F|E4E0-E512 ASM|CE|DoorASM 7DF8F Door $00
$8F|E513-E51E ASM|CE|DoorASM 7DF45 Door $00
$8F|E51F-E523 FX2|CE|7DF45 [Standard][Escape]
$8F|E524-E524 FX2|CE|7DFD7 [Standard][Escape]/7E021 [Standard][Escape]/7E06B [Standard][Escape]
$8F|E525-E570 FX2|CE|7DF8D [Standard][Escape]
$8F|E571-E57B FX2|CE|7E0B5 [Standard][Escape]
$8F|E57C-E59F FX2|TO|7DE7A [Standard]
$8F|E5A0-E5A3 FX2|TO|7DE4D [Standard]/7DEA7 [Standard]
$8F|E5A4-E5D1 FX2|TO|7DEDE [Standard]
$8F|E5D2-E5E5 ASM|XX|Stateselect_Main 
$8F|E5E6-E5EA ASM|XX|Stateselect_Test_Finish  
$8F|E5EB-E5FE ASM|XX|Stateselect_Test_Door
$8F|E5FF-E611 ASM|XX|Stateselect_Test_TourianBoss01
$8F|E612-E628 ASM|XX|Stateselect_Test_EventBitArray
$8F|E629-E63F ASM|XX|Stateselect_Test_BossBitFlags
$8F|E640-E651 ASM|XX|Stateselect_Test_Morph
$8F|E652-E668 ASM|XX|Stateselect_Test_Morph_Missile
$8F|E669-E677 ASM|XX|Stateselect_Test_Powerbombs
$8F|E678-E689 ASM|XX|Stateselect_Test_SpeedBooster
$8F|E68A-E6A1 PLM|XX|DDB PLM COMMAND TABLE
$8F|E6A2-E7A6 =P=|XX|Graphic Set Pointers
$8F|E7A7-E7E0 =P=|XX|Pointer Table To Graphics Set Pointers
$8F|E7E1-E82B =P=|XX|Music Pointers
$8F|E82C-E85A MDB|DB|Debug Room
$8F|E85B-E87E BGi|DB|The Debug's Room BG
$8F|E87F-E880 PLM|DB|Debug Room
$8F|E881-E88E UKN|XX|Unknown, Never executed on playthrough?
$8F|E88F-E8A2 ASM|XX|Executes Layer 1_2
$8F|E8A3-E8BC ASM|XX|Executes Door Scroll
$8F|E8BD-E8CC ASM|XX|Executes FX2
$8F|E8CD-E94F FX2|NO|7A98D [Standard][Boss]
$8F|E950-E999 FX2|NO|7B32E [Standard][Boss]
$8F|E99A-FFFF Free Space
______             _      _____  _____
| ___ \           | |    |  _  ||  _  |
| |_/ / __ _ _ __ | | __ | |_| || |/' |
| ___ \/ _` | '_ \| |/ / \____ ||  /| |
| |_/ / (_| | | | |   <  .___/ /\ |_/ /
\____/ \__,_|_| |_|_|\_\ \____/  \___/
Data - 80000-87FFF

$90|
$90|98F4-9918 Load Jump Initial Speeds
$90|
$90|9984-99A5 Load Wall Jump Initial Speed
$90|
$90|9A11-9A1C Load Initial Hurt Speed
$90|
$90|B80D-B885 Firebeam
$90|
$90|ED91-EDA0 Region Indexed JSR Table
$90|
$90|F084-F0AD Samus Special Positions
$90|
$90|F63A-FFFF Free Space
______             _      _____  __
| ___ \           | |    |  _  |/  |
| |_/ / __ _ _ __ | | __ | |_| |`| |
| ___ \/ _` | '_ \| |/ / \____ | | |
| |_/ / (_| | | | |   <  .___/ /_| |_
\____/ \__,_|_| |_|_|\_\ \____/ \___/
Data - 88000-8FFFF

$91|
$91|87A5-XXXX Load Game
$91|
$91|9EE2-B00F Button/Pose Transition
$91|
$91|E36B-XXXX Something Strange With Beams
$91|
$91|E5F0-XXXX Equipped Beams For Hyper Beam
$91|
$91|FFEE-FFFF Free Space
______             _      _____  _____
| ___ \           | |    |  _  |/ __  \
| |_/ / __ _ _ __ | | __ | |_| |`' / /'
| ___ \/ _` | '_ \| |/ / \____ |  / /
| |_/ / (_| | | | |   <  .___/ /./ /___
\____/ \__,_|_| |_|_|\_\ \____/ \_____/
Data - 90000-97FFF

$92|EDF4-FFFF Free Space
______             _      _____  _____
| ___ \           | |    |  _  ||____ |
| |_/ / __ _ _ __ | | __ | |_| |    / /
| ___ \/ _` | '_ \| |/ / \____ |    \ \
| |_/ / (_| | | | |   <  .___/ /.___/ /
\____/ \__,_|_| |_|_|\_\ \____/ \____/
Data - 98000-9FFFF

$93|F61D-FFFF Free Space
______             _      _____    ___
| ___ \           | |    |  _  |  /   |
| |_/ / __ _ _ __ | | __ | |_| | / /| |
| ___ \/ _` | '_ \| |/ / \____ |/ /_| |
| |_/ / (_| | | | |   <  .___/ /\___  |
\____/ \__,_|_| |_|_|\_\ \____/     |_/
Data - 0A0000-0A7FFF - [   ]/Special GFX Part1

$94|
$94|879E-87F3 Slope Detection
$94|
$94|8818-8889 Samus Hit Ceiling
$94|
$94|8FA4-8FBA Hit Head On Ceiling
$94|
$94|9138-XXXX End Of Create Touch PLM
$94|
$94|B19F-C7FF Free Space
$94|C800-DBFF GFX|UC|Samus' Ship Escape Blast
$94|DC00-DFFF Free Space
$94|E000-FFFF GFX|CP|Title 1 [Bank Split]
______             _      _____ _____
| ___ \           | |    |  _  |  ___|
| |_/ / __ _ _ __ | | __ | |_| |___ \
| ___ \/ _` | '_ \| |/ / \____ |   \ \
| |_/ / (_| | | | |   <  .___/ /\__/ /
\____/ \__,_|_| |_|_|\_\ \____/\____/
Data - 0A8000-0AFFFF - Special GFX Part 2

$95|8000-80D7 GFX|CP|Title 1 [Bank Split]
$95|80D8-A5E1 GFX|CP|Title 2
$95|A5E2-A82E GFX|CP|Mode 7 Metroid
$95|A82F-D088 GFX|CP|Ship Escape
$95|D089-D712 GFX|CP|Font 1
$95|D713-E4C1 GFX|CP|Font 
$95|E4C2-F90D GFX|CP|Intro 1
$95|F90E-FFFF GFX|CP|Intro 2 [Bank Split]
______             _      _____  ____
| ___ \           | |    |  _  |/ ___|
| |_/ / __ _ _ __ | | __ | |_| / /___
| ___ \/ _` | '_ \| |/ / \____ | ___ \
| |_/ / (_| | | | |   <  .___/ / \_/ |
\____/ \__,_|_| |_|_|\_\ \____/\_____/
Data - 0B0000-0B7FFF - Special GFX Part 3

$96|8000-D109 GFX|CP|Intro 2 [Bank Split]
$96|D10A-EC75 GFX|CP|Colony
$96|EC76-FFFF GFX|CP|Zebes [Bank Split]
______             _      _____  ______
| ___ \           | |    |  _  ||___  /
| |_/ / __ _ _ __ | | __ | |_| |   / /
| ___ \/ _` | '_ \| |/ / \____ |  / /
| |_/ / (_| | | | |   <  .___/ /./ /
\____/ \__,_|_| |_|_|\_\ \____/ \_/
Data - 0B8000-0BFFFF - Special GFX Part 4

$97|8000-9802 GFX|CP|Zebes [Bank Split]
$97|9803-B956 GFX|CP|Ending 1
$97|B957-D7FB GFX|CP|Ending 2
$97|D7FC-E7DD GFX|CP|Ending 3
$97|E7DE-FFFF GFX|CP|Font 3 [Bank Split]
______             _      _____ _____
| ___ \           | |    |  _  |  _  |
| |_/ / __ _ _ __ | | __ | |_| |\ V /
| ___ \/ _` | '_ \| |/ / \____ |/ _ \
| |_/ / (_| | | | |   <  .___/ / |_| |
\____/ \__,_|_| |_|_|\_\ \____/\_____/
Data - 0C0000-0C7FFF - Special GFX Part 5

$98|8000-8303 GFX|CP|Font 3 [Bank Split]
$98|8304-FFFF GFX|CP|Zebes Boom [Bank Split]
______             _      _____  _____
| ___ \           | |    |  _  ||  _  |
| |_/ / __ _ _ __ | | __ | |_| || |_| |
| ___ \/ _` | '_ \| |/ / \____ |\____ |
| |_/ / (_| | | | |   <  .___/ /.___/ /
\____/ \__,_|_| |_|_|\_\ \____/ \____/
Data - 0C8000-0CFFFF - Special GFX Part 6

$99|8000-9100 GFX|CP|Zebes Boom [Bank Split]
$99|9101-E088 GFX|CP|Zebes Mode 7
$99|E089-EE1F GFX|CP|SM Logo
$99|EE20-FFFF Free Space


______             _      _____  ___
| ___ \           | |    |  _  |/ _ \
| |_/ / __ _ _ __ | | __ | |_| / /_\ \
| ___ \/ _` | '_ \| |/ / \____ |  _  |
| |_/ / (_| | | | |   <  .___/ / | | |
\____/ \__,_|_| |_|_|\_\ \____/\_| |_/
Data - 0D0000-0D7FFF

$9A|
$9A|8200-B1FF GFX|UC|Grapple Beam and Cannon
$9A|B200-C1FF GFX|UC|Map Tiles/Layer 3 GFX
$9A|C200-D1FF Free Space
$9A|D200-FBFF GFX|UC|Beams and Booms
$9A|
______             _      ___________
| ___ \           | |    |  _  | ___ \
| |_/ / __ _ _ __ | | __ | |_| | |_/ /
| ___ \/ _` | '_ \| |/ / \____ | ___ \
| |_/ / (_| | | | |   <  .___/ / |_/ /
\____/ \__,_|_| |_|_|\_\ \____/\____/
Data - 0D8000-0DFFFF - Samus Part 1

$9B|8000-93FF GFX|UC|Samus Dying
$9B|
$9B|E000-FFFF GFX|UC|Samus (ARGH) [Bank Split]
______             _      _____ _____
| ___ \           | |    |  _  /  __ \
| |_/ / __ _ _ __ | | __ | |_| | /  \/
| ___ \/ _` | '_ \| |/ / \____ | |
| |_/ / (_| | | | |   <  .___/ / \__/\
\____/ \__,_|_| |_|_|\_\ \____/ \____/
Data - 0E0000-0E7FFF - Samus Part 2

$9C|8000-FFFF GFX|UC|Samus [Bank Split]
______             _      ___________
| ___ \           | |    |  _  |  _  \
| |_/ / __ _ _ __ | | __ | |_| | | | |
| ___ \/ _` | '_ \| |/ / \____ | | | |
| |_/ / (_| | | | |   <  .___/ / |/ /
\____/ \__,_|_| |_|_|\_\ \____/|___/
Data - 0E8000-0EFFFF - Samus Part 3

$9D|8000-FFFF GFX|UC|Samus [Bank Split]
______             _      _____ _____
| ___ \           | |    |  _  |  ___|
| |_/ / __ _ _ __ | | __ | |_| | |__
| ___ \/ _` | '_ \| |/ / \____ |  __|
| |_/ / (_| | | | |   <  .___/ / |___
\____/ \__,_|_| |_|_|\_\ \____/\____/
Data - 0F0000-0F7FFF - Samus Part 4

$9E|8000-FFFF GFX|UC|Samus [Bank Split]
______             _      ___________
| ___ \           | |    |  _  |  ___|
| |_/ / __ _ _ __ | | __ | |_| | |_
| ___ \/ _` | '_ \| |/ / \____ |  _|
| |_/ / (_| | | | |   <  .___/ / |
\____/ \__,_|_| |_|_|\_\ \____/\_|
Data - 0F8000-0FFFFF - Samus Part 5

$9F|8000-FFFF GFX|UC|Samus [Bank Split]
______             _       ___  _____
| ___ \           | |     / _ \|  _  |
| |_/ / __ _ _ __ | | __ / /_\ \ |/' |
| ___ \/ _` | '_ \| |/ / |  _  |  /| |
| |_/ / (_| | | | |   <  | | | \ |_/ /
\____/ \__,_|_| |_|_|\_\ \_| |_/\___/
Data - 100000-107FFF - Stuff/Enemy DNA

$A0|8000-CEBE STUFF!!! [Common Enemy Routines?]
$A0|CEBF-CEFE DNA|Boyon               CEBF
$A0|CEFF-CF3E DNA|Mini Crocomire      CEFF
$A0|CF3F-CF7E DNA|Tatori              CF3F
$A0|CF7F-CFBE DNA|Mini Tatori         CF7F
$A0|CFBF-CFFE DNA|Puyo                CFBF
$A0|CFFF-D03E DNA|Cacatac             CFFF
$A0|D03F-D07E DNA|Owtch               D03F
$A0|D07F-D0BE DNA|Samus's Ship        D07F
$A0|D0BF-D0FE DNA|Samus's Ship        DOBF
$A0|D0FF-D13E DNA|Mellow              DOFF
$A0|D13F-D17E DNA|Mella               D13F
$A0|D17F-D1BE DNA|Memu                D17F
$A0|D1BF-D1FE DNA|Multiviola          D1BF
$A0|D1FF-D23E DNA|Volcanic Rocks      D1FF
$A0|D23F-D27E DNA|Rinka               D23F
$A0|D27F-D2BE DNA|Reo                 D27F
$A0|D2BF-D2FE DNA|Squeept             D2BF
$A0|D2FF-D33E DNA|Geruta              D2FF
$A0|D33F-D37E DNA|Holtz               D33F
$A0|D37F-D3BE DNA|Oum                 D37F
$A0|D3BF-D3FE DNA|Choot               D3BF
$A0|D3FF-D43E DNA|Grey Ripper II      D3FF
$A0|D43F-D47E DNA|Ripper II           D43F
$A0|D47F-D4BE DNA|Ripper              D47F
$A0|D4BF-D4FE DNA|Dragon              D4BF
$A0|D4FF-D53E DNA|Shutter             D4FF
$A0|D53F-D57E DNA|Rising Metal Pole   D53F
$A0|D57F-D5BE DNA|Unused Shutter      D57F
$A0|D5BF-D5FE DNA|PostLastBossShuttersD5BF
$A0|D5FF-D63E DNA|MovingYellowPlatformD5FF
$A0|D63F-D67E DNA|Waver               D63F
$A0|D67F-D6BE DNA|Metaree             D67F
$A0|D6BF-D6FE DNA|Fireflea            D6BF
$A0|D6FF-D73E DNA|Skultera            D6FF
$A0|D73F-D77E DNA|Elevator            D73F
$A0|D77F-D7BE DNA|Sciser              D77F
$A0|D7BF-D7FE DNA|Zero                D7BF
$A0|D7FF-D83E DNA|Tripper             D7FF
$A0|D83F-D87E DNA|Yellow Platform     D83F
$A0|D87F-58BE DNA|Small Bug           D87F
$A0|D8BF-D8FE DNA|???        ???      D8BF
$A0|D8FF-D93E DNA|Mochtroid           D8FF
$A0|D93F-D97E DNA|Small Sidehopper    D93F
$A0|D97F-D9BE DNA|Small Dessgeegea    D97F
$A0|D9BF-D9FE DNA|Sidehopper          D9BF
$A0|D9FF-DA3E DNA|Blue Sidehopper     D9FF
$A0|DA3F-DA7E DNA|Dessgeega           DA3F
$A0|DA7F-DABE DNA|Zoa                 DA7F
$A0|DABF-DAFE DNA|Viola               DABF
$A0|DAFF-DB3E DNA|???RegMetroid GFX???DAFF
$A0|DB3F-DB7E DNA|!!!BANG!!!          DB3F
$A0|DB7F-DBBE DNA|Skree               DB7F
$A0|DBBF-DBFE DNA|Yard                DBBF
$A0|DBFF-DC3E DNA|Reflec              DBFF
$A0|DC3F-DC7E DNA|HZoomer             DC3F
$A0|DC7F-DCBE DNA|Zeela               DC7F
$A0|DCBF-DCFE DNA|Nova                DCBF
$A0|DCFF-DD3E DNA|Zoomer              DCFF
$A0|DD3F-DD7E DNA|MZoomer             DD3F
$A0|DD7F-DDBE DNA|!!!METROID!!!       DD7F
$A0|DDBF-DDFE DNA|Crocomire[1]        DDBF
$A0|DDFF-DE3E DNA|Crocomire[2]        DDFF
$A0|DE3F-DE7E DNA|Draygon[1]          DE3F
$A0|DE7F-DEBE DNA|Draygon[2]          DE7F
$A0|DEBF-DEFE DNA|Draygon[3]          DEBF
$A0|DEFF-DF3E DNA|Draygon[4]          DEFF
$A0|DF3F-DF7E DNA|Spore Spawn         DF3F
$A0|DF7F-DFBE DNA|???Spore Spawn???   DF7F
$A0|DFBF-DFFE DNA|Da Boulder          DFBF
$A0|DFFF-E03E DNA|Spike Platform[1]   DFFF
$A0|E03F-E07E DNA|Spike Platform[2]   E03F
$A0|E07F-E0BE DNA|Fire Blast          E07F
$A0|E0BF-E0FE DNA|Polyp               E0BF
$A0|E0FF-E13E DNA|Mini Kraid          E0FF
$A0|E13F-E17E DNA|Ridley [Ceres]      E13F
$A0|E17F-E1BE DNA|Ridley              E17F
$A0|E1BF-E1FE DNA|Ridley Mode7        E1BF
$A0|E1FF-E23E DNA|Steam               E1FF
$A0|E23F-E27E DNA|Ceres Door          E23F
$A0|E27F-E2BE DNA|ZEBEITITIES!?!?!?!  E27F
$A0|E2BF-E2FE DNA|Kraid[1]            E2BF
$A0|E2FF-E33E DNA|Kraid[2]            E2FF
$A0|E33F-E37E DNA|Kraid[3]            E33F
$A0|E37F-E3BE DNA|Kraid[4]            E37F
$A0|E3BF-E3FE DNA|Kraid[5]            E3BF
$A0|E3FF-E43E DNA|Kraid[6]            E3FF
$A0|E43F-E47E DNA|Kraid[7]            E43F
$A0|E47F-E4BE DNA|Kraid[8][lol]       E47F
$A0|E4BF-E4FE DNA|Phantoon[1]         E4BF
$A0|E4FF-E53E DNA|Phantoon[2]         E4FF
$A0|E53F-E57E DNA|Phantoon[3]         E53F
$A0|E57F-E5BE DNA|Phantoon[4]         E57F
$A0|E5BF-E5FE DNA|Etecoon             E5BF
$A0|E5FF-E63E DNA|Dachola             E5FF
$A0|E63F-E67E DNA|Evir                E63F
$A0|E67F-E6BE DNA|Evir                E67F
$A0|E6BF-E6FE DNA|Eye                 E6BF
$A0|E6FF-E73E DNA|Fune                E6FF
$A0|E73F-E77E DNA|Namihe              E73F
$A0|E77F-E7BE DNA|Koben               E77F
$A0|E7BF-E7FE DNA|Yapping Maw         E7BF
$A0|E7FF-E83E DNA|Kago                E7FF
$A0|E83F-E87E DNA|Magdollite          E83F
$A0|E87F-E8BE DNA|Beetom              E87F
$A0|E8BF-E8FE DNA|Powamp              E8BF
$A0|E8FF-E93E DNA|Work Robot [!on!]   E8FF
$A0|E93F-E97E DNA|Work Robot [off]    E93F
$A0|E97F-E9BE DNA|Bull                E97F
$A0|E9BF-E9FE DNA|Alcoon              E9BF
$A0|E9FF-EA3E DNA|Atomic              E9FF
$A0|EA3F-EA7E DNA|Sparks              EA3F
$A0|EA7F-EABE DNA|Glowing Faces       EA7F
$A0|EABF-EAFE DNA|Kihunter            EABF
$A0|EAFF-EB3E DNA|Kihunter            EAFF
$A0|EB3F-EB7E DNA|Yellow Kihunter     EB3F
$A0|EB7F-EBBE DNA|Yellow Kihunter     EB7F
$A0|EBBF-EBFE DNA|Red Kihunter        EBBF
$A0|EBFF-EC3E DNA|Red Kihunter        EBFF
$A0|EC3F-EC7E DNA|Mother Brain[1]     EC3F
$A0|EC7F-ECBE DNA|Mother Brain[2]     EC7F
$A0|ECBF-ECFE DNA|SM During Fight     ECBF
$A0|ECFF-ED3E DNA|MB Standing         ECFF
$A0|ED3F-ED7E DNA|Dust Torizo         ED3F
$A0|ED7F-EDBE DNA|Dust Sidehopper     ED7F
$A0|EDBF-EDFE DNA|SM's Tasty Meal     EDBF
$A0|EDFF-EE3E DNA|Dust Zoomer         EDFF
$A0|EE3F-EE7E DNA|Dust Ripper         EE3F
$A0|EE7F-EEBE DNA|Dust Skree          EE7F
$A0|EEBF-EEFE DNA|Super Metroid       EEBF
$A0|EEFF-EF3E DNA|Torizo              EEFF
$A0|EF3F-EF7E DNA|Torizo?             EF3F
$A0|EF7F-EFBE DNA|Gold Torizo         EF7F
$A0|EFBF-EFFE DNA|Gold Torizo?        EFBF
$A0|EFFF-F03E DNA|Boss Statues        EFFF
$A0|F03F-F07E DNA|Statue Ghosts       F03F
$A0|F07F-F0BE DNA|Shaktool            F07F
$A0|F0BF-F0FE DNA|Glass Tube          F0BF
$A0|F0FF-F13E DNA|Chozo Statues       F0FF
$A0|F13F-F152 What is this? (its just a load of 02's)
$A0|F153-F192 DNA|????????????????????F153
$A0|F193-F1D2 DNA|Zeb                 F193
$A0|F1D3-F212 DNA|Zebbo               F1D3
$A0|F213-F252 DNA|Gamet               F213
$A0|F253-F292 DNA|Geega               F253
$A0|F293-F2D2 DNA|Botwoon             F293
$A0|F2D3-F312 DNA|Etecoon [ESCAPE]    F2D3
$A0|F313-F352 DNA|Dachola [ESCAPE]    F313
$A0|F353-F392 DNA|Wall Pirate         F353
$A0|F393-F3D2 DNA|Green Wall Pirate   F393
$A0|F3D3-F412 DNA|Red Wall Pirate     F3D3
$A0|F413-F452 DNA|Gold Wall Pirate    F413
$A0|F453-F492 DNA|Pink Wall Pirate    F453
$A0|F493-F4D2 DNA|Tourian Pirate      F493
$A0|F4D3-F512 DNA|Elite Pirate        F4D3
$A0|F513-F552 DNA|Green Elite Pirate  F513
$A0|F553-F592 DNA|Red Elite Pirate    F553
$A0|F593-F5D2 DNA|Silver Elite Pirat  F593
$A0|F5D3-F612 DNA|Pink Elite Pirate   F5D3
$A0|F613-F652 DNA|Tourian Elite PirateF613
$A0|F653-F692 DNA|Space Pirate        F653
$A0|F693-F6D2 DNA|Green Space Pirate  F693
$A0|F6D3-F712 DNA|Red Space Pirate    F6D3
$A0|F713-F752 DNA|Gold Space Pirate   F713
$A0|F753-F792 DNA|Pink Space Pirate   F753
$A0|F793-F7D2 DNA|Tourian Space PirateF793
$A0|F7D3-FFFF FREE SPACE
______             _       ___   __
| ___ \           | |     / _ \ /  |
| |_/ / __ _ _ __ | | __ / /_\ \`| |
| ___ \/ _` | '_ \| |/ / |  _  | | |
| |_/ / (_| | | | |   <  | | | |_| |_
\____/ \__,_|_| |_|_|\_\ \_| |_/\___/
Data - 108000-10FFFF - Room Population

$A1|8000-8001 Pop|TO/MA|7DD58/7DA60 [Tourian Boss][Standard]
$A1|8002-80D4 Pop|CR|794FD [Standard]
$A1|80D5-8107 Pop|CR|793AA [Standard]
$A1|8108-819A Pop|CR|7990D [Standard]
$A1|819B-81FD Pop|CR|79A44 [Events 1]
$A1|81FE-8260 Pop|CR|79A44 [Standard]
$A1|8261-8363 Pop|CR|792FD [Awake]
$A1|8364-8426 Pop|CR|79879 [Standard/Bosses]
$A1|8427-8479 Pop|CR|7975C [Awake]
$A1|847A-84EC Pop|CR|792B3 [Standard]
$A1|84ED-84FF Pop|CR|79804 [Standard/Bosses]
$A1|8500-8572 Pop|CR|799BD [Standard]
$A1|8573-8585 Pop|CR|79938 [Standard]
$A1|8586-85A8 Pop|CR|79A90 [Standard]
$A1|85A9-85B1 Pop|CR|79994 [Standard]
$A1|85B2-85D7 Pop|CR|796BA [Escape]
$A1|85D8-85DA Pop|CR|793D5 [Standard]
$A1|85DB-85DC Pop|CR|795A8 [Standard]
$A1|85DE-85E0 Pop|CR|795FF [Standard]
$A1|85E1-8683 Pop|CR|796BA [Standard]
$A1|8684-86F9 Pop|CR|793FE [Standard]
$A1|86FA-883C Pop|CR|792FD [Standard]
$A1|883D-886F Pop|CR|791F8 [Standard]
$A1|8870-88B5 Pop|CR|799F9 [Standard]
$A1|88B6-88C8 Pop|CR|7968F [Standard]
$A1|88C9-897B Pop|CR|796BA [Awake]
$A1|897C-89DE Pop|CR|79461 [Standard]
$A1|89DF-89F1 Pop|CR|7962A [Standard]
$A1|89F2-8A14 Pop|CR|7965B [Standard]
$A1|8A15-8AB7 Pop|CR|7975C [Standard]
$A1|8AB8-8B3A Pop|CR|7957D [Standard]
$A1|8B3B-8B3D Pop|CR|795D4 [Standard]
$A1|8B3E-8B60 Pop|CR|79552 [Standard]
$A1|8B61-8B73 Pop|CR|797B5 [Standard]
$A1|8B74-8B86 Pop|CR|794CC [Standard]
$A1|8B87-8BC9 Pop|CR|798E2 [Standard]
$A1|8BCA-8C0C Pop|CR|79969 [Standard]
$A1|8C0D-8D9F Pop|CR|791F8 [Escape]
$A1|8DA0-8ED2 Pop|CR|792FD [Escape]
$A1|8ED3-8F15 Pop|CR|79804 [Escape]
$A1|8F16-8F18 Pop|CR|79879 [Escape]
$A1|8F19-8F7B Pop|CR|7948C [Standard]
$A1|8F7C-8FBE Pop|BR|79B9D [Standard]
$A1|8FBF-8FC1 Pop|BR|79C35 [Standard]
$A1|8FC2-8FC4 Pop|BR|79C89 [Standard]
$A1|8FC5-9027 Pop|BR|79D9C [Standard]
$A1|9028-902A Pop|BR|7A051 [Standard]
$A1|902B-902D Pop|BR|7A07B [Standard]
$A1|902E-9080 Pop|BR|7A0A4 [Standard]
$A1|9081-90C3 Pop|CR|7A66A [Standard]
$A1|90C4-90C6 Pop|BR|7A15B [Standard]
$A1|90C7-9119 Pop|BR|7A37C [Standard]
$A1|911A-918C Pop|BR|7A0D2 [Standard]
$A1|918D-91FF Pop|BR|79F11 [Events 1]
$A1|9200-92A2 Pop|BR|79F64 [Events 1]
$A1|92A3-9325 Pop|BR|79FBA [Standard]
$A1|9326-93A8 Pop|BR|79E9F [Standard]
$A1|93A9-93AB Pop|BR|7A70B [Standard]
$A1|93AC-941E Pop|BR|79E9F [Standard]
$A1|941F-9451 Pop|BR|7A471 [Standard]
$A1|9452-9505 Pop|BR|7A253 [Standard]
$A1|9505-9537 Pop|BR|7A1AD [Standard]
$A1|9538-953A Pop|BR|7A1D8 [Standard]
$A1|953B-953D Pop|BR|7A184 [Standard]
$A1|953E-95E0 Pop|BR|79D19 [Standard]
$A1|95E1-95E3 Pop|BR|7A22A [Standard]
$A1|95E4-9616 Pop|BR|7A408 [Standard]
$A1|9617-9619 Pop|BR|7A201 [Standard]
$A1|961A-961C Pop|BR|7A447 [Standard]
$A1|961D-965F Pop|BR|79E11 [Standard]
$A1|9660-9662 Pop|BR|7A618 [Standard]
$A1|9663-9665 Pop|BR|7A641 [Standard]
$A1|9666-9668 Pop|BR|7A6E2 [Standard]
$A1|9669-966E Pop|BR|7A734 [Standard]
$A1|966F-96E1 Pop|BR|79F64 [Standard]
$A1|96E2-9734 Pop|BR|79C5E [Standard]
$A1|9735-97FA Pop|BR|79FE5 [Standard]/7A011 [Standard]
$A1|97FB-988D Pop|BR|7A130 [Standard]
$A1|988E-98E3 Pop|BR|7A4B1 [Standard]
$A1|98E4-98F6 Pop|BR|7A6A1 [Standard]
$A1|98F7-9979 Pop|BR|7A4DA [Standard]
$A1|997A-9A2C Pop|BR|79AD9 [Standard]
$A1|9A2D-9A3F Pop|BR|79B5B [Standard]
$A1|9A40-9B12 Pop|BR|79BC8 [Standard]
$A1|9B13-9BC5 Pop|BR|7A293 [Standard]
$A1|9BC6-9CB8 Pop|BR|79F11 [Standard]
$A1|9CB9-9D5B Pop|BR|79E52 [Standard]
$A1|9D5C-9E2E Pop|BR|79CB3 [Standard]
$A1|9E2F-9EB1 Pop|BR|7A2F7 [Standard]
$A1|9EB2-9EB4 Pop|BR|7A107 [Standard]
$A1|9EB5-9F37 Pop|BR|7A59F [Standard/Bosses]
$A1|9F38-9F3A Pop|BR|79C07 [Standard]
$A1|9F3B-9F5D Pop|BR|7A2CE [Standard]
$A1|9F5E-9F60 Pop|CR|7A5ED [Standard]
$A1|9F61-9FA3 Pop|BR|7A3AE [Standard]
$A1|9FA4-A056 Pop|BR|7A56B [Standard]
$A1|A057-A0B9 Pop|BR|7A322 [Standard]
$A1|A0BA-A0FA Pop|BR|7A521 [Standard/Bosses]
$A1|A0FD-A0FC Pop|BR|79DC7 [Standard/Bosses]
$A1|A110-A132 Pop|BR|7A3DD [Standard]
$A1|A133-A1D5 Pop|NO|7AB64 [Standard]
$A1|A1D6-A218 Pop|NO|7AB07 [Standard]
$A1|A219-A23B Pop|NO|7B62B [Standard]
$A1|A23C-A2DE Pop|NO|7B1E5 [Standard]
$A1|A2DF-A331 Pop|NO|7B051 [Standard]
$A1|A332-A3F3 Pop|NO|7A815 [Standard]
$A1|A3F5-A427 Pop|NO|7AFFB [Standard]
$A1|A428-A48A Pop|NO|7B585 [Standard]
$A1|A48B-A4ED Pop|NO|7B2DA [Standard]
$A1|A4EE-A4F0 Pop|NO|7ADDE [Standard]
$A1|A4F1-A543 Pop|NO|7B3A5 [Standard]
$A1|A544-A556 Pop|NO|7AF3F [Standard]
$A1|A557-A559 Pop|NO|7B741 [Standard]
$A1|A55A-A55C Pop|NO|7A026 [Standard]
$A1|A55D-A55F Pop|NO|7B0B4 [Standard]
$A1|A560-A622 Pop|NO|7B40A [Standard]
$A1|A623-A625 Pop|NO|7B305 [Standard]
$A1|A626-A638 Pop|NO|7B32E [Standard/Bosses]
$A1|A639-A63B Pop|NO|7AADE [Standard]
$A1|A63C-A63E Pop|NO|7A890 [Standard]
$A1|A63F-A641 Pop|NO|7A9E5 [Standard]
$A1|A642-A644 Pop|NO|7AAB5 [Standard]
$A1|A645-A6A7 Pop|NO|7B106 [Standard]
$A1|A6A8-A7BA Pop|NO|7AFA3 [Standard]
$A1|A7BB-A82D Pop|NO|7AA82 [Standard]
$A1|A82E-A8E0 Pop|NO|7B4AD [Standard]
$A1|A8E1-A963 Pop|NO|7ADAD [Standard]
$A1|A964-A966 Pop|NO|7AC2B [Standard]
$A1|A967-A9D9 Pop|NO|7B139 [Standard]
$A1|A9DA-AA8C Pop|NO|7A923 [Standard]
$A1|AA8D-AB7F Pop|NO|7B482 [Standard]
$A1|AB80-AC52 Pop|NO|7B6EE [Standard]
$A1|AC53-AD05 Pop|NO|7AEB4 [Standard]
$A1|AD06-AD08 Pop|NO|7B3E1 [Standard]
$A1|AD09-AD6B Pop|NO|7AF14 [Standard]
$A1|AD6C-AD8E Pop|NO|7B457 [Standard]
$A1|AD8F-AE51 Pop|NO|7AA0E [Standard]
$A1|AE52-AEA4 Pop|NO|7B510 [Standard]
$A1|AEA5-AEA7 Pop|NO|7B55A [Standard]
$A1|AEA8-AEAA Pop|NO|7AEDF [Standard]
$A1|AEAB-AEAD Pop|NO|7B69B [Standard]
$A1|AEAE-AEB0 Pop|NO|7B6C1 [Standard]
$A1|AEB1-AEF3 Pop|NO|7AC83 [Standard]
$A1|AEF4-AF86 Pop|NO|7B4E5 [Standard]
$A1|AF87-AFE9 Pop|NO|7A7B3 [Standard]
$A1|AFEA-B11C Pop|NO|7B236 [Standard]
$A1|B11D-B1EF Pop|NO|7AB8F [Standard]
$A1|B1F0-B1F2 Pop|NO|7B167 [Standard]
$A1|B1F3-B1F5 Pop|NO|7B192 [Standard]
$A1|B1F6-B258 Pop|NO|7A8F8 [Standard]
$A1|B259-B32B Pop|NO|7B5D5 [Standard]
$A1|B32C-B3BE Pop|NO|7AFCE [Standard]
$A1|B3BF-B3C1 Pop|NO|7AC00 [Standard]
$A1|B3C2-B3C4 Pop|NO|7B0DD [Standard]
$A1|B3C5-B3D7 Pop|NO|7AA41 [Standard]
$A1|B3D8-B45C Pop|NO|7ACB3 [Standard]
$A1|B45B-B48D Pop|NO|7A75D [Standard]
$A1|B48E-B4D0 Pop|NO|7A865 [Standard]
$A1|B4D1-B543 Pop|NO|7AB3B [Standard]
$A1|B544-B5E6 Pop|NO|7A788 [Standard]
$A1|B5E7-B679 Pop|NO|7AC5A [Standard]
$A1|B67A-B6AC Pop|NO|7ABD2 [Standard]
$A1|B6AD-B71F Pop|NO|7A8B9 [Standard]
$A1|B720-B732 Pop|NO|7B283 [Standard/Bosses]
$A1|B733-B765 Pop|NO|7AE07 [Standard]
$A1|B766-B768 Pop|NO|7AD1B [Standard]
$A1|B769-B81B Pop|NO|7B37A [Standard]
$A1|B81C-B88E Pop|NO|7AD5E [Standard]
$A1|B88F-B911 Pop|NO|7ACF0 [Standard]
$A1|B912-B994 Pop|NO|7B07A [Standard]
$A1|B995-B9D7 Pop|NO|7AE74 [Standard]
$A1|B9D8-BA4A Pop|NO|7A7DE [Standard]
$A1|BA4B-BB0D Pop|NO|7B656 [Standard]
$A1|BB0E-BB30 Pop|NO|7A98D [Standard/Bosses]
$A1|BB31-BB33 Pop|NO|7B1BB [Standard]
$A1|BB34-BBD6 Pop|NO|7AE32 [Standard]
$A1|BBD7-BC39 Pop|NO|7AF72 [Standard]
$A1|BC3A-BC3C Pop|WS|7CD5C [Bosses]
$A1|BC4D-BC9F Pop|WS|7CC27 [Bosses]
$A1|BCA0-BE92 Pop|WS|7CAF6 [Standard]
$A1|BE93-BFE5 Pop|WS|7C98E [Standard]
$A1|BFE6-C138 Pop|WS|7CA52 [Bosses]
$A1|C139-C19B Pop|WS|7CC6F [Bosses]
$A1|C19C-C19E Pop|WS|7CCCB [Bosses]
$A1|C19F-C1A1 Pop|WS|7CDA8 [Standard]
$A1|C1A2-C1A4 Pop|WS|7CB8B [Standard]
$A1|C1A5-C1A7 Pop|WS|7CD5C [Standard]
$A1|C1A8-C1AA Pop|WS|7CA08 [Bosses]
$A1|C1AB-C1AD Pop|WS|7CBD5 [Standard]
$A1|C1AE-C1E0 Pop|WS|7C98E [Bosses]
$A1|C1E1-C1E3 Pop|WS|7CAAE [Standard]
$A1|C1E4-C1E6 Pop|WS|7CD13 [Bosses]
$A1|C1E7-C1E9 Pop|WS|7CC27 [Standard]
$A1|C1EA-C1EC Pop|WS|7CE40 [Standard]
$A1|C1ED-C27F Pop|WS|7CCCB [Standard]
$A1|C280-C282 Pop|WS|7CE40 [Bosses]
$A1|C283-C3E5 Pop|WS|7CC6F [Standard]
$A1|C3E6-C5E8 Pop|WS|7CA08 [Standard]
$A1|C5E9-C69B Pop|WS|7CAAE [Bosses]
$A1|C69C-C69E Pop|WS|7CE8A [Bosses]
$A1|C69F-C6F1 Pop|WS|7CDA8 [Bosses]
$A1|C6F2-C8C4 Pop|WS|7CA52 [Standard]
$A1|C8C5-CA77 Pop|WS|7CDF1 [Standard]
$A1|CA78-CB3A Pop|WS|7CE8A [Standard]
$A1|CB3B-CBAD Pop|WS|7CBD5 [Bosses]
$A1|CBAE-CC50 Pop|WS|7CB8B [Bosses]
$A1|CC51-CCD3 Pop|WS|7CDF1 [Bosses]
$A1|CCD4-CD16 Pop|WS|7CD13 [Standard]
$A1|CD17-CE69 Pop|WS|7CAF6 [Bosses]
$A1|CE6A-CF2C Pop|MA|7D0B9 [Standard]
$A1|CF2D-CF8F Pop|MA|7D913 [Standard]
$A1|CF90-CFC2 Pop|MA|7D13B [Standard]
$A1|CFC3-D005 Pop|MA|7D1A3 [Standard]
$A1|D006-D088 Pop|MA|7D30B [Standard]
$A1|D089-D10B Pop|MA|7D72A [Standard]
$A1|D10C-D10E Pop|MA|7D765 [Standard]
$A1|D10F-D111 Pop|MA|7D78F [Standard/Bosses]
$A1|D112-D1B4 Pop|MA|7D7E4 [Standard]
$A1|D1B5-B1B7 Pop|MA|7D81A [Standard]
$A1|D1B8-B1BA Pop|MA|7D845 [Standard]
$A1|D1BB-D1ED Pop|MA|7D86E [Standard]
$A1|D1EE-D280 Pop|MA|7D898 [Standard]
$A1|D281-D313 Pop|MA|7D8C5 [Standard/Events 1]
$A1|D314-B356 Pop|MA|7DA60 [Standard]
$A1|D357-D3A9 Pop|MA|7D5A7 [Standard]
$A1|D3AA-D3EC Pop|MA|7D104 [Standard]
$A1|D3ED-D44F Pop|MA|7D2AA [Standard]
$A1|D450-D452 Pop|MA|7D9AA [Standard]
$A1|D453-D525 Pop|MA|7D646 [Standard]
$A1|D526-D528 Pop|MA|7CED2 [Standard]
$A1|D529-D53B Pop|MA|7CEFB [Standard/Events 1]
$A1|D53C-D53E Pop|MA|7CF54 [Standard]
$A1|D53F-D5E1 Pop|MA|7CF80 [Standard]
$A1|D5E2-D634 Pop|MA|7D055 [Standard]
$A1|D635-D697 Pop|MA|7D08A [Standard]
$A1|D698-D75A Pop|MA|7D16D [Standard]
$A1|D75B-D7ED Pop|MA|7D1DD [Standard]
$A1|D7EE-D800 Pop|MA|7D252 [Standard]
$A1|D801-D863 Pop|MA|7D27E [Standard]
$A1|D864-D956 Pop|MA|7D2D9 [Standard]
$A1|D957-DA09 Pop|MA|7D340 [Standard]
$A1|DA0A-DA3C Pop|MA|7D408 [Standard]
$A1|DA3D-DACF Pop|MA|7D461 [Standard]
$A1|DAD0-DAD2 Pop|MA|7D48E [Standard]
$A1|DAD3-DB65 Pop|MA|7D4C2 [Standard]
$A1|DB66-DC3B Pop|MA|7D54D [Standard]
$A1|DC3C-DC6E Pop|MA|7D5EC [Standard]
$A1|DC6F-DCE1 Pop|MA|7D617 [Standard]
$A1|DCE2-DD34 Pop|MA|7D69A [Standard]
$A1|DD35-DD37 Pop|MA|7D6D0 [Standard]
$A1|DD38-DD9A Pop|MA|7D6FD [Standard]
$A1|DD9B-DE0D Pop|MA|7D387 [Standard]
$A1|DE0E-DE10 Pop|MA|7D3DF [Standard]
$A1|DE11-DE13 Pop|MA|7D9D4 [Standard]
$A1|DE14-DE16 Pop|MA|7D3B6 [Standard]
$A1|DE17-DE59 Pop|MA|7D21C [Standard]
$A1|DE5A-DE5C Pop|MA|7D95E [Standard/Bosses]
$A1|DE6D-DF62 Pop|MA|7CFC9 [Standard]
$A1|DF63-DF95 Pop|MA|7D51E [Standard]
$A1|DF96-DFD8 Pop|MA|7D4EF [Standard]
$A1|DFD9-E01B Pop|MA|7D9FE [Standard]
$A1|E01C-E07E Pop|MA|7DA2B [Standard]
$A1|E07F-E101 Pop|MA|7D017 [Standard]
$A1|E102-E1D4 Pop|TO|7DEDE [Standard]
$A1|E1D5-E1D7 Pop|TO|7DE23 [Standard]
$A1|E1D8-E25A Pop|TO|7DAE1 [Standard]
$A1|E25B-E26D Pop|TO|7DC65 [Standard/Events 1]
$A1|E26E-E320 Pop|TO|7DCB1 [Standard/Events 1]
$A1|E321-E387 Pop|TO|7DD58 [Standard/Events 1]
$A1|E387-E3A9 Pop|TO|7DC19 [Standard/Events 1]
$A1|E3AA-E42C Pop|TO|7DE4D [Standard]
$A1|E42D-E43F Pop|TO|7DAAE [Standard]
$A1|E440-E4A2 Pop|TO|7DB31 [Standard]
$A1|E4A3-E515 Pop|TO|7DBCD [Standard]
$A1|E516-E558 Pop|TO|7DAE1 [Events 1]
$A1|E559-E59B Pop|TO|7DB31 [Events 1]
$A1|E59C-E5BE Pop|TO|7DE7A [Standard]
$A1|E5BF-E651 Pop|TO|7DB7D [Events 1]
$A1|E652-E694 Pop|TO|7DBCD [Events 1]
$A1|E695-E70A Pop|TO|7DEA7 [Standard]
$A1|E70B-E790 Pop|TO|7DD2E [Standard]
$A1|E791-E793 Pop|TO|7DF1B [Standard]
$A1|E794-E856 Pop|TO|7DB7D [Standard]
$A1|E857-E889 Pop|TO|7DDF3 [Standard]
$A1|E88A-E8AC Pop|CE|7DF45 [Standard]
$A1|E8AD-E8CF Pop|CE|7DF8D [Standard]
$A1|E8D0-E8F2 Pop|CE|7DFD7 [Standard]
$A1|E8F3-E915 Pop|CE|7E021 [Standard]
$A1|E916-E938 Pop|CE|7E06B [Standard]
$A1|E939-E95B Pop|CE|7E0B5 [Standard]
$A1|E95C-EA2E Pop|CE|7DF45 [Bosses]
$A1|EA2F-EB01 Pop|CE|7DF8D [Bosses]
$A1|EB02-EB74 Pop|CE|7DFD7 [Bosses]
$A1|EB75-EB97 Pop|CE|7E021 [Bosses]
$A1|EB98-EBBA Pop|CE|7E06B [Bosses]
$A1|EBBB-EBCD Pop|CE|7E0B5 [Bosses]
$A1|EBCE-EBD0 Pop|DB|7E82C [Standard]
$A1|EBD1-FFFF Free Space
______             _       ___   _____ 
| ___ \           | |     / _ \ / __  \
| |_/ / __ _ _ __ | | __ / /_\ \`' / /'
| ___ \/ _` | '_ \| |/ / |  _  |  / /  
| |_/ / (_| | | | |   <  | | | |./ /___
\____/ \__,_|_| |_|_|\_\ \_| |_/\_____/
______             _       ___   _____ 
| ___ \           | |     / _ \ |____ |
| |_/ / __ _ _ __ | | __ / /_\ \    / /
| ___ \/ _` | '_ \| |/ / |  _  |    \ \
| |_/ / (_| | | | |   <  | | | |.___/ /
\____/ \__,_|_| |_|_|\_\ \_| |_/\____/ 
______             _       ___    ___ 
| ___ \           | |     / _ \  /   |
| |_/ / __ _ _ __ | | __ / /_\ \/ /| |
| ___ \/ _` | '_ \| |/ / |  _  / /_| |
| |_/ / (_| | | | |   <  | | | \___  |
\____/ \__,_|_| |_|_|\_\ \_| |_/   |_/
______             _       ___   _____ 
| ___ \           | |     / _ \ |  ___|
| |_/ / __ _ _ __ | | __ / /_\ \|___ \ 
| ___ \/ _` | '_ \| |/ / |  _  |    \ \
| |_/ / (_| | | | |   <  | | | |/\__/ /
\____/ \__,_|_| |_|_|\_\ \_| |_/\____/ 
______             _       ___    ____ 
| ___ \           | |     / _ \  / ___|
| |_/ / __ _ _ __ | | __ / /_\ \/ /___ 
| ___ \/ _` | '_ \| |/ / |  _  || ___ \
| |_/ / (_| | | | |   <  | | | || \_/ |
\____/ \__,_|_| |_|_|\_\ \_| |_/\_____/
______             _       ___   ______
| ___ \           | |     / _ \ |___  /
| |_/ / __ _ _ __ | | __ / /_\ \   / / 
| ___ \/ _` | '_ \| |/ / |  _  |  / /  
| |_/ / (_| | | | |   <  | | | |./ /   
\____/ \__,_|_| |_|_|\_\ \_| |_/\_/    
______             _       ___   _____ 
| ___ \           | |     / _ \ |  _  |
| |_/ / __ _ _ __ | | __ / /_\ \ \ V / 
| ___ \/ _` | '_ \| |/ / |  _  | / _ \ 
| |_/ / (_| | | | |   <  | | | || |_| |
\____/ \__,_|_| |_|_|\_\ \_| |_/\_____/
______             _       ___   _____ 
| ___ \           | |     / _ \ |  _  |
| |_/ / __ _ _ __ | | __ / /_\ \| |_| |
| ___ \/ _` | '_ \| |/ / |  _  |\____ |
| |_/ / (_| | | | |   <  | | | |.___/ /
\____/ \__,_|_| |_|_|\_\ \_| |_/\____/ 
______             _       ___    ___  
| ___ \           | |     / _ \  / _ \ 
| |_/ / __ _ _ __ | | __ / /_\ \/ /_\ \
| ___ \/ _` | '_ \| |/ / |  _  ||  _  |
| |_/ / (_| | | | |   <  | | | || | | |
\____/ \__,_|_| |_|_|\_\ \_| |_/\_| |_/
______             _       ___  ______
| ___ \           | |     / _ \ | ___ \
| |_/ / __ _ _ __ | | __ / /_\ \| |_/ /
| ___ \/ _` | '_ \| |/ / |  _  || ___ \
| |_/ / (_| | | | |   <  | | | || |_/ /
\____/ \__,_|_| |_|_|\_\ \_| |_/\____/
Data - 158000 - 15FFFF - Enemy GFX Part1

$AB|8000-8FFF GFX|UC|Mini Kraid
$AB|9000-97FF GFX|UC|Fire Blast/Polyp
$AB|9800-9BFF GFX|UC|Spike Platform
$AB|9C00-ABFF GFX|UC|Da Boulder
$AB|AC00-AFFF GFX|UC|Small Sidehopper
$AB|B000-B3FF GFX|UC|Small Dessgeegea
$AB|B400-CBFF GFX|UC|Maridia Tube
$AB|CC00-E9FF GFX|UC|Kraid
$AB|EA00-F3FF GFX|UC|Debug Graphics
$AB|F400-F7FF GFX|UC|??? GFX
$AB|F800-FFFF Empty
______             _       ___  _____
| ___ \           | |     / _ \/  __ \
| |_/ / __ _ _ __ | | __ / /_\ \ /  \/
| ___ \/ _` | '_ \| |/ / |  _  | |
| |_/ / (_| | | | |   <  | | | | \__/\
\____/ \__,_|_| |_|_|\_\ \_| |_/\____/
Data - 160000-167FFF - Enemy GFX Part 2

$AC|8000-81FF GFX|UC|Small Bug
$AC|8200-87FF GFX|UC|Etecoon
$AC|8800-93FF GFX|UC|Dachola
$AC|9400-97FF GFX|UC|Mochtroid
$AC|9800-9BFF GFX|UC|Tripper
$AC|9C00-A9FF GFX|UC|Spore Spawn
$AC|AA00-B5FF GFX|UC|Phantoon
$AC|B600-B9FF GFX|UC|Boyon
$AC|BA00-BDFF GFX|UC|Shutter
$AC|BE00-DFFF GFX|UC|Chozo Statues
$AC|D000-D3FF GFX|UC|Mini Crocomire
$AC|D400-DFFF GFX|UC|Mini Tatori/Tatori
$AC|E000-E3FF GFX|UC|Choot
$AC|E400-E5FF GFX|UC|Puyo
$AC|E600-E9FF GFX|UC|Cacatac
$AC|EA00-EDFF GFX|UC|Owtch
$AC|EE00-FFFF Free Space
______             _       ___ ______
| ___ \           | |     / _ \|  _  \
| |_/ / __ _ _ __ | | __ / /_\ \ | | |
| ___ \/ _` | '_ \| |/ / |  _  | | | |
| |_/ / (_| | | | |   <  | | | | |/ /
\____/ \__,_|_| |_|_|\_\ \_| |_/___/
Data - 168000-16FFFF - Enemy GFX Part 3/

$AD|8000-B1FF GFX|UC|Crocomire
$AD|B200-B5FF GFX|UC|Crumble Chozo
$AD|B600-C5FF GFX|UC|Samus's Ship
$AD|C600-DDFF GFX|UC|Space Pirate
$AD|
$AD|XXXX-FFFF Free Space
______             _       ___   _____
| ___ \           | |     / _ \ |  ___|
| |_/ / __ _ _ __ | | __ / /_\ \| |__
| ___ \/ _` | '_ \| |/ / |  _  ||  __|
| |_/ / (_| | | | |   <  | | | || |___
\____/ \__,_|_| |_|_|\_\ \_| |_/\____/
Data - 170000-177FFF - Enemy GFX Part 4

$AE|8000-85FF GFX|UC|Zoomers
$AE|8600-8BFF GFX|UC|Waver
$AE|8C00-8FFF GFX|UC|Skree
$AE|9000-9FFF GFX|UC|Metroid
$AE|A000-A5FF GFX|UC|Dragon
$AE|A600-A9FF GFX|UC|Mellow
$AE|AA00-AFFF GFX|UC|Sidehopper
$AE|B000-B3FF GFX|UC|Reo
$AE|B400-B7FF GFX|UC|Multiviola
$AE|B800-BD1F GFX|UC|Volcanic Rocks/Rinka/Zebities/Turret
$AE|BD20-C11F GFX|UC|Squeept
$AE|C120-C51F GFX|UC|Zeb
$AE|C520-C91F GFX|UC|Ripper
$AE|C920-CD1F GFX|UC|Mella
$AE|CD20-D11F GFX|UC|Memu
$AE|D120-D51F GFX|UC|Dessgeega
$AE|D520-D91F GFX|UC|Geruta
$AE|D920-E11F GFX|UC|Holtz
$AE|E120-E51F GFX|UC|Geega
$AE|E520-E91F GFX|UC|Zebbo
$AE|E920-ED1F GFX|UC|Gamet
$AE|ED20-F31F GFX|UC|Zeela
$AE|F320-F91F GFX|UC|Nova
$AE|F920-FD1F GFX|UC|Viola
$AE|FD20-FFFF Free Space
______             _       ___  ______
| ___ \           | |     / _ \ |  ___|
| |_/ / __ _ _ __ | | __ / /_\ \| |_
| ___ \/ _` | '_ \| |/ / |  _  ||  _|
| |_/ / (_| | | | |   <  | | | || |
\____/ \__,_|_| |_|_|\_\ \_| |_/\_|
Data - 178000-17FFFF - Enemy GFX Part 5

$AF|8000-87FF GFX|UC|Oum [These freak me out still]
$AF|8800-91FF GFX|UC|??? unused ???
$AF|9200-97FF GFX|UC|Metaree
$AF|9800-A7FF GFX|UC|BANG
$AF|A800-ADFF GFX|UC|Fireflea
$AF|AE00-B3FF GFX|UC|Reflec
$AF|B400-BBFF GFX|UC|Yard
$AF|BC00-C1FF GFX|UC|Skultera
$AF|C200-E7FF GFX|UC|Torizo
$AF|E800-EBFF GFX|UC|Zoa
$AF|EC00-FFFF Free Space
______             _     ______  _____
| ___ \           | |    | ___ \|  _  |
| |_/ / __ _ _ __ | | __ | |_/ /| |/' |
| ___ \/ _` | '_ \| |/ / | ___ \|  /| |
| |_/ / (_| | | | |   <  | |_/ /\ |_/ /
\____/ \__,_|_| |_|_|\_\ \____/  \___/
Data - 180000-187FFF - Enemy GFX Part 6

$B0|8000-93FF GFX|UC|Debug Palette Testing/Viewing
$B0|9400-B3FF GFX|UC|Ridley
$B0|B400-B9FF GFX|UC|Ridley Mode7
$B0|BA00-C7FF GFX|UC|Ceres Door
$B0|C800-E7FF GFX|UC|Draygon
$B0|E800-EDFF GFX|UC|Mother Brain Stuff?
$B0|EE00-FFFF Free Space
______             _     ______  __
| ___ \           | |    | ___ \/  |
| |_/ / __ _ _ __ | | __ | |_/ /`| |
| ___ \/ _` | '_ \| |/ / | ___ \ | |
| |_/ / (_| | | | |   <  | |_/ /_| |_
\____/ \__,_|_| |_|_|\_\ \____/ \___/
Data - 188000-18FFFF - Enemy GFX Part 7

$B1|8000-83FF GFX|UC|Yellow Platform
$B1|8400-8FFF GFX|UC|SM During Fight
$B1|9000-93FF GFX|UC|Shaktool
$B1|9400-99FF GFX|UC|Evir
$B1|9A00-9DFF GFX|UC|Eye
$B1|9E00-A5FF GFX|UC|Fune/Namihe
$B1|A600-A9FF GFX|UC|Koben
$B1|AA00-ADFF GFX|UC|Yapping Maw
$B1|AE00-B5FF GFX|UC|Kago
$B1|B600-B9FF GFX|UC|Sciser
$B1|BA00-BBFF GFX|UC|Glowing Faces
$B1|BC00-C1FF GFX|UC|Magdollite
$B1|C200-C7FF GFX|UC|Beetom
$B1|C800-CBFF GFX|UC|Zero
$B1|CC00-CFFF GFX|UC|Powamp
$B1|D000-DBFF GFX|UC|Work Robot
$B1|DC00-E1FF GFX|UC|Bull
$B1|E200-E9FF GFX|UC|Alcoon
$B1|EA00-EBFF GFX|UC|Sparks
$B1|EC00-FBFF GFX|UC|Kihunter
$B1|FC00-FFFF GFX|UC|Atomic
______             _     ______  _____ 
| ___ \           | |    | ___ \/ __  \
| |_/ / __ _ _ __ | | __ | |_/ /`' / /'
| ___ \/ _` | '_ \| |/ / | ___ \  / /  
| |_/ / (_| | | | |   <  | |_/ /./ /___
\____/ \__,_|_| |_|_|\_\ \____/ \_____/
______             _     ______  _____ 
| ___ \           | |    | ___ \|____ |
| |_/ / __ _ _ __ | | __ | |_/ /    / /
| ___ \/ _` | '_ \| |/ / | ___ \    \ \
| |_/ / (_| | | | |   <  | |_/ /.___/ /
\____/ \__,_|_| |_|_|\_\ \____/ \____/ 
______             _     ______    ___
| ___ \           | |    | ___ \  /   |
| |_/ / __ _ _ __ | | __ | |_/ / / /| |
| ___ \/ _` | '_ \| |/ / | ___ \/ /_| |
| |_/ / (_| | | | |   <  | |_/ /\___  |
\____/ \__,_|_| |_|_|\_\ \____/     |_/
Data - 1A0000-1A7FFF - Misc Enemy Info/Debug Stuff

$B4|8000-8008 Set|MA/TO|7DA60 [Boss]/7DD58 [Dead]
$B4|8009-801E Set|CR|794FD
$B4|801F-8030 Set|CR|793AA
$B4|8031-8042 Set|CR|7990D
$B4|8043-8054 Set|CR|79A44 [Awake]
$B4|8055-8066 Set|CR|79A44
$B4|8067-807C Set|CR|792FD [Awake]
$B4|807D-808E Set|CR|79879
$B4|808F-80A0 Set|CR|7975C [Awake]
$B4|80A1-80B2 Set|CR|792B3
$B4|80B3-80C0 Set|CR|79804
$B4|80C1-80D2 Set|CR|799BD
$B4|80D3-80DC Set|CR|79938
$B4|80DD-80EA Set|CR|79A90
$B4|80EB-8110 Set|CR|79994
$B4|8111-8128 Set|CR|796BA [Escape]
$B4|8129-8132 Set|CR|793D5
$B4|8133-8140 Set|CR|795A8
$B4|8141-814E Set|CR|795FF
$B4|814F-8160 Set|CR|796BA
$B4|8161-8184 Set|CR|793FE
$B4|8185-8192 Set|CR|792FD
$B4|8193-81A4 Set|CR|791F8
$B4|81A5-81C0 Set|CR|799F9
$B4|81C1-81D2 Set|CR|7968F
$B4|81D3-81E0 Set|CR|796BA [Awake]
$B4|81E1-81F2 Set|CR|79461
$B4|81F3-81FC Set|CR|7962A
$B4|81FD-820E Set|CR|7965B
$B4|820F-8220 Set|CR|7975C
$B4|8221-8232 Set|CR|7957D
$B4|8233-823C Set|CR|795D4
$B4|823D-824A Set|CR|79552
$B4|824B-8254 Set|CR|797B5
$B4|8255-825E Set|CR|794CC
$B4|825F-8270 Set|CR|798E2
$B4|8271-8282 Set|CR|79969
$B4|8283-8294 Set|CR|791F8 [Escape]
$B4|8295-82A2 Set|CR|792FD [Escape]
$B4|82A3-82B4 Set|CR|79804 [Escape]
$B4|82B5-82BE Set|CR|79879 [Escape]
$B4|82BF-82D4 Set|CR|7948C
$B4|82D5-82E6 Set|BR|79B9D
$B4|82E7-82F0 Set|BR|79C35
$B4|82F1-82FA Set|BR|79C89
$B4|82FB-8308 Set|BR|79D9C
$B4|8309-8312 Set|BR|7A051
$B4|8313-8320 Set|BR|7A07B
$B4|8321-8332 Set|BR|7A0A4
$B4|8333-8345 Set|CR|7A66A
$B4|8345-834E Set|BR|7A15B
$B4|834F-8360 Set|BR|7A37C
$B4|8361-8376 Set|BR|7A0D2
$B4|8377-8388 Set|BR|79F11 [Awake]
$B4|8389-83A2 Set|BR|79F64 [Awake]
$B4|83A3-83B4 Set|BR|79FBA
$B4|83B5-83C6 Set|BR|79E9F [Awake]
$B4|83C7-83D0 Set|BR|7A70B
$B4|83D1-83E2 Set|BR|79E9F
$B4|83E3-83F0 Set|BR|7A471
$B4|83F1-8407 Set|BR|7A253
$B4|8407-8414 Set|BR|7A1AD
$B4|8415-841E Set|BR|7A1D8
$B4|841F-8428 Set|BR|7A184
$B4|8429-843E Set|BR|79D19
$B4|843F-8448 Set|BR|7A22A
$B4|8449-845A Set|BR|7A408
$B4|845B-8464 Set|BR|7A201
$B4|8465-846E Set|BR|7A447
$B4|846F-8484 Set|BR|79E11
$B4|8485-848E Set|BR|7A618
$B4|848F-8498 Set|BR|7A641
$B4|8499-84A2 Set|BR|7A6E2
$B4|84A3-84B6 Set|BR|7A734
$B4|84B7-84C8 Set|BR|79F64
$B4|84C9-84D6 Set|BR|79C5E
$B4|84D7-84E4 Set|BR|79FE5
$B4|84E5-84F6 Set|BR|7A011
$B4|84F7-850C Set|BR|7A130
$B4|850D-8528 Set|BR|7A4B1
$B4|8529-8532 Set|BR|7A6A1
$B4|8533-8540 Set|BR|7A4DA
$B4|8541-8556 Set|BR|79AD9
$B4|8557-8564 Set|BR|79B5B
$B4|8565-857E Set|BR|79BC8
$B4|857F-8594 Set|BR|7A293
$B4|8595-85A6 Set|BR|79F11
$B4|85A7-85B8 Set|BR|79E52
$B4|85B9-85D2 Set|BR|79CB3
$B4|85D3-85E4 Set|BR|7A2F7
$B4|85E5-85EE Set|BR|7A107
$B4|85EF-85FC Set|BR|7A59F
$B4|85FD-8606 Set|BR|79C07
$B4|8607-8614 Set|BR|7A2CE
$B4|8615-861E Set|CR|7A5ED
$B4|861F-862C Set|BR|7A3AE
$B4|862D-863E Set|BR|7A56B
$B4|863F-863E Set|BR|7A322
$B4|8651-8662 Set|BR|7A521
$B4|8663-8670 Set|BR|79DC7
$B4|8671-8682 Set|BR|7A3DD
$B4|8683-8694 Set|NO|7AB64
$B4|8695-86A2 Set|NO|7AB07
$B4|86A3-86B0 Set|NO|7B62B
$B4|86B1-86C6 Set|NO|7B1E5
$B4|86C7-86D4 Set|NO|7B051
$B4|86D5-86EE Set|NO|7A815
$B4|86EF-86FC Set|NO|7AFFB
$B4|86FD-870E Set|NO|7B585
$B4|870F-871C Set|NO|7B2DA
$B4|871D-8726 Set|NO|7ADDE
$B4|8727-873C Set|NO|7B3A5
$B4|873D-8746 Set|NO|7AF3F
$B4|8747-8750 Set|NO|7B741
$B4|8751-875A Set|NO|7B026
$B4|875B-8764 Set|NO|7B0B4
$B4|8765-8776 Set|NO|7B40A
$B4|8777-8780 Set|NO|7B305
$B4|8781-879C Set|NO|7B32E
$B4|879D-87A6 Set|NO|7A890
$B4|87A7-87B0 Set|NO|7A9E5
$B4|87B1-87BA Set|NO|7AADE
$B4|87BB-87C8 Set|NO|7B106
$B4|87C9-87DE Set|NO|7AFA3
$B4|87DF-87F4 Set|NO|7AA82
$B4|87F5-880A Set|NO|7B4AD
$B4|880B-8824 Set|NO|7ADAD
$B4|8825-8832 Set|NO|7AC2B
$B4|8833-8844 Set|NO|7B139
$B4|8845-885E Set|NO|7A923
$B4|885F-8870 Set|NO|7B482
$B4|8871-8886 Set|NO|7B6EE
$B4|8887-8898 Set|NO|7AEB4
$B4|8899-88A2 Set|NO|7B3E1
$B4|88A3-88B0 Set|NO|7AF14
$B4|88B1-88BE Set|NO|7B457
$B4|88BF-88D0 Set|NO|7AA0E
$B4|88D1-88DE Set|NO|7B510
$B4|88DF-88E8 Set|NO|7B55A
$B4|88E9-88F2 Set|NO|7AEDF
$B4|88F3-88FC Set|NO|7B698
$B4|88FD-8906 Set|NO|7B6C1
$B4|8907-891C Set|NO|7AC83
$B4|891D-892A Set|NO|7B4E5
$B4|892B-893C Set|NO|7A7B3
$B4|893D-8952 Set|NO|7B236
$B4|8953-8968 Set|NO|7AB8F
$B4|8969-8972 Set|NO|7B167
$B4|8973-897C Set|NO|7B192
$B4|897D-898A Set|NO|7A8F8
$B4|898B-89A4 Set|NO|7B5D5
$B4|89A5-89B6 Set|NO|7AFCE
$B4|89B7-89C0 Set|NO|7AC00
$B4|89C1-89CA Set|NO|7B0DD
$B4|89CB-89D8 Set|NO|7AA41
$B4|89D9-89F2 Set|NO|7ACB3
$B4|89F3-8A00 Set|NO|7A75D
$B4|8A01-8A12 Set|NO|7A865
$B4|8A13-8A24 Set|NO|7AB3B
$B4|8A25-8A36 Set|NO|7A788
$B4|8A37-8A48 Set|NO|7AC5A
$B4|8A49-8A5A Set|NO|7ABD2
$B4|8A5B-8A6C Set|NO|7A8B9
$B4|8A6D-8A7A Set|NO|7B283
$B4|8A7B-8A8C Set|NO|7AE07
$B4|8A8D-8A96 Set|NO|7AD1B
$B4|8A97-8AA8 Set|NO|7B37A
$B4|8AA9-8ABA Set|NO|7AD5E
$B4|8ABB-8ACC Set|NO|7ACF0
$B4|8ACD-8ADE Set|NO|7B07A
$B4|8ADF-8AEC Set|NO|7AE74
$B4|8AED-8AFA Set|NO|7A7DE
$B4|8AFB-8B10 Set|NO|7B656
$B4|8B11-8B1E Set|NO|7A98D
$B4|8B1F-8B28 Set|NO|7B1BB
$B4|8B29-8B3A Set|NO|7AE32
$B4|8B3B-8B4C Set|NO|7AF72
$B4|8B4D-8B5A Set|WS|7CD5C [Awake]
$B4|8B5B-8B6C Set|WS|7CC27 [Awake]
$B4|8B6D-8B86 Set|WS|7CAF6
$B4|8B87-8B98 Set|WS|7C98E
$B4|8B99-8BAE Set|WS|7CA52 [Awake]
$B4|8BAF-8BC4 Set|WS|7CC6F [Awake]
$B4|8BC5-8BCE Set|WS|7CCCB [Awake]
$B4|8BCF-8BD8 Set|WS|7CDA8
$B4|8BD9-8BE2 Set|WS|7CB8B
$B4|8BE3-8BEC Set|WS|7CD5C
$B4|8BED-8BF6 Set|WS|7CA08 [Awake]
$B4|8BF7-8BF6 Set|WS|7CBD5
$B4|8C01-8C00 Set|WS|7C98E [Awake]
$B4|8C13-8C12 Set|WS|7CAAE
$B4|8C1D-8C1C Set|WS|7CD13 [Awake]
$B4|8C27-8C30 Set|WS|7CC27
$B4|8C31-8C3A Set|WS|7CE40
$B4|8C3B-8C50 Set|WS|7CCCB
$B4|8C51-8C5A Set|WS|7CE40 [Awake]
$B4|8C5B-8C6C Set|WS|7CC6F
$B4|8C6D-8C7A Set|WS|7CA08
$B4|8C7B-8C90 Set|WS|7CAAE [Awake]
$B4|8C91-8C9A Set|WS|7CE8A [Awake]
$B4|8C9B-8CA8 Set|WS|7CDA8 [Awake]
$B4|8CA9-8CBE Set|WS|7CA52
$B4|8CBF-8CD8 Set|WS|7CDF1
$B4|8CD9-8CEB Set|WS|7CE8A
$B4|8CEB-8CF8 Set|WS|7CBD5 [Awake]
$B4|8CF9-8D06 Set|WS|7CB8B [Awake]
$B4|8D07-8D1C Set|WS|7CDF1 [Awake]
$B4|8D1D-8D2A Set|WS|7CD13
$B4|8D2B-8D40 Set|WS|7CAF6 [Awake]
$B4|8D41-8D52 Set|MA|7D0B9
$B4|8D53-8D64 Set|MA|7D913
$B4|8D65-8D77 Set|MA|7D13B
$B4|8D77-8D84 Set|MA|7D1A3
$B4|8D85-8D96 Set|MA|7D30B
$B4|8D97-8DA4 Set|MA|7D72A
$B4|8DA5-8DAE Set|MA|7D765
$B4|8DAF-8DB8 Set|MA|7D78F
$B4|8DB9-8DCE Set|MA|7D7E4
$B4|8DCF-8DD8 Set|MA|7D81A
$B4|8DD9-8DE2 Set|MA|7D845
$B4|8DE3-8DF0 Set|MA|7D86E
$B4|8DF1-8DFE Set|MA|7D898
$B4|8DFF-8E0F Set|MA|7D8C5
$B4|8E10-8E1D Set|MA|7DA60
$B4|8E1E-8E2B Set|MA|7D5A7
$B4|8E2C-8E41 Set|MA|7D104
$B4|8E42-8E53 Set|MA|7D2AA
$B4|8E54-8E5D Set|MA|7D9AA
$B4|8E5E-8E73 Set|MA|7D646
$B4|8E74-8E7D Set|MA|7CED2
$B4|8E7E-8E8B Set|MA|7CEFB
$B4|8E8C-8E95 Set|MA|7CF54
$B4|8E96-8EA7 Set|MA|7CF80
$B4|8EA8-8EB5 Set|MA|7D055
$B4|8EB6-8EC3 Set|MA|7D08A
$B4|8EC4-8ED5 Set|MA|7D16D
$B4|8ED6-8EEB Set|MA|7D1DD
$B4|8EEC-8EF9 Set|MA|7D252
$B4|8EFA-8F0B Set|MA|7D27E
$B4|8F0C-8F22 Set|MA|7D2D9
$B4|8F22-8F37 Set|MA|7D340
$B4|8F38-8F51 Set|MA|7D408
$B4|8F52-8F5F Set|MA|7D461
$B4|8F60-8F69 Set|MA|7D48E
$B4|8F6A-8F77 Set|MA|7D4C2
$B4|8F78-8F85 Set|MA|7D54D
$B4|8F86-8F93 Set|MA|7D57A
$B4|8F94-8FA1 Set|MA|7D5EC
$B4|8FA2-8FB7 Set|MA|7D617
$B4|8FB8-8FC9 Set|MA|7D69A
$B4|8FCA-8FD3 Set|MA|7D6D0
$B4|8FD4-8FD3 Set|MA|7D6FD
$B4|8FE6-8FE5 Set|MA|7D387
$B4|8FFC-8FFB Set|MA|7D3DF
$B4|9006-900F Set|MA|7D9D4
$B4|9010-9019 Set|MA|7D3B6
$B4|901A-9027 Set|MA|7D21C
$B4|9028-9039 Set|MA|7D95E
$B4|903A-904B Set|MA|7CFC9
$B4|904C-905D Set|MA|7D433
$B4|905E-906B Set|MA|7D51E
$B4|906C-9079 Set|MA|7D4EF
$B4|907A-908B Set|MA|7D9FE
$B4|908C-909D Set|MA|7DA2B
$B4|909E-90AF Set|MA|7D017
$B4|90B0-90C1 Set|TO|7DEDE
$B4|90C2-90CB Set|TO|7DE23
$B4|90CC-90DD Set|TO|7DAE1
$B4|90DE-90EB Set|TO|7DC65
$B4|90EC-9101 Set|TO|7DCB1
$B4|9102-9117 Set|TO|7DD58
$B4|9118-9121 Set|TO|7DDC4
$B4|9122-912F Set|TO|7DC19
$B4|9130-913D Set|TO|7DE4D
$B4|913E-9147 Set|TO|7DAAE
$B4|9148-9159 Set|TO|7DB31
$B4|915A-916B Set|TO|7DBCD
$B4|916C-9179 Set|TO|7DAE1 [Dead]
$B4|917A-9187 Set|TO|7DB31 [Dead]
$B4|9188-9195 Set|TO|7DE7A
$B4|9196-91A3 Set|TO|7DB7D [Dead]
$B4|91A4-91B1 Set|TO|7DBCD [Dead]
$B4|91B2-91C3 Set|TO|7DEA7
$B4|91C4-91CD Set|TO|7DCFF
$B4|91CE-91ED Set|TO|7DD2E
$B4|91EE-91F7 Set|TO|7DF1B
$B4|91F8-9209 Set|TO|7DB7D
$B4|920A-9217 Set|TO|7DDF3
$B4|9218-9225 Set|CE|7DF45
$B4|9226-9233 Set|CE|7DF8D
$B4|9234-9241 Set|CE|7DFD7
$B4|9242-924F Set|CE|7E021
$B4|9250-925D Set|CE|7E06B
$B4|925E-926F Set|CE|7E0B5
$B4|9270-927D Set|CE|7DF45 [Escape]
$B4|927E-928B Set|CE|7DF8D [Escape]
$B4|928C-9299 Set|CE|7DFD7 [Escape]
$B4|929A-92A7 Set|CE|7E021 [Escape]
$B4|92A8-92B5 Set|CE|7E06B [Escape]
$B4|92B6-92C2 Set|CE|7E0B5 [Escape]
$B4|92C3-92C5 Set|DB|7E82C

$B4|9809-981E ;debug routine that normally doesn't do anything worthwhile, just LDA #$0000 instead of the jump to here.

$B4|9961-99AC ;routine run when $185C = #$00

$B4|92C6-94C9 ;code

$B4|9646-974F ;code

$B4|9841-99AC ;code

$B4|9A1D-9BD4 ;code

$B4|9F05-9F35 ;code

$B4|9F7E-A0E0 ;code

$B4|BC26-BDA5 ;code

$B4|BC82-BCEF ;enemies don't hit or get hit, but still can be killed by power bombs

$B4|BD8D-XXXX ;just this lone PLX opcode showed up in my trace (lol)?

$B4|DD89-DD96 NME|NODATA
$B4|DD97-DDA4 NME|E9FF
$B4|DDA5-DDB2 NME|DB3F
$B4|DDB3-DDC0 NME|F353
$B4|DDC1-DDCE NME|F4D3
$B4|DDCF-DDDC NME|F653
$B4|DDDD-DDEA NME|F293
$B4|DDEB-DDF8 NME|CEBF
$B4|DDF9-DE06 NME|DA3F
$B4|DE07-DE14 NME|F07F
$B4|DE15-DE22 NME|D4BF
$B4|DE23-DE30 NME|E63F
$B4|DE31-DE3E NME|E6BF
$B4|DE3F-DE4C NME|E73F
$B4|DE4D-DE5A NME|D6FF
$B4|DE5B-DE68 NME|E77F
$B4|DE69-DE76 NME|F213
$B4|DE77-DE84 NME|F253
$B4|DE85-DE92 NME|D2FF
$B4|DEA1-DEAE NME|EABF
$B4|DEAF-DEBC NME|E7BF
$B4|DEBD-DECA NME|E07F
$B4|DECB-DED8 NME|D3BF
$B4|DED9-DEE6 NME|D33F
$B4|DEE7-DEF4 NME|D6BF
$B4|DEF5-DF02 NME|DC3F
$B4|DF03-DF10 NME|E7FF
$B4|DF11-DF1E NME|CF3F
$B4|DF1F-DF2C NME|D7FF/D83F
$B4|DF2D-DF3A NME|D77F
$B4|DF3B-DF48 NME|EA7F
$B4|DF49-DF56 NME|DFFF
$B4|DF57-DF64 NME|E83F
$B4|DF65-DF72 NME|D13F
$B4|DF73-DF80 NME|D17F
$B4|DF81-DF8E NME|D0FF
$B4|DF8F-DF9C NME|D67F
$B4|DF9D-DFAA NME|D8FF
$B4|DFAB-DFB8 NME|DD7F
$B4|DFB9-DFC6 NME|D1BF
$B4|DFC7-DFD4 NME|DD3F
$B4|DFD5-DFE2 NME|E9BF
$B4|DFE3-DFF0 NME|E87F
$B4|DFF1-DFFE NME|DCBF
$B4|DFFF-E00C NME|D37F
$B4|E00D-E01A NME|D7BF
$B4|E01B-E028 NME|E97F
$B4|E029-E036 NME|D1FF
$B4|E037-E044 NME|E0BF
$B4|E045-E052 NME|E8BF
$B4|E053-E060 NME|CFBF
$B4|E061-E06E NME|DBFF
$B4|E06F-E07C NME|D23F
$B4|E07D-E08A NME|D27F
$B4|E08B-E098 NME|D47F
$B4|E099-E0A6 NME|D3FF/D43F
$B4|E0A7-E0B4 NME|E8FF
$B4|E0B5-E0C2 NME|DFBF
$B4|E0C3-E0D0 NME|CFFF
$B4|E0D1-E0DE NME|D87F/D8BF
$B4|E0DF-E0EC NME|E0FF
$B4|E0ED-E0FA NME|D97F
$B4|E0FB-E108 NME|D4FF
$B4|E109-E116 NME|D53F/D57F/D5BF/D5FF
$B4|E117-E124 NME|D9BF/D9FF
$B4|E125-E132 NME|DB7F
$B4|E133-E140 NME|EA3F
$B4|E141-E14E NME|D2BF
$B4|E14F-E15C NME|D93F
$B4|E15D-E16A NME|CEFF
$B4|E16B-E178 NME|D03F
$B4|E179-E186 NME|DABF
$B4|E187-E194 NME|D63F
$B4|E195-E1A2 NME|DBBF
$B4|E1A3-E1B0 NME|F193
$B4|E1B1-E1BE NME|F1D3
$B4|E1BF-E1CC NME|DC7F
$B4|E1CD-E1DA NME|DA7F
$B4|E1DB-E1E8 NME|DCFF
$B4|E1E9-E1F6 NME|F393
$B4|E1F7-E204 NME|F3D3
$B4|E205-E212 NME|F413
$B4|E213-E220 NME|F453
$B4|E221-E22E NME|F493
$B4|E22F-E23C NME|F513
$B4|E23D-E24A NME|F553
$B4|E24B-E258 NME|F593
$B4|E259-E266 NME|F5D3
$B4|E267-E274 NME|F613
$B4|E275-E282 NME|F693
$B4|E283-E290 NME|F6D3
$B4|E291-E29E NME|F713
$B4|E29F-E2AC NME|F753
$B4|E2AD-E2BA NME|F793
$B4|E2BB-E2C8 NME|E6FF
$B4|E2C9-E2D6 NME|EB3F
$B4|E2D7-E2E4 NME|EBBF
$B4|E2E5-E2F2 NME|E93F

$B4|EC1C-EC31 RES|CEFF/CFBF/CFFF/D07F/D0BF/D0FF/D17F/D23F/D27F/D3BF/D63F/D6BF/D6FF/D8FF/D93F/D97F/D9BF/DA7F/DB7F/E77F/E9FF/ECBF/ECFF/EFFF/F03F/F0BF/F193/F1D3/F213/F253
$B4|EC32-EC47 RES|DA3F
$B4|EC48-EC5D RES|DABF/DBBF/DC3F/DC7F/DCBF/DCFF
$B4|EC5E-EC73 RES|F4D3/F513/F553/F5D3
$B4|EC74-EC89 RES|F593
$B4|EC8A-EC9F RES|F493/F793
$B4|ECA0-ECB5 RES|F613
$B4|ECB6-ECCB RES|F3D3
$B4|ECCC-ECE1 RES|F353/F393
$B4|ECE2-ECF7 RES|F453
$B4|ECF8-ED0D RES|F653
$B4|ED0E-ED23 RES|F693
$B4|ED24-ED39 RES|F6D3
$B4|ED3A-ED4F RES|F753
$B4|ED50-ED65 RES|F413/F713
$B4|ED66-ED7B RES|EABF/EAFF
$B4|ED7C-ED91 RES|EB3F/EB7F
$B4|ED92-EDA7 RES|EBBF/EBFF
$B4|EDA8-EDBD RES|CEBF
$B4|EDBE-EDD3 RES|D67F
$B4|EDD4-EDE9 RES|DD3F
$B4|EDEA-EDFF RES|D2BF/D43F/D47F/D7FF
$B4|EE00-EE15 RES|D13F
$B4|EE16-EE2B RES|D4BF
$B4|EE2C-EE41 RES|E9BF
$B4|EE42-EE57 RES|D2FF
$B4|EE58-EE6D RES|D33F
$B4|EE6E-EE83 RES|D1BF
$B4|EE84-EE99 RES|D03F
$B4|EE9A-EEAF RES|E7BF
$B4|EEB0-EEC5 RES|E6FF/E83F
$B4|EEC6-EEDB RES|CF3F/CF7F/D1FF/D37F/D83F/D87F/D8BF/DBFF/DFFF/E03F/E07F/E0BF/E1BF/E1FF/E6BF/E8FF/E93F/EA3F/EA7F/F0FF
$B4|EEDC-EEF1 RES|DFBF
$B4|EEF2-EF07 RES|E73F
$B4|EF08-EF1D RES|D4FF/D53F/D57F/D5FF
$B4|EF1E-EF33 RES|F07F
$B4|EF34-EF49 RES|E8BF
$B4|EF4A-EF5F RES|D3FF
$B4|EF60-EF75 RES|DD7F
$B4|EF76-EF8B RES|D77F/D7BF
$B4|EF8C-EFA1 RES|E87F
$B4|EFA2-EFB7 RES|E97F
$B4|EFB8-EFCD RES|D5BF
$B4|EFCE-EFE3 RES|E63F
$B4|EFE4-EFF9 RES|E67F
$B4|EFFA-F00F RES|E0FF
$B4|F010-F025 RES|DB3F
$B4|F026-F03B RES|E7FF
$B4|F068-F07D RES|E27F
$B4|F07E-F093 RES|D9FF
$B4|F094-F0A9 RES|DF3F/DF7F
$B4|F0C0-F0D5 RES|EEFF/EF3F
$B4|F0D6-F0EB RES|EF7F/EFBF
$B4|F0EC-F101 RES|E4BF/E4FF/E53F/E57F
$B4|F102-F117 RES|DDBF/DDFF
$B4|F118-F12D RES|F293
$B4|F12E-F143 RES|ED3F/ED7F/EDBF/EDFF/EE3F/EE7F/EEBF
$B4|F144-F159 RES|DE3F/DE7F/DEBF/DEFF
$B4|F15A-F16F RES|E2BF
$B4|F170-F185 RES|E2FF/E3FF
$B4|F186-F19B RES|E33F/E37F/E3BF
$B4|F19C-F1B1 RES|E43F/E47F
$B4|F1B2-F1C7 RES|E13F/E17F
$B4|F1C8-F1DD RES|EC3F
$B4|F1DE-F1F3 RES|EC7F
$B4|F1F4-F1F9 DRP|D2FF
$B4|F1FA-F1FF DRP|D27F
$B4|F200-F205 DRP|D63F
$B4|F206-F20B DRP|DB7F
$B4|F20C-F211 DRP|CFBF
$B4|F212-F217 DRP|E9FF
$B4|F218-F21D DRP|D8FF
$B4|F21E-F223 DRP|D3BF
$B4|F224-F229 DRP|DCFF
$B4|F22A-F22F DRP|DC7F
$B4|F230-F235 DRP|DCBF
$B4|F236-F23B DRP|D0FF
$B4|F23C-F241 DRP|D13F
$B4|F242-F247 DRP|D17F
$B4|F248-F24D DRP|F193
$B4|F24E-F253 DRP|F253
$B4|F254-F259 DRP|F1D3
$B4|F25A-F25F DRP|F213
$B4|F260-F265 DRP|DA7F
$B4|F266-F26B DRP|E77F
$B4|F26C-F271 DRP|E7FF
$B4|F272-F277 DRP|EABF/EAFF
$B4|F278-F27D DRP|EB3F/EB7F
$B4|F27E-F283 DRP|EBBF/EBFF
$B4|F284-F289 DRP|F593
$B4|F28A-F28F DRP|DA3F
$B4|F290-F295 DRP|F3D3
$B4|F296-F29B DRP|F553
$B4|F29C-F2A1 DRP|F6D3
$B4|F2A2-F2A7 DRP|F413
$B4|F2A8-F2AD DRP|F353
$B4|F2AE-F2B3 DRP|F393
$B4|F2B4-F2B9 DRP|E8BF
$B4|F2BA-F2BF DRP|CFFF
$B4|F2C0-F2C5 DRP|E0FF
$B4|F2C6-F2CB DRP|D3FF/D43F
$B4|F2CC-F2D1 DRP|DABF
$B4|F2D2-F2D7 DRP|E97F
$B4|F2D8-F2DD DRP|D77F
$B4|F2DE-F2E3 DRP|D97F
$B4|F2E4-F2E9 DRP|D6BF
$B4|F2EA-F2EF DRP|E9BF
$B4|F2F0-F2F5 DRP|D7BF
$B4|F2F6-F2FB DRP|E87F
$B4|F2FC-F301 DRP|DC3F
$B4|F302-F307 DRP|DD3F
$B4|F308-F30D DRP|D47F
$B4|F30E-F313 DRP|D7FF/D83F
$B4|F314-F319 DRP|D67F
$B4|F31A-F31F DRP|DBFF
$B4|F320-F325 DRP|CEBF
$B4|F326-F32B DRP|D93F
$B4|F32C-F331 DRP|D9BF/D9FF
$B4|F332-F337 DRP|D6FF
$B4|F338-F33D DRP|D37F
$B4|F33E-F343 DRP|DBBF
$B4|F344-F349 DRP|F293
$B4|F34A-F34F DRP|D03F
$B4|F350-F355 DRP|E63F/E67F
$B4|F356-F35B DRP|D33F
$B4|F35C-F361 DRP|D2BF
$B4|F362-F367 DRP|D1BF
$B4|F368-F36D DRP|D4BF
$B4|F36E-F373 DRP|DD7F
$B4|F374-F379 DRP|D23F
$B4|F380-F385 DRP|DB3F
$B4|F386-F38B DRP|F4D3
$B4|F38C-F391 DRP|F653
$B4|F392-F397 DRP|F513
$B4|F398-F39D DRP|F693
$B4|F39E-F3A3 DRP|F713
$B4|F3A4-F3A9 DRP|F453
$B4|F3AA-F3AF DRP|F5D3
$B4|F3B0-F3B5 DRP|F753
$B4|F3B6-F3BB DRP|CEFF
$B4|F3BC-F3C1 DRP|CF3F/CF7F
$B4|F3C2-F3C7 DRP|D07F/D0BF
$B4|F3C8-F3CD DRP|F07F
$B4|F3CE-F3D3 DRP|E6BF
$B4|F3D4-F3D9 DRP|E6FF
$B4|F3DA-F3DF DRP|E73F
$B4|F3E0-F3E5 DRP|E7BF
$B4|F3E6-F3EB DRP|E83F
$B4|F3EC-F3F1 DRP|E8FF
$B4|F3F2-F3F7 DRP|E93F
$B4|F3F8-F3FD DRP|EC7F/EEFF
$B4|F3FE-F403 DRP|EF3F
$B4|F404-F409 DRP|EF7F
$B4|F40A-F40F DRP|EFBF
$B4|F410-F415 DRP|DF3F
$B4|F416-F41B DRP|DF7F
$B4|F41C-F421 DRP|E2BF
$B4|F422-F427 DRP|E3FF/E43F
$B4|F428-F42D DRP|DDFF
$B4|F42E-F433 DRP|DDBF
$B4|F434-F439 DRP|E4BF/E53F/E57F
$B4|F43A-F43F DRP|E4FF
$B4|F440-F445 DRP|DE3F/DEBF/DEFF
$B4|F446-F44B DRP|DE7F
$B4|F44C-F451 DRP|E13F/E17F
$B4|F452-F457 DRP|F0BF/F0FF
$B4|F458-F45D DRP|EA3F
$B4|F45E-F463 DRP|EA7F
$B4|F464-F469 DRP|E0BF
$B4|F46A-F46F DRP|DFBF
$B4|F470-F475 DRP|DFFF/E03F
$B4|F476-F47B DRP|E07F
$B4|F47C-F481 DRP|D87F/D8BF
$B4|F482-F487 DRP|E5BF/F2D3
$B4|F488-F48D DRP|E1FF/E5FF/F313
$B4|F48E-F493 DRP|D1FF
$B4|F49A-F49F DRP|EC3F
$B4|F4A0-F4A5 DRP|D4FF/D53F/D57F/D5BF/D5FF/ECBF/ED3F
$B4|F4A6-F4AB DRP|F493
$B4|F4AC-F4B1 DRP|F613
$B4|F4B2-F4B7 DRP|F793
$B4|F4B8-FFFF Free Space
______             _     ______ _____
| ___ \           | |    | ___ \  ___|
| |_/ / __ _ _ __ | | __ | |_/ /___ \
| ___ \/ _` | '_ \| |/ / | ___ \   \ \
| |_/ / (_| | | | |   <  | |_/ /\__/ /
\____/ \__,_|_| |_|_|\_\ \____/\____/
Data - 1A8000-1AFFFF - Region Maps
$B5|8000-87FF [Minimap/Automap] Brinstar West
$B5|8800-8FFF [Minimap/Automap] Brinstar East
$B5|9000-97FF [Minimap/Automap] Crateria West
$B5|9800-9FFF [Minimap/Automap] Crateria East
$B5|A000-A7FF [Minimap/Automap] Norfair West
$B5|A800-AFFF [Minimap/Automap] Norfair East
$B5|B000-B7FF [Minimap/Automap] Wrecked Ship West:Used
$B5|B800-BFFF [Minimap/Automap] Wrecked Ship East:Unused
$B5|C000-C7FF [Minimap/Automap] Maridia West
$B5|C800-CFFF [Minimap/Automap] Maridia East
$B5|D000-D7FF [Minimap/Automap] Tourian West:Used
$B5|D800-DFFF [Minimap/Automap] Tourian East:Unused
$B5|E000-E7FF [Minimap/Automap] Ceres West:Used
$B5|E800-EFFF [Minimap/Automap] Ceres East:Unused
$B5|F000-FFFF FREE SPACE
______             _     ______  ____
| ___ \           | |    | ___ \/ ___|
| |_/ / __ _ _ __ | | __ | |_/ / /___
| ___ \/ _` | '_ \| |/ / | ___ \ ___ \
| |_/ / (_| | | | |   <  | |_/ / \_/ |
\____/ \__,_|_| |_|_|\_\ \____/\_____/
Data - 1B0000-1B7FFF - Subscreen

$B6|8000-CFFF Graphics - Subscreen And Title Screen
$B6|E000-E7FF Tilemap - Map Subscreen
$B6|E800-EFFF Tilemap - Samus Subscreen
$B6|
$B6|F200-FFFF Free Space
______             _     ______  ______
| ___ \           | |    | ___ \|___  /
| |_/ / __ _ _ __ | | __ | |_/ /   / /
| ___ \/ _` | '_ \| |/ / | ___ \  / /
| |_/ / (_| | | | |   <  | |_/ /./ /
\____/ \__,_|_| |_|_|\_\ \____/ \_/
Data - 1B8000-1BFFFF - Enemy GFX Part 8

$B7|8000-9FFF GFX|UC|Mother Brain
$B7|A000-A7FF GFX|UC|??? Unused ???
$B7|A800-BFFF GFX|UC|Dust Torizo
$B7|C000-E2FF GFX|UC|Dust Sidehopper/Zoomer/Ripper/Skree
$B7|E300-FAFF GFX|UC|Botwoon
$B7|FB00-FCFF GFX|UC|???
$B7|FD00-FFFF Free Space
______             _     ______ _____
| ___ \           | |    | ___ \  _  |
| |_/ / __ _ _ __ | | __ | |_/ /\ V /
| ___ \/ _` | '_ \| |/ / | ___ \/ _ \
| |_/ / (_| | | | |   <  | |_/ / |_| |
\____/ \__,_|_| |_|_|\_\ \____/\_____/
Data - 1C0000-1C7FFF - Empty!

$B8|8000-FFFF Free Space
______             _     ______  _____
| ___ \           | |    | ___ \|  _  |
| |_/ / __ _ _ __ | | __ | |_/ /| |_| |
| ___ \/ _` | '_ \| |/ / | ___ \\____ |
| |_/ / (_| | | | |   <  | |_/ /.___/ /
\____/ \__,_|_| |_|_|\_\ \____/ \____/
Data - 1C8000-1CFFFF - CRE Graphics/CRE Tiletable/BGi Data

$B9|8000-A09C TILES|CRE
$B9|A09D-A633 TABLE|CRE
$B9|A634-A713 BGi|NO|Above/Below Icebeam
$B9|A714-A75D BGi|NO|Slope To Crocomire
$B9|A75E-A7A7 BGi|NO|Unused:1
$B9|A7A8-A839 BGi|NO|Dummied Norfair Room
$B9|A83A-AC82 BGi|NO|Shaft Before Polyps Hall
$B9|AC83-AEFE BGi|NO|Magdolite Hall
$B9|AEFF-B2EF BGi|NO|Rocky Mainstreet
$B9|B2F0-B6BA BGi|NO|Before Big Quake Room
$B9|B6BB-BBA4 BGi|NO|Ripper II Swarm
$B9|BBA5-BF3A BGi|NO|Orange Soda Chozo
$B9|BF3B-C26E BGi|NO|Halls To Ridley
$B9|C26F-C5C7 BGi|NO|Norfair Reserve Tank
$B9|C5C8-C971 BGi|NO|Bubble Mainstreet
$B9|C972-CD00 BGi|BR|Green Mainstreet
$B9|CD01-CE9E BGi|BR|Newbie Bridge
$B9|CE9F-CFF7 BGi|BR|Brinstar Reserve Tank
$B9|CFF8-D1FA BGi|BR|Hall To Brinstar Map
$B9|D1FB-D38E BGi|BR|Mockball Supers
$B9|D38F-D3C4 BGi|BR|Shaft Two First Missiles
$B9|D3C5-D3FA BGi|BR|Gega Pipe Missiles
$B9|D3FB-D569 BGi|BR|Old Brinstar
$B9|D56A-D5A0 BGi|BR|Unused:1
$B9|D5A1-D5D7 BGi|BR|Unused:2
$B9|D5D8-D714 BGi|BR|Pink Mainstreet
$B9|D715-D99B BGi|BR|The Red Shaft
$B9|D99C-DE10 BGi|BR|Unused:3
$B9|DE11-E1B2 BGi|BR|Unused:4
$B9|E1B3-E61B BGi|BR|The Red Hall
$B9|E61C-E884 BGi|BR|Double Skree Hall
$B9|E885-E94E BGi|BR|Room Before Spazer
$B9|E94F-F1C7 BGi|BR|Unused:5
$B9|F1C8-F70C BGi|CR|Hallway To Statues
$B9|F70D-F72D BGi|BR|Unused:6
$B9|F72E-F94E BGi|BR|Unused:7
$B9|F94F-FA37 BGi|BR|First Power BombsD
$B9|FA38-FE3D BGi|BR|Kraid
$B9|FE3E-FF4D BGi|BR|Kraids Ass [What, its true!]
$B9|FF4E-FFFF BGi|CR|Unused:1 [Small Sky BG] [Bank Split]
______             _     ______  ___
| ___ \           | |    | ___ \/ _ \
| |_/ / __ _ _ __ | | __ | |_/ / /_\ \
| ___ \/ _` | '_ \| |/ / | ___ \  _  |
| |_/ / (_| | | | |   <  | |_/ / | | |
\____/ \__,_|_| |_|_|\_\ \____/\_| |_/
Data - 1D0000-1D7FFF - BGi Data/Graphics

$BA|8000-807D BGi|CR|Unused:1 [Small Sky BG] [Bank Split]
$BA|807E-82C3 BGi|CR|Zigzag Kago Shaft
$BA|82C4-8436 BGi|CR|Gauntlet Caves
$BA|8437-85B9 BGi|CR|Crateria Mainstreet <-- Debug points here or something :|
$BA|85BA-86FB BGi|CR|Slope To Energy Tank
$BA|86FC-877F BGi|CR|Hall Before Torizo
$BA|8780-8A48 BGi|CR|Old Tourian
$BA|8A49-8ACC BGi|CR|Hall To Crateria Map
$BA|8ACD-8DBC BGi|CR|Red Brinstar/Maridia Elevator
$BA|8DBD-8DE6 BGi|CR|Hall To Crateria Missile Chozo
$BA|8DE7-9022 BGi|WS|Conveyor Belt Hall
$BA|9023-9385 BGi|WS|Unused:1
$BA|9386-988C BGi|WS|Hall Before Phantoon
$BA|988D-9C34 BGi|WS|Hall Atop Wrecked Ship
$BA|9C35-9F11 BGi|WS|Gravity suit
$BA|9F12-A118 BGi|WS|Wrecked Ship Mainstreet
$BA|A119-A474 BGi|WS|Hall East of Atop Wrecked Ship
$BA|A475-A69E BGi|MA|Hall for Super Jump
$BA|A69F-AA77 BGi|MA|Quicksand Hallways
$BA|AA78-ADEF BGi|TO|Early Tourian Shafts
$BA|ADF0-AFE5 BGi|TO|Metroid Halls
$BA|AFE6-B17F BGi|TO|Tourian Sand Pits
$BA|B180-B36A BGi|CR|Sky Stuff
$BA|B36B-B5D7 BGi|TO|Room After Mother Brain
$BA|B5D8-B97F BGi|TO|Later Tourian Shafts
$BA|B980-B9A2 BGi|CR|Sky Stuff
$BA|B9A3-BDD8 BGi|TO|Last Two Tourian Rooms
$BA|BDD9-C17F BGi|TO|Mother Brains Room
$BA|C180-C229 BGi|CR|Sky stuff
$BA|C22A-C4BB BGi|CE|Ceres Reactor BG
$BA|C4BC-C628 BGi|CR|The Statues
$BA|C629-F910 TILES|CR|Outside Crateria
$BA|C980-XXXX BGi|CR|Sky Stuff <-|
$BA|D180-XXXX BGi|CR|Sky Stuff   |--what
$BA|D980-XXXX BGi|CR|Sky Stuff <-|
$BA|F911-FFFF TILES|CR|Old Tourian/Ruins [bank split]
______             _     ____________
| ___ \           | |    | ___ \ ___ \
| |_/ / __ _ _ __ | | __ | |_/ / |_/ /
| ___ \/ _` | '_ \| |/ / | ___ \ ___ \
| |_/ / (_| | | | |   <  | |_/ / |_/ /
\____/ \__,_|_| |_|_|\_\ \____/\____/
Data - 1D8000-1DFFFF - Graphics

$BB|8000-AE9D TILES|CR|Old Tourian/Ruins [bank split]
$BB|AE9E-E6AF TILES|WS|Wrecked Ship
$BB|E6B0-FFFF TILES|BR|Green/Pink/Blue Brinstar [bank split]
______             _     ______  _____
| ___ \           | |    | ___ \/  __ \
| |_/ / __ _ _ __ | | __ | |_/ /| /  \/
| ___ \/ _` | '_ \| |/ / | ___ \| |
| |_/ / (_| | | | |   <  | |_/ /| \__/\
\____/ \__,_|_| |_|_|\_\ \____/  \____/
Data - 1E0000-1E7FFF - Graphics

$BC|8000-A5A9 TILES|BR|Green/Pink/Blue Brinstar[bank split]
$BC|A5AA-DFEF TILES|BR|Kraid's Lair/Red Brinstar/Shaft to Statue Room
$BC|DFF0-FFFF TILES|BR|Kraid's Room [bank split]
______             _     ____________
| ___ \           | |    | ___ \  _  \
| |_/ / __ _ _ __ | | __ | |_/ / | | |
| ___ \/ _` | '_ \| |/ / | ___ \ | | |
| |_/ / (_| | | | |   <  | |_/ / |/ /
\____/ \__,_|_| |_|_|\_\ \____/|___/
Data - 1E8000-1EFFFF - Graphics

$BD|8000-C3F8 TILES|BR|Kraid's Room [bank split]
$BD|C3F9-FE29 TILES|NO|Normal Norfair
$BD|FE2A-FFFF TILES|NO|Crocomire's Room [bank split]
______             _     ______ _____
| ___ \           | |    | ___ \  ___|
| |_/ / __ _ _ __ | | __ | |_/ / |__
| ___ \/ _` | '_ \| |/ / | ___ \  __|
| |_/ / (_| | | | |   <  | |_/ / |___
\____/ \__,_|_| |_|_|\_\ \____/\____/
Data - 1F0000-1F7FFF - Graphics

$BE|8000-B12F TILES|NO|Crocomire's Room [bank split]
$BE|B130-E78C TILES|MA|Sandy/Mossy Maridia
$BE|E78D-FFFF TILES|MA|Purple Ruins [bank split]
______             _     ____________
| ___ \           | |    | ___ \  ___|
| |_/ / __ _ _ __ | | __ | |_/ / |_
| ___ \/ _` | '_ \| |/ / | ___ \  _|
| |_/ / (_| | | | |   <  | |_/ / |
\____/ \__,_|_| |_|_|\_\ \____/\_|
Data - 1F8000-1FFFFF - Graphics

$BF|8000-9DE9 TILES|MA|Purple Ruins [bank split]
$BF|9DEA-D413 TILES|MA|Draygon's Room
$BF|D414-FFFF TILES|TO|Tourian [bank split]
______             _      _____ _____
| ___ \           | |    /  __ \  _  |
| |_/ / __ _ _ __ | | __ | /  \/ |/' |
| ___ \/ _` | '_ \| |/ / | |   |  /| |
| |_/ / (_| | | | |   <  | \__/\ |_/ /
\____/ \__,_|_| |_|_|\_\  \____/\___/
Data - 200000-207FFF - Graphics

$C0|8000-860A TILES|TO|Tourian [bank split]
$C0|860B-B003 TILES|NA|Save/Map/Recharge Rooms
$C0|B004-E229 TILES|CE|Normal Ceres
$C0|E22A-FFFF TILES|CE|Mode 7 Elevator Shaft [bank split]
______             _      _____  __
| ___ \           | |    /  __ \/  |
| |_/ / __ _ _ __ | | __ | /  \/`| |
| ___ \/ _` | '_ \| |/ / | |     | |
| |_/ / (_| | | | |   <  | \__/\_| |_
\____/ \__,_|_| |_|_|\_\  \____/\___/
Data - 208000-20FFFF - Graphics/Tiletables


$C1|8000-8DA8 TILES|CE|Mode 7 Elevator Shaft [bank split]
$C1|8DA9-B6F5 TILES|CE|Mode 7 Ridley's Room
$C1|B6F6-BEED TABLE|CR|Outside Crateria
$C1|BEEE-C5CE TABLE|CR|Old Tourian/Ruins
$C1|C5CF-CFA5 TABLE|WS|Wrecked Ship
$C1|CFA6-D8DB TABLE|BR|Green/Pink/Blue Brinstar
$C1|D8DC-E188 TABLE|BR|Kraid's Lair/Red Brinstar/Shaft to Statue Room
$C1|E189-E360 TABLE|BR|Kraid's Room
$C1|E361-F3AE TABLE|NO|Normal Norfair
$C1|F3AF-F4B0 TABLE|NO|Crocomire's Room 
$C1|F4B1-FFFF TABLE|MA|Sandy/Mossy Maridia [bank split]
______             _      _____  _____
| ___ \           | |    /  __ \/ __  \
| |_/ / __ _ _ __ | | __ | /  \/`' / /'
| ___ \/ _` | '_ \| |/ / | |      / /
| |_/ / (_| | | | |   <  | \__/\./ /___
\____/ \__,_|_| |_|_|\_\  \____/\_____/
Data - 210000-217FFF - Tiletables/Palettes/Level Data

$C2|8000-855E TABLE|MA|Sandy/Mossy Maridia [bank split]
$C2|855F-960C TABLE|MA|Purple Ruins
$C2|960D-9B00 TABLE|MA|Draygon's Room
$C2|9B01-A27A TABLE|TO|Tourian
$C2|A27B-A75D TABLE|NA|Save/Map/Recharge Rooms
$C2|A75E-AD7B TABLE|CE|All use the same tile table
$C2|AD7C-AE5C PAL|CR|Outside Crateria|Normal
$C2|AE5D-AF42 PAL|CR|Outside Crateria|Unused Red
$C2|AF43-B014 PAL|CR|Old Tourian/Ruins|Zebe's Awake
$C2|B015-B0E6 PAL|CR|Old Tourian/Ruins|Dark
$C2|B0E7-B1A5 PAL|WS|Ship Awake
$C2|B1A6-B263 PAL|WS|Dark
$C2|B264-B35E PAL|BR|Green/Pink/Blue Brinstar
$C2|B35F-B446 PAL|BR|Kraid's Lair/Red Brinstar
$C2|B447-B50F PAL|BR|Shaft to Statue Room
$C2|B510-B5E3 PAL|BR|Kraid's Room
$C2|B5E4-B6BA PAL|NO|Normal Norfair|Red/Heated Room
$C2|B6BB-B797 PAL|NO|Normal Norfair|Brown/Non-Heated Room
$C2|B798-B83B PAL|NO|Crocomire's Room 
$C2|B83C-B92D PAL|MA|Sandy/Mossy Maridia
$C2|B92E-BA2B PAL|MA|Purple Ruins
$C2|BA2C-BAEC PAL|MA|Draygon's Room
$C2|BAED-BBC0 PAL|TO|Sandy/Normal
$C2|BBC1-BC9B PAL|TO|Mother Brain's Room
$C2|BC9C-BD7A PAL|NA|Save/Map/Recharge Rooms|Purple
$C2|BD7B-BE57 PAL|NA|Save/Map/Recharge Rooms|Dark Purple
$C2|BE58-BF3C PAL|NA|Save/Map/Recharge Rooms|Blue
$C2|BF3D-C020 PAL|NA|Save/Map/Recharge Rooms|Yellow/Green
$C2|C021-C103 PAL|NA|Save/Map/Recharge Rooms|Dark Yellow
$C2|C104-C1E2 PAL|CE|Blue Start
$C2|C1E3-C2BA PAL|CE|Grey Escape
$C2|C2BB-D6E7 LVL|CR|791F8
$C2|D6E8-DBC3 LVL|CR|792B3
$C2|DBC4-E976 LVL|CR|792FD
$C2|E977-EB44 LVL|CR|793AA
$C2|EB45-FFFF LVL|CR|793FE [Bank Split]
______             _      _____  _____
| ___ \           | |    /  __ \|____ |
| |_/ / __ _ _ __ | | __ | /  \/    / /
| ___ \/ _` | '_ \| |/ / | |        \ \
| |_/ / (_| | | | |   <  | \__/\.___/ /
\____/ \__,_|_| |_|_|\_\  \____/\____/
Data - 218000-21FFFF - Level Data

$C3|8000-8E1E LVL|CR|793FE [Bank Split]
$C3|8E1F-8FFD LVL|CR|79461
$C3|8FFE-9BFB LVL|CR|7948C
$C3|9BFC-9DB7 LVL|CR|794CC
$C3|9DB8-ACDA LVL|CR|794FD
$C3|ACDB-B1B9 LVL|CR|79552
$C3|B1BA-BB9A LVL|CR|7957D
$C3|BB9B-BCD1 LVL|CR|795A8
$C3|BCD2-BD6C LVL|CR|795D4
$C3|BD6D-C144 LVL|CR|795FF
$C3|C145-C300 LVL|CR|7962A
$C3|C301-C80B LVL|CR|7965B
$C3|C80C-C997 LVL|CR|7968F
$C3|C998-D9F6 LVL|CR|796BA
$C3|D9F7-DF23 LVL|CR|7975C
$C3|DF23-E0CF LVL|CR|797B5
$C3|E0D0-E16D LVL|CR|79804
$C3|E16E-E231 LVL|CR|79879
$C3|E232-E2FB LVL|CR|798E2
$C3|E2FC-E984 LVL|CR|7990D
$C3|E985-EB34 LVL|CR|79938
$C3|EB35-EE5F LVL|CR|79969
$C3|EE60-F4D3 LVL|CR|799BD
$C3|F4D3-FFFF LVL|CR|799F9 [Bank Split]
______             _      _____   ___
| ___ \           | |    /  __ \ /   |
| |_/ / __ _ _ __ | | __ | /  \// /| |
| ___ \/ _` | '_ \| |/ / | |   / /_| |
| |_/ / (_| | | | |   <  | \__/\___  |
\____/ \__,_|_| |_|_|\_\  \____/   |_/
Data - 220000-227FFF - Level Data

$C4|8000-811D LVL|CR|799F9 [Bank Split]
$C4|811E-8231 LVL|CR|79A44
$C4|8232-8321 LVL|CR|79A90
$C4|8322-9D2D LVL|WS|7C98E
$C4|9D2E-9EAD LVL|WS|7CA08
$C4|9EAE-A2E6 LVL|WS|7CA52 [Standard]
$C4|A2E7-A71F LVL|WS|7CA52 [Bosses 1]
$C4|A720-A9AB LVL|WS|7CAAE
$C4|A9AC-BDBF LVL|WS|7CAF6 [Standard]
$C4|BDC0-D186 LVL|WS|7CAF6 [Bosses 1]
$C4|D187-D3ED LVL|WS|7CB8B
$C4|D3EE-D882 LVL|WS|7CBD5
$C4|D883-E14D LVL|WS|7CC27
$C4|E14E-E58B LVL|WS|7CC6F
$C4|E58C-E6A4 LVL|WS|7CD13
$C4|E6A5-E94D LVL|WS|7CD5C
$C4|E94E-EA8E LVL|WS|7CDA8
$C4|EA8F-ED97 LVL|WS|7CDF1 [Standard]
$C4|ED98-F0A0 LVL|WS|7CDF1 [Bosses 1]
$C4|F0A1-F1CD LVL|WS|7CE40
$C4|F1CE-FFFF LVL|BR|79AD9 [Bank Split]
______             _      _____  _____
| ___ \           | |    /  __ \|  ___|
| |_/ / __ _ _ __ | | __ | /  \/|___ \
| ___ \/ _` | '_ \| |/ / | |        \ \
| |_/ / (_| | | | |   <  | \__/\/\__/ /
\____/ \__,_|_| |_|_|\_\  \____/\____/
Data - 228000-22FFFF - Level Data

$C5|8000-8BD4 LVL|BR|79AD9 [Bank Split]
$C5|8BD5-9641 LVL|BR|79B5B
$C5|9642-9754 LVL|BR|79B9D
$C5|9755-9AFF LVL|BR|79BC8
$C5|9B00-9CAB LVL|BR|79C07
$C5|9CAC-A15E LVL|BR|79C5E
$C5|A15F-B54C LVL|BR|79CB3
$C5|B54D-CBA6 LVL|BR|79D19
$C5|CBA7-CE33 LVL|BR|79D9C
$C5|CE34-D18E LVL|BR|79DC7
$C5|D18F-D558 LVL|BR|79E11
$C5|D559-DED4 LVL|BR|79E52
$C5|DED5-E639 LVL|BR|79E9F
$C5|E63A-E86E LVL|BR|79F11
$C5|E86F-ECAD LVL|BR|79F64
$C5|ECAE-EF70 LVL|BR|79FBA
$C5|EF71-F056 LVL|BR|79FE5
$C5|F057-F43D LVL|BR|7A011
$C5|F43E-F4C8 LVL|BR|7A051
$C5|F4C9-F777 LVL|BR|7A0A4
$C5|F778-FD4F LVL|BR|7A0D2
$C5|FD50-FE1B LVL|BR|7A107
$C5|FE1B-FFFF LVL|BR|7A130 [Bank Split]
______             _      _____   ____
| ___ \           | |    /  __ \ / ___|
| |_/ / __ _ _ __ | | __ | /  \// /___
| ___ \/ _` | '_ \| |/ / | |    | ___ \
| |_/ / (_| | | | |   <  | \__/\| \_/ |
\____/ \__,_|_| |_|_|\_\  \____/\_____/
Data - 230000-237FFF - Level Data

$C6|8000-81C1 LVL|BR|7A130 [Bank Split]
$C6|81C2-8317 LVL|BR|7A15B
$C6|8318-8436 LVL|BR|7A1AD
$C6|8437-84ED LVL|BR|7A1D8
$C6|84EE-91E2 LVL|BR|7A253
$C6|91E3-9BF8 LVL|BR|7A293
$C6|9BF9-9D6F LVL|BR|7A2CE
$C6|9D70-9F4A LVL|BR|7A2F7
$C6|9F4B-B31E LVL|BR|7A322
$C6|B31F-B58B LVL|BR|7A37C
$C6|B58C-B738 LVL|BR|7A3AE
$C6|B739-B91B LVL|BR|7A3DD
$C6|B91C-BCC6 LVL|BR|7A408
$C6|BCC7-BD82 LVL|BR|7A447
$C6|BD83-C468 LVL|BR|7A471
$C6|C469-C62F LVL|BR|7A4B1
$C6|C630-CDB8 LVL|BR|7A4DA
$C6|CDB9-D2CA LVL|BR|7A521
$C6|D2CB-D61F LVL|BR|7A56B
$C6|D620-D88C LVL|BR|7A59F
$C6|D88D-DEDF LVL|BR|7A5ED
$C6|DEE0-E354 LVL|BR|7A6A1
$C6|E355-E4A3 LVL|BR|7A6E2
$C6|E4A4-E5F4 LVL|NO|7A75D
$C6|E5F5-ECB8 LVL|No|7A788
$C6|ECB9-F2E0 LVL|NO|7A7B3
$C6|F2E1-F8C0 LVL|NO|7A7DE
$C6|F8C1-FFFF LVL|NO|7A815 [Bank Split]
______             _      _____  ______
| ___ \           | |    /  __ \|___  /
| |_/ / __ _ _ __ | | __ | /  \/   / /
| ___ \/ _` | '_ \| |/ / | |      / /
| |_/ / (_| | | | |   <  | \__/\./ /
\____/ \__,_|_| |_|_|\_\  \____/\_/
Data - 238000-23FFFF - Level Data

$C7|8000-82EC LVL|NO|7A815 [Bank Split]
$C7|82ED-84A2 LVL|NO|7A865
$C7|84A3-85D5 LVL|NO|7A890
$C7|85D6-8A46 LVL|NO|7A8B9
$C7|8A47-8CF9 LVL|NO|7A8F8
$C7|8CFA-9D70 LVL|NO|7A923
$C7|9D71-A035 LVL|NO|7A98D
$C7|A036-A18C LVL|NO|7A9E5
$C7|A18D-AA6F LVL|NO|7AA0E
$C7|AA70-AEB2 LVL|NO|7AA41
$C7|AEB3-B28A LVL|NO|7AA82
$C7|B28B-B3E6 LVL|NO|7AADE
$C7|B3E7-B77F LVL|NO|7AB07
$C7|B780-BB6A LVL|NO|7AB3B
$C7|BB6B-BECA LVL|NO|7AB64
$C7|BECB-CD90 LVL|NO|7AB8F
$C7|CD91-CFCC LVL|NO|7ABD2
$C7|CFCD-D13B LVL|NO|7AC00
$C7|D13C-D4FD LVL|NO|7AC2B
$C7|D4FE-D66E LVL|NO|7AC5A
$C7|D66F-D894 LVL|NO|7AC83
$C7|D895-E08B LVL|NO|7ACB3
$C7|E08C-EAA7 LVL|NO|7ACF0
$C7|EAA8-EC02 LVL|NO|7AD1B
$C7|EC03-FF01 LVL|NO|7AD5E
$C7|FF02-FFFF LVL|NO|7ADAD [Bank Split]
______             _      _____  _____
| ___ \           | |    /  __ \|  _  |
| |_/ / __ _ _ __ | | __ | /  \/ \ V /
| ___ \/ _` | '_ \| |/ / | |     / _ \
| |_/ / (_| | | | |   <  | \__/\| |_| |
\____/ \__,_|_| |_|_|\_\  \____/\_____/
Data - 240000-247FFF - Level Data

$C8|8000-8531 LVL|NO|7ADAD [Bank Split]
$C8|8532-865B LVL|NO|7ADDE
$C8|865C-8952 LVL|NO|7AE07
$C8|8953-9439 LVL|NO|7AE32
$C8|943A-9D5C LVL|NO|7AE74
$C8|9D5D-9FE2 LVL|NO|7AEB4
$C8|9FE3-A2CE LVL|NO|7AEDF
$C8|A2CF-AA88 LVL|NO|7AF14
$C8|AA89-ABEC LVL|NO|7AF3F
$C8|ABED-B15A LVL|NO|7AF72
$C8|B15B-B4F9 LVL|NO|7AFA3
$C8|B4F9-B852 LVL|NO|7AFCE
$C8|B853-B9CE LVL|NO|7AFFB
$C8|B9CF-BB20 LVL|NO|7B051
$C8|BB21-BDE7 LVL|NO|7B07A
$C8|BDE8-C164 LVL|NO|7B106
$C8|C165-C4D2 LVL|NO|7B139
$C8|C4D3-D59B LVL|NO|7B1E5
$C8|D59C-E09C LVL|NO|7B236
$C8|E09D-E8FF LVL|NO|7B283
$C8|E900-EBFC LVL|NO|7B2DA
$C8|EBFD-EDCD LVL|NO|7B32E
$C8|EDCE-F01E LVL|NO|7B37A
$C8|F01F-F40A LVL|NO|7B3A5
$C8|F40B-F58A LVL|NO|7B3E1
$C8|F58B-FCC4 LVL|NO|7B40A
$C8|FCC5-FFFF LVL|NO|7B457 [Bank Split]
______             _      _____  _____
| ___ \           | |    /  __ \|  _  |
| |_/ / __ _ _ __ | | __ | /  \/| |_| |
| ___ \/ _` | '_ \| |/ / | |    \____ |
| |_/ / (_| | | | |   <  | \__/\.___/ /
\____/ \__,_|_| |_|_|\_\  \____/\____/
Data - 248000-24FFFF - Level Data

$C9|8000-8221 LVL|NO|7B457 [Bank Split]
$C9|8222-84D2 LVL|NO|7B482
$C9|84D3-899E LVL|NO|7B4AD
$C9|899F-94B9 LVL|NO|7B4E5
$C9|94BA-9CE1 LVL|NO|7B510
$C9|9CE2-9E7A LVL|NO|7B55A
$C9|9E7B-A88B LVL|NO|7B585
$C9|A88C-B1C6 LVL|NO|7B5D5
$C9|B1C7-B4AA LVL|NO|7B62B
$C9|B4AB-C30C LVL|NO|7B656
$C9|C30D-C427 LVL|NO|7B698
$C9|C428-C706 LVL|NO|7B6C1
$C9|C706-DB51 LVL|NO|7B6EE
$C9|DB52-E128 LVL|MA|7CEFB [Standard]
$C9|E129-E6AD LVL|MA|7CEFB [Events 1]
$C9|E6AE-E808 LVL|MA|7CF54
$C9|E809-F224 LVL|MA|7CF80
$C9|F225-FFFF LVL|MA|7CFC9 [Bank Split]
______             _      _____   ___
| ___ \           | |    /  __ \ / _ \
| |_/ / __ _ _ __ | | __ | /  \// /_\ \
| ___ \/ _` | '_ \| |/ / | |    |  _  |
| |_/ / (_| | | | |   <  | \__/\| | | |
\____/ \__,_|_| |_|_|\_\  \____/\_| |_/
Data - 250000-257FFF - Level Data

$CA|8000-8EFE LVL|MA|7CFC9 [Bank Split]
$CA|8EFF-A112 LVL|MA|7D017
$CA|A113-AF98 LVL|MA|7D055
$CA|AF99-B24E LVL|MA|7D08A
$CA|B24F-CE41 LVL|MA|7D0B9
$CA|CE42-D473 LVL|MA|7D104
$CA|D474-DBC7 LVL|MA|7D13B
$CA|DBC8-E457 LVL|MA|7D16D
$CA|E458-F59B LVL|MA|7D1A3
$CA|F59C-FFFF LVL|MA|7D1DD [Bank Split]
______             _      _____ ______
| ___ \           | |    /  __ \| ___ \
| |_/ / __ _ _ __ | | __ | /  \/| |_/ /
| ___ \/ _` | '_ \| |/ / | |    | ___ \
| |_/ / (_| | | | |   <  | \__/\| |_/ /
\____/ \__,_|_| |_|_|\_\  \____/\____/
Data - 258000-25FFFF - Level Data

$CB|8000-83DA LVL|MA|7D1DD [Bank Split]
$CB|83DB-8839 LVL|MA|7D21C
$CB|883A-89DF LVL|MA|7D252
$CB|89E0-8BD3 LVL|MA|7D27E
$CB|8BD4-9791 LVL|MA|7D2AA
$CB|9792-A0CF LVL|MA|7D2D9
$CB|A0D0-A877 LVL|MA|7D30B
$CB|A878-C64E LVL|MA|7D340
$CB|C64F-CD9E LVL|MA|7D387
$CB|CD9F-DCF2 LVL|MA|7D408
$CB|DCF3-DE8E LVL|MA|7D433
$CB|DE8F-E471 LVL|MA|7D461
$CB|E472-E898 LVL|MA|7D48E
$CB|E899-EC31 LVL|MA|7D4C2
$CB|EC32-F57F LVL|MA|7D4EF
$CB|F580-FEC7 LVL|MA|7D51E
$CB|FEC8-FFFF LVL|MA|7D54D [Bank Split]
______             _      _____  _____
| ___ \           | |    /  __ \/  __ \
| |_/ / __ _ _ __ | | __ | /  \/| /  \/
| ___ \/ _` | '_ \| |/ / | |    | |
| |_/ / (_| | | | |   <  | \__/\| \__/\
\____/ \__,_|_| |_|_|\_\  \____/ \____/
Data - 260000-267FFF - Level Data

$CC|8000-80B7 LVL|MA|7D54D [Bank Split]
$CC|80B8-82A7 LVL|MA|7D57A
$CC|82A8-A13A LVL|MA|7D5A7
$CC|A13B-A349 LVL|MA|7D5EC
$CC|A34A-AC47 LVL|MA|7D617
$CC|AC48-B842 LVL|MA|7D646
$CC|B843-BD30 LVL|MA|7D69A
$CC|BD31-C22E LVL|MA|7D6D0
$CC|C22F-C9F0 LVL|MA|7D6FD
$CC|C9F1-E5B0 LVL|MA|7D72A
$CC|E5B1-EE0B LVL|MA|7D78F
$CC|EE0C-FA8C LVL|MA|7D7E4
$CC|FA8D-FB87 LVL|MA|7D86E
$CC|FB88-FD75 LVL|MA|7D898
$CC|FD75-FFFF LVL|MA|7D8C5 [Standard] [Bank Split]
______             _      ___________
| ___ \           | |    /  __ \  _  \
| |_/ / __ _ _ __ | | __ | /  \/ | | |
| ___ \/ _` | '_ \| |/ / | |   | | | |
| |_/ / (_| | | | |   <  | \__/\ |/ /
\____/ \__,_|_| |_|_|\_\  \____/___/
Data - 268000-26FFFF - Level Data

$CD|8000-8403 LVL|MA|7D8C5 [Standard] [Bank Split]
$CD|8404-8A36 LVL|MA|7D8C5 [Events 1]
$CD|8A37-950D LVL|MA|7D913
$CD|950E-991D LVL|MA|7D95E
$CD|991E-9B27 LVL|MA|7D9AA
$CD|9B28-A00C LVL|MA|7D9FE
$CD|A00D-B19C LVL|MA|7DA2B
$CD|B19D-B845 LVL|MA|7DA60
$CD|B846-BBFD LVL|CE|7DF45
$CD|BBFE-BD77 LVL|CE|7DF8D
$CD|BD78-BFC8 LVL|CE|7DFD7
$CD|BFC9-C32F LVL|CE|7E021
$CD|C330-C43E LVL|CE|7E06B
$CD|C43F-C4FE LVL|CE|7E0B5
$CD|C4FE-C8DB LVL|TO|7DAAE
$CD|C8DC-CD9F LVL|TO|7DAE1
$CD|CDA0-D02C LVL|TO|7DB31
$CD|D02D-D3E4 LVL|TO|7DB7D
$CD|D3E5-D5EA LVL|TO|7DBCD
$CD|D5EB-D7C3 LVL|TO|7DC19
$CD|D7C4-D92F LVL|TO|7DC65
$CD|D930-DBF7 LVL|TO|7DCB1
$CD|DBF8-DEDD LVL|TO|7DCFF
$CD|DEDE-E20E LVL|TO|7DD58
$CD|E20F-E517 LVL|TO|7DDC4
$CD|E518-E913 LVL|TO|7DDF3
$CD|E914-EB5A LVL|TO|7DE4D
$CD|EB5B-ED79 LVL|TO|7DE7A
$CD|ED7A-F533 LVL|TO|7DEA7
$CD|F534-FFFF LVL|TO|7DEDE [Bank Split]
______             _      _____  _____
| ___ \           | |    /  __ \|  ___|
| |_/ / __ _ _ __ | | __ | /  \/| |__
| ___ \/ _` | '_ \| |/ / | |    |  __|
| |_/ / (_| | | | |   <  | \__/\| |___
\____/ \__,_|_| |_|_|\_\  \____/\____/
Data - 270000-277FFF - Level Data

$CE|8000-83C2 LVL|TO|7DEDE [Bank Split]
$CE|83C3-86BC LVL|Map Room|7CCCB,79C35,7B0B4
$CE|86BD-89B5 LVL|Map Room|79994,7D3B6
$CE|89B6-8CB2 LVL|Recharge Room|7A07B,7A618
$CE|8CB3-8FA5 LVL|Recharge Room|79C89
$CE|8FA6-92CA LVL|Recharge Room|7B026
$CE|92CB-95C1 LVL|Save Room|793D5,7A184,7A201,7A22A,7B0DD,7B1BB,7D765,7DE23
$CE|95C2-98DB LVL|Save Room|7CE8A,7CED2,7A70B,7A734,7AAB5,7B192,7B741,7D3DF,7DF18
$CE|98DC-9BE8 LVL|Recharge Room|7B305,7D9D4
$CE|9BE9-9EF5 LVL|Statue Room|7A66A
$CE|9EF6-A200 LVL|Save Room|7B167,7D81A
$CE|A201-A822 LVL|Recharge Room|7A641
$CE|A823-AB30 LVL|Recharge Room|7DD2E
$CE|AB31-AE3D LVL|Recharge Room|7D845
$CE|AE3E-B32C LVL|Debug Room|7E82C
$CE|B32D-FFFF Free Space
______             _      _____ ______
| ___ \           | |    /  __ \|  ___|
| |_/ / __ _ _ __ | | __ | /  \/| |_
| ___ \/ _` | '_ \| |/ / | |    |  _|
| |_/ / (_| | | | |   <  | \__/\| |
\____/ \__,_|_| |_|_|\_\  \____/\_|
Data - 278000-27FFFF - SPC Engine

$CF|8000-80E7 ADSR Settings
$CF|80E8-8103 Note Length Table
$CF|8104-C2E9 Main SPC engine
$CF|C2EA-CF80 Trackers
$CF|CF81-D024 Sample Table
$CF|D025-FFFF Sample Data (Bank Split)

______             _     ______ _____
| ___ \           | |    |  _  \  _  |
| |_/ / __ _ _ __ | | __ | | | | |/' |
| ___ \/ _` | '_ \| |/ / | | | |  /| |
| |_/ / (_| | | | |   <  | |/ /\ |_/ /
\____/ \__,_|_| |_|_|\_\ |___/  \___/
Data - 280000-287FFF - SPC Engine/Music

$D0|8000-E208 Sample Data (Bank Split)
$D0|E209-E20C End Header
$D0|E20D-FFFF MUS|03|Title Screen [Bank Split]
______             _     ______  __
| ___ \           | |    |  _  \/  |
| |_/ / __ _ _ __ | | __ | | | |`| |
| ___ \/ _` | '_ \| |/ / | | | | | |
| |_/ / (_| | | | |   <  | |/ / _| |_
\____/ \__,_|_| |_|_|\_\ |___/  \___/
Data - 288000-28FFFF - Music

$D1|8000-B629 MUS|03|Title Screen [Bank Split]
$D1|B62A-FFFF MUS|06|Empty Crateria [Bank Split]
______             _     ______  _____
| ___ \           | |    |  _  \/ __  \
| |_/ / __ _ _ __ | | __ | | | |`' / /'
| ___ \/ _` | '_ \| |/ / | | | |  / /
| |_/ / (_| | | | |   <  | |/ / ./ /___
\____/ \__,_|_| |_|_|\_\ |___/  \_____/
Data - 290000-297FFF - Music

$D2|8000-88C9 MUS|06|Empty Crateria [Bank Split]
$D2|88CA-D9B5 MUS|09|Space Pirate
$D2|D9B6-FFFF MUS|0C|Samus Theme [Bank Split]
______             _     ______ _____
| ___ \           | |    |  _  \____ |
| |_/ / __ _ _ __ | | __ | | | |   / /
| ___ \/ _` | '_ \| |/ / | | | |   \ \
| |_/ / (_| | | | |   <  | |/ /.___/ /
\____/ \__,_|_| |_|_|\_\ |___/ \____/
Data - 298000-29FFFF - Music

$D3|8000-933B MUS|0C|Samus Theme [Bank Split]
$D3|933C-E811 MUS|0F|Green Brinstar
$D3|E812-FFFF MUS|12|Red Brinstar [Bank Split]
______             _     ______   ___
| ___ \           | |    |  _  \ /   |
| |_/ / __ _ _ __ | | __ | | | |/ /| |
| ___ \/ _` | '_ \| |/ / | | | / /_| |
| |_/ / (_| | | | |   <  | |/ /\___  |
\____/ \__,_|_| |_|_|\_\ |___/     |_/
Data - 2A0000-2A7FFF - Music

$D4|8000-B86B MUS|12|Red Brinstar [Bank Split]
$D4|B86C-F41F MUS|15|Upper Norfair
$D4|F420-FFFF MUS|18|Lower Norfair [Bank Split]
______             _     ______ _____
| ___ \           | |    |  _  \  ___|
| |_/ / __ _ _ __ | | __ | | | |___ \
| ___ \/ _` | '_ \| |/ / | | | |   \ \
| |_/ / (_| | | | |   <  | |/ //\__/ /
\____/ \__,_|_| |_|_|\_\ |___/ \____/
Data - 2A8000-2AFFFF - Music

$D5|8000-C843 MUS|18|Lower Norfair [Bank Split]
$D5|C844-FFFF MUS|1B|Maridia [Bank Split]
______             _     ______  ____
| ___ \           | |    |  _  \/ ___|
| |_/ / __ _ _ __ | | __ | | | / /___
| ___ \/ _` | '_ \| |/ / | | | | ___ \
| |_/ / (_| | | | |   <  | |/ /| \_/ |
\____/ \__,_|_| |_|_|\_\ |___/ \_____/
Data - 2B0000-2B7FFF - Music

$D6|8000-98B6 MUS|1B|Maridia [Bank Split]
$D6|98B7-EF9C MUS|1E|Tourian
$D6|EF9D-FFFF MUS|21|Mother Brain [Bank Split]
______             _     ______ ______
| ___ \           | |    |  _  \___  /
| |_/ / __ _ _ __ | | __ | | | |  / /
| ___ \/ _` | '_ \| |/ / | | | | / /
| |_/ / (_| | | | |   <  | |/ /./ /
\____/ \__,_|_| |_|_|\_\ |___/ \_/
Data 2B8000-2BFFFF - Music

$D7|8000-BF72 MUS|21|Mother Brain [Bank Split]
$D7|BF73-FFFF MUS|24|Boss Fight 1 [Bank Split]
$D7|BF77-BFB6 Sub BRR Table For Self-Destruct

______             _     ______ _____
| ___ \           | |    |  _  \  _  |
| |_/ / __ _ _ __ | | __ | | | |\ V /
| ___ \/ _` | '_ \| |/ / | | | |/ _ \
| |_/ / (_| | | | |   <  | |/ /| |_| |
\____/ \__,_|_| |_|_|\_\ |___/ \_____/
Data 2C0000-2C7FFF - Music

$D8|8000-99B1 MUS|24|Boss Fight 1 [Bank Split]
$D8|99B2-EA8A MUS|27|Boss Fight 2
$D8|EA8B-FFFF MUS|2A|Miniboss Fight [Bank Split]
______             _     ______ _____
| ___ \           | |    |  _  \  _  |
| |_/ / __ _ _ __ | | __ | | | | |_| |
| ___ \/ _` | '_ \| |/ / | | | \____ |
| |_/ / (_| | | | |   <  | |/ /.___/ /
\____/ \__,_|_| |_|_|\_\ |___/ \____/
Data - 2C8000-2CFFFF - Music

$D9|8000-B67A MUS|2A|Miniboss Fight [Bank Split]
$D9|B67B-F5DC MUS|2D|Ceres
$D9|F5DD-FFFF MUS|30|Wrecked Ship [Bank Split]
______             _     ______  ___
| ___ \           | |    |  _  \/ _ \
| |_/ / __ _ _ __ | | __ | | | / /_\ \
| ___ \/ _` | '_ \| |/ / | | | |  _  |
| |_/ / (_| | | | |   <  | |/ /| | | |
\____/ \__,_|_| |_|_|\_\ |___/ \_| |_/
Data - 2D0000-2D7FFF - Music

$DA|8000-B64F MUS|30|Wrecked Ship [Bank Split]
$DA|B650-D63A MUS|33|Zebes Boom
$DA|D63B-FFFF MUS|36|Intro [Bank Split]
______             _     ____________
| ___ \           | |    |  _  \ ___ \
| |_/ / __ _ _ __ | | __ | | | | |_/ /
| ___ \/ _` | '_ \| |/ / | | | | ___ \
| |_/ / (_| | | | |   <  | |/ /| |_/ /
\____/ \__,_|_| |_|_|\_\ |___/ \____/
Data - 2D8000-2DFFFF - Music

$DB|8000-A40E MUS|36|Intro [Bank Split]
$DB|A40F-DF4E MUS|39|Death
$DB|DF4F-FFFF MUS|3C|Credits [Bank Split]
______             _     ______  _____
| ___ \           | |    |  _  \/  __ \
| |_/ / __ _ _ __ | | __ | | | || /  \/
| ___ \/ _` | '_ \| |/ / | | | || |
| |_/ / (_| | | | |   <  | |/ / | \__/\
\____/ \__,_|_| |_|_|\_\ |___/   \____/
Data - 2E0000-2E7FFF - Music

$DC|8000-AF6B MUS|3C|Credits [Bank Split]
$DC|AF6C-FAC6 MUS|3F|"The last Metroid is in captivity"
$DC|FAC7-FFFF MUS|42|"The galaxy is at peace" [Bank Split]
______             _     ____________
| ___ \           | |    |  _  \  _  \
| |_/ / __ _ _ __ | | __ | | | | | | |
| ___ \/ _` | '_ \| |/ / | | | | | | |
| |_/ / (_| | | | |   <  | |/ /| |/ /
\____/ \__,_|_| |_|_|\_\ |___/ |___/
Data - 2E8000-2EFFFF - Music

$DD|8000-B103 MUS|42|"The galaxy is at peace" [Bank Split]
$DD|B104-FFFF MUS|45|Super Metroid [Bank Split]
______             _     ______ _____
| ___ \           | |    |  _  \  ___|
| |_/ / __ _ _ __ | | __ | | | | |__
| ___ \/ _` | '_ \| |/ / | | | |  __|
| |_/ / (_| | | | |   <  | |/ /| |___
\____/ \__,_|_| |_|_|\_\ |___/ \____/
Data - 2F0000-2F7FFF - Music

$DE|8000-81C0 MUS|45|Super Metroid [Bank Split]
$DE|81C1-D1BF MUS|48|Samus Theme
$DE|D1C0-FFFF Free Space
______             _     ____________
| ___ \           | |    |  _  \  ___|
| |_/ / __ _ _ __ | | __ | | | | |_
| ___ \/ _` | '_ \| |/ / | | | |  _|
| |_/ / (_| | | | |   <  | |/ /| |
\____/ \__,_|_| |_|_|\_\ |___/ \_|
Data - 2F8000-2FFFFF

$DF|8000-D4FE Unused Music: Boss 2 Music, Incomplete
$DF|D4DF-FFFF Free Space